Player Matchup

Charybdis
Charybdis
CruelOrphan
Charybdis
Level 160
God Stats
31W - 7L
1,953 SR
Queue Stats
496W - 172L
1,950 Elo+
Party 1
Loki
Loki
RataNott
Loki
Level 160
God Stats
6W - 0L
1,656 SR
Queue Stats
724W - 257L
1,937 Elo+
Party 1
Cthulhu
Cthulhu
Венерма
Cthulhu
Level 17
God Stats
7W - 0L
1,931 SR
Queue Stats
79W - 3L
1,989 Elo+
Party 1
Team Averages
Level 112
1,847 SR
1,959 Elo+

VS

Team Averages
Level 65
1,384 SR
1,376 Elo+
Achilles
Achilles
John0101012
Achilles
Level 37
God Stats
41W - 49L
1,421 SR
Queue Stats
236W - 355L
1,288 Elo+
Party 2
Nox
Nox
Olympus88
Nox
Level 109
God Stats
22W - 32L
1,355 SR
Queue Stats
349W - 443L
1,426 Elo+
Party 2
Anhur
Anhur
PSDMParaSite
Anhur
Level 48
God Stats
2W - 6L
1,375 SR
Queue Stats
25W - 27L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CruelOrphan
Charybdis
13
8 / 1 / 11
8,471
941
12,166
6,351
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
7 / 3 / 10
8,516
946
8,419
8,514
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 4 / 11
7,952
884
9,157
10,591
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
John0101012
Achilles
9
1 / 7 / 5
6,269
697
4,906
12,995
9,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 5 / 1
7,614
846
5,678
10,501
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 8 / 4
6,199
689
4,556
10,651
2,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
20
Kills
8
8
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CruelOrphan
Charybdis
8
1
11
13.5
L
Achilles
John0101012
Achilles
1
7
5
0.5
L
6
5
1
1.3
L
1
8
4
0.38
W
Loki
7
3
10
4
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,742
Damage
15,140
25,456
Taken
34,147
9,961
Mitigated
15,716
8,365
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CruelOrphan
Charybdis
12,166
5,087
0
2,070
6,351
2,473
1,195
1,137
5,010
0
35,055
L
Achilles
John0101012
Achilles
4,906
1,550
16
1,428
12,995
9,440
0
3,430
9,263
0
10,240
L
5,678
867
25
1,987
10,501
3,408
0
3,164
6,936
27,724
0
L
4,556
2,073
0
865
10,651
2,868
0
3,235
7,246
0
11,239
W
Loki
8,419
2,204
0
2,416
8,514
3,728
727
2,510
5,850
0
20,290
W
9,157
896
599
3,280
10,591
3,760
532
2,433
7,779
22,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
20,082
101
Minions Killed
75
7
Camps Cleared
2
514,479
Distance Traveled
465,248
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,471
941
54
6
2
158,557
0
L
Achilles
6,269
697
9
1
1
168,026
2
L
Nox
7,614
846
58
6
0
159,298
2
L
Anhur
6,199
689
8
1
1
137,924
3
W
Loki
8,516
946
27
3
3
177,492
4
W
Cthulhu
7,952
884
20
2
2
178,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role