Player Matchup

Jormungandr
Jormungandr
Lendreik
Jormungandr
Level 40
God Stats
2W - 0L
1,679 SR
Queue Stats
47W - 69L
1,348 Elo+
Solo
Hun Batz
Hun Batz
Xenoneyt
Hun Batz
Level 52
God Stats
8W - 2L
1,624 SR
Queue Stats
219W - 234L
1,480 Elo+
Solo
Chernobog
Chernobog
vladof12
Chernobog
Level 102
God Stats
3W - 2L
1,598 SR
Queue Stats
106W - 128L
1,477 Elo+
Solo
Team Averages
Level 65
1,634 SR
1,435 Elo+

VS

Team Averages
Level 70
1,431 SR
1,424 Elo+
Ares
Ares
 
Ares
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sabokou
Tiamat
Level 50
God Stats
0W - 3L
1,234 SR
Queue Stats
27W - 50L
1,300 Elo+
Party 1
Neith
Neith
Wentrix
Neith
Level 125
God Stats
9W - 12L
1,559 SR
Queue Stats
263W - 263L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lendreik
Jormungandr
13
2 / 5 / 11
9,933
662
16,376
21,798
21,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Xenoneyt
Hun Batz
13
4 / 3 / 7
10,274
685
13,539
13,824
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
vladof12
Chernobog
16
9 / 2 / 4
11,546
770
18,396
14,417
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 5 / 3
10,156
677
10,016
21,506
27,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Sabokou
Tiamat
13
3 / 4 / 6
9,820
655
10,185
13,986
8,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Wentrix
Neith
12
3 / 6 / 6
9,654
644
20,207
17,225
7,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
15
Kills
10
10
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
5
3
1.1
W
Jormungandr
Lendreik
Jormungandr
2
5
11
1.5
L
Tiamat
Sabokou
Tiamat
3
4
6
1.5
L
Neith
Wentrix
Neith
3
6
6
1
W
Hun Batz
Xenoneyt
Hun Batz
4
3
7
2.5
W
Chernobog
vladof12
Chernobog
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
40,408
50,039
Taken
52,717
38,506
Mitigated
43,124
5,722
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,016
594
0
1,248
21,506
27,138
164
7,777
13,164
17,459
0
W
Jormungandr
Lendreik
Jormungandr
16,376
3,985
488
2,337
21,798
21,809
0
9,622
12,163
35,177
0
L
Tiamat
Sabokou
Tiamat
10,185
897
261
3,149
13,986
8,333
259
4,473
9,257
32,740
0
L
Neith
Wentrix
Neith
20,207
10,685
0
5,818
17,225
7,653
793
4,659
12,169
0
45,582
W
Hun Batz
Xenoneyt
Hun Batz
13,539
3,017
0
1,473
13,824
10,047
807
5,085
8,739
152
32,863
W
Chernobog
vladof12
Chernobog
18,396
8,506
0
1,424
14,417
6,650
1,257
6,053
8,364
0
53,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
29,630
171
Minions Killed
143
7
Camps Cleared
4
832,950
Distance Traveled
783,949
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,156
677
9
1
2
266,448
2
W
Jormungandr
9,933
662
38
3
1
251,592
1
L
Tiamat
9,820
655
65
4
0
279,744
4
L
Neith
9,654
644
69
5
2
237,757
1
W
Hun Batz
10,274
685
34
2
4
302,119
7
W
Chernobog
11,546
770
99
7
2
279,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role