Player Matchup

Nox
Nox
FiyahKitteh
Nox
Level 160
God Stats
24W - 28L
1,644 SR
Queue Stats
463W - 453L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrinceWillhelm
Tsukuyomi
Level 128
God Stats
20W - 4L
1,631 SR
Queue Stats
207W - 110L
1,653 Elo+
Party 1
Neith
Neith
Trumantv2014
Neith
Level 28
God Stats
15W - 3L
1,791 SR
Queue Stats
317W - 50L
1,910 Elo+
Party 1
Yemoja
Yemoja
Warmech1914
Yemoja
Level 80
God Stats
2W - 0L
1,497 SR
Queue Stats
260W - 245L
1,656 Elo+
Party 1
Horus
Horus
taygar24
Horus
Level 149
God Stats
1W - 0L
1,334 SR
Queue Stats
86W - 90L
1,483 Elo+
Party 1
Team Averages
Level 109
1,579 SR
1,657 Elo+

VS

Team Averages
Level 51
1,471 SR
1,445 Elo+
Rama
Rama
Duffy_2k_
Rama
Level 47
God Stats
3W - 3L
1,201 SR
Queue Stats
279W - 225L
1,553 Elo+
Solo
Mercury
Mercury
Eickholdt831
Mercury
Level 36
God Stats
1W - 1L
1,770 SR
Queue Stats
3W - 5L
1,398 Elo+
Solo
Agni
Agni
OhBlkBird
Agni
Level 69
God Stats
8W - 11L
1,454 SR
Queue Stats
838W - 941L
1,460 Elo+
Solo
Poseidon
Poseidon
VelTheReaper
Poseidon
Level 66
God Stats
11W - 11L
1,431 SR
Queue Stats
61W - 69L
1,437 Elo+
Solo
Fafnir
Fafnir
yesandnoman
Fafnir
Level 38
God Stats
0W - 1L
1,499 SR
Queue Stats
22W - 27L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
10,025
1,114
7,777
1,842
660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
PrinceWillhelm
Tsukuyomi
16
5 / 1 / 11
9,729
1,081
13,323
8,607
3,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 0 / 12
9,993
1,110
18,811
8,372
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
16
1 / 0 / 18
9,986
1,110
2,829
3,158
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
taygar24
Horus
16
5 / 0 / 14
9,759
1,084
5,701
9,639
6,931
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

322

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 5 / 1
7,963
885
7,931
12,503
3,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Eickholdt831
Mercury
14
0 / 6 / 1
7,767
863
2,642
7,684
2,317
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
14
0 / 5 / 1
7,901
878
8,719
7,923
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
VelTheReaper
Poseidon
14
1 / 1 / 0
8,830
981
4,836
7,388
2,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
0 / 5 / 1
8,444
938
3,096
17,065
23,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
5
22
Kills
1
1
Deaths
22
67
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
0
5
1
0.1
L
Mercury
Eickholdt831
Mercury
0
6
1
0.08
W
5
0
12
11
L
Agni
0
5
1
0.1
W
Tsukuyomi
PrinceWillhelm
Tsukuyomi
5
1
11
10.5
W
6
0
12
12
L
Poseidon
VelTheReaper
Poseidon
1
1
0
1
W
Yemoja
1
0
18
10
W
Horus
taygar24
Horus
5
0
14
12
L
Fafnir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
27,224
31,618
Taken
52,563
17,136
Mitigated
35,067
19,257
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,931
6,522
0
986
12,503
3,394
0
1,506
10,997
0
15,449
L
Mercury
Eickholdt831
Mercury
2,642
1,044
0
202
7,684
2,317
0
1,225
6,459
0
8,062
W
7,777
950
0
129
1,842
660
0
1,350
492
29,853
0
L
Agni
8,719
502
0
424
7,923
2,975
0
1,086
6,837
21,606
0
W
Tsukuyomi
PrinceWillhelm
Tsukuyomi
13,323
2,276
0
963
8,607
3,485
0
5,398
3,209
0
29,524
W
18,811
9,246
0
1,810
8,372
3,762
0
3,493
4,879
0
49,399
L
Poseidon
VelTheReaper
Poseidon
4,836
862
0
1,271
7,388
2,535
0
833
6,555
43,542
0
W
Yemoja
2,829
1,444
9,781
1,757
3,158
2,298
0
2,067
1,091
6,083
0
W
Horus
taygar24
Horus
5,701
3,628
2,220
2,597
9,639
6,931
0
4,343
5,296
0
11,776
L
Fafnir
3,096
1,542
161
1,393
17,065
23,846
0
5,956
11,109
10,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
40,905
190
Minions Killed
149
9
Camps Cleared
3
910,052
Distance Traveled
797,434
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,963
885
18
2
0
159,231
0
L
Mercury
7,767
863
4
0
1
133,913
0
W
Nox
10,025
1,114
76
8
2
201,621
2
L
Agni
7,901
878
26
3
1
138,296
0
W
Tsukuyomi
9,729
1,081
22
2
1
189,709
0
W
Neith
9,993
1,110
81
9
5
183,876
0
L
Poseidon
8,830
981
89
10
1
193,141
0
W
Yemoja
9,986
1,110
1
0
0
166,291
0
W
Horus
9,759
1,084
10
1
1
168,555
0
L
Fafnir
8,444
938
12
1
0
172,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role