Player Matchup

Neith
Neith
Blackloft
Neith
Level 18
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Neraxxes
Fafnir
Level 15
God Stats
3W - 0L
1,316 SR
Queue Stats
10W - 9L
1,364 Elo+
Solo
Hades
Hades
Ziword
Hades
Level 14
God Stats
6W - 7L
1,434 SR
Queue Stats
29W - 19L
1,440 Elo+
Party 1
Hachiman
Hachiman
dildus2021
Hachiman
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
l5arsyK
Ao Kuang
Level 23
God Stats
2W - 1L
1,437 SR
Queue Stats
32W - 23L
1,409 Elo+
Party 1
Team Averages
Level 15
1,385 SR
1,408 Elo+

VS

Team Averages
Level 18
1,576 SR
1,430 Elo+
Ares
Ares
Grimmorum
Ares
Level 13
God Stats
3W - 2L
1,868 SR
Queue Stats
73W - 71L
1,296 Elo+
Solo
Cernunnos
Cernunnos
IncognitoDoritos
Cernunnos
Level 29
God Stats
1W - 2L
1,591 SR
Queue Stats
26W - 34L
1,421 Elo+
Party 3
Thor
Thor
bijara228
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
blueswearbox
Anubis
Level 27
God Stats
4W - 8L
1,423 SR
Queue Stats
27W - 32L
1,434 Elo+
Party 3
Guan Yu
Guan Yu
СаняШтурмовик
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blackloft
Neith
14
6 / 3 / 6
9,221
542
9,685
8,701
2,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Neraxxes
Fafnir
12
2 / 2 / 4
8,181
481
3,100
11,256
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Ziword
Hades
12
1 / 4 / 7
7,566
445
7,703
12,865
4,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
dildus2021
Hachiman
12
2 / 7 / 3
7,852
462
4,939
8,590
2,616
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
l5arsyK
Ao Kuang
13
11 / 3 / 2
9,065
533
13,019
12,402
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 2 / 8
8,458
498
8,182
13,630
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
12
4 / 4 / 6
7,907
465
9,029
11,023
3,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
5 / 9 / 5
7,250
426
7,229
12,882
5,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
5
2 / 1 / 1
5,999
353
910
1,768
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 6 / 8
7,399
435
6,805
13,132
10,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
22
Kills
19
19
Deaths
22
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Blackloft
Neith
6
3
6
3
L
Ares
4
2
8
4
L
Cernunnos
4
4
6
1.75
W
Fafnir
Neraxxes
Fafnir
2
2
4
2
W
Hades
Ziword
Hades
1
4
7
1.13
L
Thor
5
9
5
0.83
L
Anubis
2
1
1
2.5
W
Hachiman
dildus2021
Hachiman
2
7
3
0.5
W
Ao Kuang
l5arsyK
Ao Kuang
11
3
2
4
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,446
Damage
32,155
53,814
Taken
52,435
26,573
Mitigated
32,908
14,636
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Blackloft
Neith
9,685
6,668
0
1,902
8,701
2,428
3,535
459
8,242
0
49,684
L
Ares
8,182
947
0
4,294
13,630
13,158
269
7,804
5,826
32,371
0
L
Cernunnos
9,029
3,525
0
2,724
11,023
3,636
713
6,059
4,964
0
29,006
W
Fafnir
Neraxxes
Fafnir
3,100
768
0
2,468
11,256
11,603
790
2,630
8,626
25,952
0
W
Hades
Ziword
Hades
7,703
942
218
4,736
12,865
4,803
184
1,507
11,358
37,186
0
L
Thor
7,229
1,433
0
1,039
12,882
5,321
0
3,514
9,368
0
29,257
L
Anubis
910
253
0
250
1,768
611
0
772
996
8,608
0
W
Hachiman
dildus2021
Hachiman
4,939
2,614
0
546
8,590
2,616
2,286
1,465
7,125
0
30,672
W
Ao Kuang
l5arsyK
Ao Kuang
13,019
3,755
0
4,766
12,402
5,123
0
3,031
9,371
43,041
9,437
L
6,805
1,731
1,544
1,942
13,132
10,182
206
4,708
8,424
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
37,013
312
Minions Killed
172
0
Camps Cleared
0
1,471,356
Distance Traveled
1,347,233
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,221
542
83
5
0
269,158
0
L
Ares
8,458
498
49
3
0
310,878
4
L
Cernunnos
7,907
465
41
2
0
332,253
1
W
Fafnir
8,181
481
42
2
0
316,038
5
W
Hades
7,566
445
56
3
0
278,198
4
L
Thor
7,250
426
39
2
0
280,846
0
L
Anubis
5,999
353
11
1
0
102,190
0
W
Hachiman
7,852
462
58
3
0
279,168
0
W
Ao Kuang
9,065
533
73
4
0
328,794
0
L
Guan Yu
7,399
435
32
2
0
321,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role