Player Matchup

Ares
Ares
Grutmar94
Ares
Level 18
God Stats
14W - 4L
1,824 SR
Queue Stats
75W - 84L
1,428 Elo+
Solo
Nemesis
Nemesis
LaTort
Nemesis
Level 29
God Stats
18W - 14L
1,519 SR
Queue Stats
36W - 36L
1,466 Elo+
Solo
Danzaburou
Danzaburou
NIHIL799
Danzaburou
Level 20
God Stats
32W - 53L
1,401 SR
Queue Stats
129W - 208L
1,339 Elo+
Solo
Odin
Odin
Tofanil
Odin
Level 29
God Stats
7W - 3L
1,733 SR
Queue Stats
15W - 12L
1,468 Elo+
Solo
Scylla
Scylla
heen59
Scylla
Level 29
God Stats
7W - 3L
1,671 SR
Queue Stats
107W - 87L
1,488 Elo+
Solo
Team Averages
Level 25
1,630 SR
1,438 Elo+

VS

Team Averages
Level 9
1,535 SR
1,447 Elo+
Bellona
Bellona
Canariasislife
Bellona
Level 5
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Loki
Loki
Gharven
Loki
Level 4
God Stats
0W - 2L
1,336 SR
Queue Stats
3W - 7L
1,299 Elo+
Solo
Artemis
Artemis
SaradaStrike
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
Sensoret
Nu Wa
Level 29
God Stats
2W - 3L
1,626 SR
Queue Stats
30W - 28L
1,408 Elo+
Solo
Ymir
Ymir
bck2roots
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
7 / 1 / 4
6,645
665
4,712
7,138
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
LaTort
Nemesis
11
1 / 1 / 5
6,297
630
1,701
4,755
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
NIHIL799
Danzaburou
9
0 / 2 / 7
5,542
554
1,631
3,029
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Odin
Tofanil
Odin
11
2 / 0 / 0
6,590
659
1,505
2,704
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
heen59
Scylla
10
7 / 1 / 5
6,747
675
7,703
3,367
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 1
5,037
504
3,792
8,071
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Gharven
Loki
7
2 / 2 / 0
5,176
518
2,157
4,880
1,247
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SaradaStrike
Artemis
7
1 / 4 / 0
4,983
498
1,546
4,396
1,128
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Sensoret
Nu Wa
2
0 / 1 / 0
3,533
353
218
718
54
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 4 / 0
4,514
451
770
7,529
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
5
5
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Loki
Gharven
Loki
2
2
0
1
W
Ares
7
1
4
9
W
Nemesis
LaTort
Nemesis
1
1
5
3.5
W
Danzaburou
NIHIL799
Danzaburou
0
2
7
1.75
L
Artemis
SaradaStrike
Artemis
1
4
0
0.25
L
Nu Wa
Sensoret
Nu Wa
0
1
0
0
W
Odin
Tofanil
Odin
2
0
0
2
L
Ymir
0
4
0
0
W
Scylla
heen59
Scylla
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
8,483
20,993
Taken
25,594
11,293
Mitigated
12,928
5,943
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,792
781
0
655
8,071
5,287
0
5,283
2,584
2,671
11,403
L
Loki
Gharven
Loki
2,157
244
0
1,698
4,880
1,247
0
1,235
3,595
0
19,941
W
Ares
4,712
158
0
2,274
7,138
5,223
890
637
6,501
18,741
0
W
Nemesis
LaTort
Nemesis
1,701
991
0
1,904
4,755
2,093
833
298
4,457
61
39,497
W
Danzaburou
NIHIL799
Danzaburou
1,631
818
0
873
3,029
975
1,282
238
2,791
0
23,093
L
Artemis
SaradaStrike
Artemis
1,546
794
0
140
4,396
1,128
0
1,561
2,531
0
9,466
L
Nu Wa
Sensoret
Nu Wa
218
102
0
83
718
54
0
0
718
1,838
0
W
Odin
Tofanil
Odin
1,505
368
0
892
2,704
2,102
922
0
2,704
0
28,135
L
Ymir
770
251
0
1,921
7,529
5,212
0
3,799
3,448
12,418
0
W
Scylla
heen59
Scylla
7,703
1,602
0
0
3,367
900
2,701
750
2,617
24,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
23,243
301
Minions Killed
110
0
Camps Cleared
0
944,952
Distance Traveled
726,983
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,037
504
25
3
0
202,785
2
L
Loki
5,176
518
41
4
0
192,057
0
W
Ares
6,645
665
26
3
0
191,399
0
W
Nemesis
6,297
630
86
9
0
226,776
1
W
Danzaburou
5,542
554
37
4
0
166,375
0
L
Artemis
4,983
498
19
2
0
178,302
0
L
Nu Wa
3,533
353
3
0
0
33,376
0
W
Odin
6,590
659
90
9
0
183,779
2
L
Ymir
4,514
451
22
2
0
120,463
3
W
Scylla
6,747
675
62
6
0
176,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role