Player Matchup

Merlin
Merlin
DarKnight_P1
Merlin
Level 27
God Stats
11W - 10L
1,737 SR
Queue Stats
309W - 296L
1,525 Elo+
Solo
Yemoja
Yemoja
DarkBunny696_
Yemoja
Level 28
God Stats
40W - 18L
1,854 SR
Queue Stats
172W - 163L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
GrubyBasss
Xing Tian
Level 25
God Stats
3W - 1L
1,625 SR
Queue Stats
10W - 8L
1,492 Elo+
Solo
Izanami
Izanami
Kk5135
Izanami
Level 29
God Stats
63W - 63L
1,496 SR
Queue Stats
148W - 166L
1,456 Elo+
Solo
Loki
Loki
spamchoke
Loki
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,634 Elo+
Party 1
Team Averages
Level 22
1,642 SR
1,540 Elo+

VS

Team Averages
Level 18
1,635 SR
1,509 Elo+
Persephone
Persephone
Feer_Gaming
Persephone
Level 13
God Stats
1W - 2L
1,630 SR
Queue Stats
1W - 4L
1,632 Elo+
Solo
Ymir
Ymir
Krotijkee-
Ymir
Level 15
God Stats
8W - 3L
1,783 SR
Queue Stats
19W - 12L
1,558 Elo+
Solo
Arachne
Arachne
PontApprenti838
Arachne
Level 21
God Stats
0W - 1L
1,747 SR
Queue Stats
11W - 17L
1,445 Elo+
Party 2
Izanami
Izanami
RenShiRoxW_EWD
Izanami
Level 29
God Stats
26W - 31L
1,514 SR
Queue Stats
133W - 129L
1,461 Elo+
Solo
Odin
Odin
Shadoww-Alexis
Odin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 0 / 11
12,791
581
11,420
10,310
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 0 / 11
11,317
514
2,396
10,791
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
GrubyBasss
Xing Tian
16
11 / 0 / 5
11,490
522
8,695
16,317
15,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Kk5135
Izanami
17
9 / 7 / 11
12,201
555
17,620
12,412
4,602
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
20
18 / 0 / 6
13,904
632
17,628
12,487
5,389
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Feer_Gaming
Persephone
7
0 / 11 / 0
6,693
304
4,055
8,320
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 1
9,266
421
3,910
13,330
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 9 / 0
8,699
395
6,800
18,302
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 7 / 3
10,932
497
8,046
16,405
4,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 13 / 1
7,804
355
3,740
23,053
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
45
Kills
7
7
Deaths
46
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
0
11
11.5
W
1
0
11
6.5
L
Persephone
Feer_Gaming
Persephone
0
11
0
0
W
Xing Tian
GrubyBasss
Xing Tian
11
0
5
13.5
W
Izanami
Kk5135
Izanami
9
7
11
2.07
L
2
6
1
0.42
L
1
9
0
0.11
L
4
7
3
0.79
L
0
13
1
0.04
W
Loki
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,759
Damage
26,551
62,317
Taken
79,410
39,819
Mitigated
40,587
24,922
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,420
505
0
4,333
10,310
4,614
724
1,396
8,824
87,042
0
W
2,396
468
3,993
5,185
10,791
9,866
1,383
1,667
9,074
39,833
0
L
Persephone
Feer_Gaming
Persephone
4,055
770
0
290
8,320
2,036
0
4,126
4,183
15,951
0
W
Xing Tian
GrubyBasss
Xing Tian
8,695
1,377
0
2,787
16,317
15,348
1,762
4,395
11,178
46,921
0
W
Izanami
Kk5135
Izanami
17,620
14,554
302
2,242
12,412
4,602
1,699
2,162
10,089
0
69,379
L
3,910
793
0
2,502
13,330
10,095
100
3,667
9,663
27,347
0
L
6,800
4,548
0
3,632
18,302
6,039
17
7,714
10,588
0
55,898
L
8,046
4,768
0
1,522
16,405
4,887
0
3,021
13,384
0
84,986
L
3,740
1,670
0
612
23,053
17,530
273
3,976
19,077
0
24,811
W
Loki
17,628
6,407
0
6,080
12,487
5,389
0
1,669
10,694
0
122,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,703
Gold Earned
43,394
535
Minions Killed
337
0
Camps Cleared
0
2,079,838
Distance Traveled
1,770,564
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,791
581
150
7
0
394,842
6
W
Yemoja
11,317
514
65
3
0
408,041
0
L
Persephone
6,693
304
17
1
0
265,519
0
W
Xing Tian
11,490
522
64
3
0
378,955
3
W
Izanami
12,201
555
117
5
0
385,064
2
L
Ymir
9,266
421
36
2
0
388,100
13
L
Arachne
8,699
395
81
4
0
408,200
0
L
Izanami
10,932
497
163
7
0
359,909
3
L
Odin
7,804
355
40
2
0
348,836
2
W
Loki
13,904
632
139
6
0
512,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role