Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
EXILE_ODYSSEY_
Sol
Silver I
Level 153
God Stats
7W - 14L
1,511 SR
Queue Stats
563W - 592L
1,150 MMR
Solo
Arachne
Arachne
Silver I
Malichi2
Arachne
Silver I
Level 158
God Stats
26W - 21L
1,581 SR
Queue Stats
276W - 287L
1,142 MMR
Solo
Amaterasu
Amaterasu
Silver I
VingadorYoutube
Amaterasu
Silver I
Level 142
God Stats
1W - 0L
1,315 SR
Queue Stats
151W - 147L
1,154 MMR
Solo
Merlin
Merlin
Silver I
naisamoht
Merlin
Silver I
Level 104
God Stats
1W - 2L
1,173 SR
Queue Stats
31W - 33L
1,192 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,416 SR
1,228 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,516 SR
1,241 MMR
Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
Edward_Ironside
Awilix
Silver I
Level 109
God Stats
2W - 2L
1,563 SR
Queue Stats
41W - 49L
1,255 MMR
Solo
Aphrodite
Aphrodite
Bronze II
ThatBaker95
Aphrodite
Bronze II
Level 87
God Stats
9W - 15L
1,397 SR
Queue Stats
29W - 50L
752 MMR
Solo
Cernunnos
Cernunnos
Silver III
Zcorriea
Cernunnos
Silver III
Level 73
God Stats
14W - 10L
1,621 SR
Queue Stats
43W - 63L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 7
8,016
501
5,064
11,628
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 3
8,443
528
10,043
7,068
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Malichi2
Arachne
17
9 / 0 / 3
10,428
652
8,505
10,503
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
VingadorYoutube
Amaterasu
15
3 / 1 / 6
9,432
590
8,552
14,361
12,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
naisamoht
Merlin
16
0 / 1 / 4
9,259
579
3,827
5,688
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayTiamatGilgameshAthenaArtio

VS

Bans
ArtemisSetAnhurLokiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 1 / 0
9,099
569
1,540
5,985
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
 
Cabrakan
13
0 / 5 / 0
7,730
483
6,099
13,438
11,730
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 4 / 0
7,472
467
3,497
10,580
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ThatBaker95
Aphrodite
12
0 / 2 / 0
7,081
443
3,640
10,735
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Zcorriea
Cernunnos
11
0 / 4 / 0
6,345
397
7,096
11,877
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
2
2
Deaths
16
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
L
Persephone
 
Persephone
0
1
0
0
L
Cabrakan
 
Cabrakan
0
5
0
0
W
4
0
3
5.5
L
2
4
0
0.5
W
Arachne
Malichi2
Arachne
9
0
3
10.5
L
Aphrodite
ThatBaker95
Aphrodite
0
2
0
0
W
Amaterasu
VingadorYoutube
Amaterasu
3
1
6
6
L
Cernunnos
Zcorriea
Cernunnos
0
4
0
0
W
Merlin
naisamoht
Merlin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,991
Damage
21,872
49,248
Taken
52,615
34,217
Mitigated
24,621
17,594
Healing
20,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,064
345
0
2,932
11,628
10,569
0
2,248
9,380
25,190
0
L
Persephone
 
Persephone
1,540
41
0
1,967
5,985
1,936
44
2,595
3,027
60,803
0
L
Cabrakan
 
Cabrakan
6,099
760
0
4,058
13,438
11,730
570
1,085
12,353
50,933
0
W
10,043
3,323
0
2,689
7,068
2,674
154
1,392
5,676
51,802
7,882
L
3,497
1,001
0
2,160
10,580
3,036
0
1,527
9,035
0
40,601
W
Arachne
Malichi2
Arachne
8,505
6,245
0
6,965
10,503
6,215
182
357
10,126
0
84,841
L
Aphrodite
ThatBaker95
Aphrodite
3,640
724
3,085
6,494
10,735
4,912
115
6,955
3,780
35,922
0
W
Amaterasu
VingadorYoutube
Amaterasu
8,552
2,702
0
4,067
14,361
12,783
348
6,016
8,321
7,978
56,162
L
Cernunnos
Zcorriea
Cernunnos
7,096
3,235
0
3,003
11,877
3,007
384
7,053
4,784
0
38,851
W
Merlin
naisamoht
Merlin
3,827
225
0
941
5,688
1,976
648
1,200
4,466
64,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
37,727
501
Minions Killed
451
0
Camps Cleared
0
1,602,539
Distance Traveled
1,459,644
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,016
501
28
2
0
338,073
3
L
Persephone
9,099
569
142
9
0
296,288
8
L
Cabrakan
7,730
483
115
7
0
223,871
2
W
Sol
8,443
528
100
6
0
298,013
1
L
Awilix
7,472
467
76
5
0
354,943
5
W
Arachne
10,428
652
119
7
0
325,938
3
L
Aphrodite
7,081
443
50
3
0
300,833
3
W
Amaterasu
9,432
590
120
8
0
318,821
3
L
Cernunnos
6,345
397
68
4
0
283,709
1
W
Merlin
9,259
579
134
8
0
321,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role