Player Matchup

Zeus
Zeus
 
Zeus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CHH_shane
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 18L
1,721 Elo+
Party 1
Loki
Loki
DSY_Rage_Quit
Loki
Level 18
God Stats
7W - 8L
1,653 SR
Queue Stats
139W - 178L
1,451 Elo+
Solo
Nu Wa
Nu Wa
ShortiesAnd40s
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,366 Elo+
Solo
Bellona
Bellona
vaimosi
Bellona
Level 28
God Stats
20W - 23L
1,575 SR
Queue Stats
95W - 126L
1,408 Elo+
Solo
Team Averages
Level 40
1,546 SR
1,489 Elo+

VS

Team Averages
Level 19
1,529 SR
1,355 Elo+
Sol
Sol
FOV41
Sol
Level 16
God Stats
2W - 2L
1,407 SR
Queue Stats
2W - 5L
1,065 Elo+
Solo
Ganesha
Ganesha
HumbleLittleHomo
Ganesha
Level 24
God Stats
13W - 10L
1,667 SR
Queue Stats
52W - 60L
1,380 Elo+
Solo
Chiron
Chiron
kwaylax_sbd
Chiron
Level 25
God Stats
1W - 1L
1,750 SR
Queue Stats
77W - 96L
1,389 Elo+
Solo
Chang'e
Chang'e
mymeatsmells21
Chang'e
Level 29
God Stats
16W - 12L
1,540 SR
Queue Stats
91W - 74L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
woshiyc
Ah Muzen Cab
Level 3
God Stats
1W - 2L
1,282 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 0 / 5
5,537
503
7,532
2,409
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
8
0 / 0 / 4
5,313
483
1,196
6,786
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 4
6,030
548
2,065
5,725
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
11 / 0 / 0
8,225
748
8,904
5,192
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
vaimosi
Bellona
9
0 / 1 / 2
5,172
470
2,785
9,300
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FOV41
Sol
8
0 / 2 / 1
5,111
465
1,576
4,488
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
5,213
474
2,110
9,127
5,190
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
8
0 / 2 / 0
5,208
473
3,923
7,210
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 0
6,116
556
6,428
7,653
5,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
woshiyc
Ah Muzen Cab
7
0 / 4 / 0
4,715
429
1,772
5,198
1,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
5
3.5
W
Ymir
0
0
4
2
W
2
1
4
4
L
Sol
FOV41
Sol
0
2
1
0.25
L
0
4
0
0
W
11
0
0
11
L
Chiron
0
2
0
0
L
1
2
0
0.5
W
Bellona
vaimosi
Bellona
0
1
2
1
L
Ah Muzen Cab
woshiyc
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
15,809
29,412
Taken
33,676
14,593
Mitigated
15,499
8,747
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,532
596
107
399
2,409
664
542
189
2,220
30,100
0
W
Ymir
1,196
371
99
1,682
6,786
4,601
200
2,383
4,403
5,624
0
W
2,065
887
0
1,686
5,725
2,174
0
712
5,013
0
33,276
L
Sol
FOV41
Sol
1,576
329
0
659
4,488
1,305
0
2,570
1,764
19,256
2,612
L
2,110
152
0
1,830
9,127
5,190
0
6,317
2,366
13,258
0
W
8,904
2,095
0
1,772
5,192
1,471
190
829
4,363
49,285
0
L
Chiron
3,923
1,575
393
3,502
7,210
2,152
61
4,259
2,499
0
30,892
L
6,428
387
58
3,767
7,653
5,506
0
1,243
5,805
34,144
0
W
Bellona
vaimosi
Bellona
2,785
387
0
3,002
9,300
5,683
0
5,913
3,387
0
11,304
L
Ah Muzen Cab
woshiyc
Ah Muzen Cab
1,772
678
0
1,301
5,198
1,346
566
1,955
3,013
0
14,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
26,363
272
Minions Killed
241
0
Camps Cleared
0
1,065,315
Distance Traveled
989,497
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,537
503
69
6
0
173,630
0
W
Ymir
5,313
483
14
1
0
186,446
0
W
Loki
6,030
548
73
7
0
261,870
1
L
Sol
5,111
465
49
4
0
193,443
1
L
Ganesha
5,213
474
4
0
0
210,245
2
W
Nu Wa
8,225
748
94
9
0
226,007
1
L
Chiron
5,208
473
78
7
0
197,194
2
L
Chang'e
6,116
556
79
7
0
190,916
1
W
Bellona
5,172
470
22
2
0
217,362
0
L
Ah Muzen Cab
4,715
429
31
3
0
197,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role