Player Matchup

Chaac
Chaac
FuZIoN lll
Chaac
Level 64
God Stats
55W - 22L
1,673 SR
Queue Stats
124W - 109L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
JDMarshy97
Baron Samedi
Level 77
God Stats
64W - 48L
1,532 SR
Queue Stats
168W - 200L
1,500 Elo+
Solo
Rama
Rama
SheogEXE
Rama
Level 106
God Stats
4W - 3L
1,805 SR
Queue Stats
612W - 693L
1,513 Elo+
Solo
Team Averages
Level 82
1,670 SR
1,485 Elo+

VS

Team Averages
Level 92
1,703 SR
1,534 Elo+
Kuzenbo
Kuzenbo
OddLookinFella69
Kuzenbo
Level 128
God Stats
4W - 3L
1,619 SR
Queue Stats
283W - 318L
1,446 Elo+
Solo
Skadi
Skadi
X-CuteTwinky-X
Skadi
Level 93
God Stats
1W - 0L
1,800 SR
Queue Stats
230W - 225L
1,582 Elo+
Party 1
Chang'e
Chang'e
thiccOatMeal46
Chang'e
Level 55
God Stats
2W - 0L
1,691 SR
Queue Stats
116W - 104L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 6 / 2
9,231
659
12,883
16,035
10,915
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
JDMarshy97
Baron Samedi
12
2 / 2 / 3
8,752
625
9,202
9,618
4,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
0 / 4 / 6
8,516
608
6,918
12,455
3,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 12
9,073
648
4,412
18,192
22,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
12 / 1 / 0
11,130
795
22,127
10,767
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 8
8,401
600
4,515
8,348
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
6
2
1
L
Baron Samedi
JDMarshy97
Baron Samedi
2
2
3
1.75
W
0
4
12
1.5
L
Rama
0
4
6
0.75
W
12
1
0
12
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
31,054
38,108
Taken
37,307
18,809
Mitigated
29,318
12,870
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,883
1,411
0
3,258
16,035
10,915
0
4,103
11,667
0
30,475
L
Baron Samedi
JDMarshy97
Baron Samedi
9,202
530
1,444
4,077
9,618
4,063
0
1,915
7,623
33,687
0
W
4,412
1,233
175
4,504
18,192
22,231
584
5,219
12,973
13,268
0
L
Rama
6,918
4,367
0
4,091
12,455
3,831
342
3,502
8,815
0
32,201
W
22,127
9,393
0
2,472
10,767
4,201
1,013
2,428
8,339
0
66,193
W
4,515
54
3,078
2,491
8,348
2,886
216
2,188
6,160
14,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
28,604
168
Minions Killed
158
4
Camps Cleared
9
673,105
Distance Traveled
738,466
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,231
659
34
2
1
239,012
0
L
Baron Samedi
8,752
625
61
4
1
216,439
1
W
Kuzenbo
9,073
648
16
1
1
237,858
0
L
Rama
8,516
608
73
5
2
217,654
1
W
Skadi
11,130
795
107
8
6
244,875
2
W
Chang'e
8,401
600
35
3
2
255,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role