Player Matchup

Osiris
Osiris
Digglerghost
Osiris
Level 17
God Stats
16W - 18L
1,455 SR
Queue Stats
29W - 48L
1,299 Elo+
Party 1
Cerberus
Cerberus
Eolgie
Cerberus
Level 21
God Stats
5W - 0L
1,631 SR
Queue Stats
98W - 98L
1,295 Elo+
Solo
Sol
Sol
LeftitonE
Sol
Level 18
God Stats
27W - 14L
1,590 SR
Queue Stats
46W - 37L
1,487 Elo+
Solo
Da Ji
Da Ji
ketxuekic
Da Ji
Level 29
God Stats
7W - 5L
1,633 SR
Queue Stats
45W - 32L
1,472 Elo+
Solo
Neith
Neith
konhexgod
Neith
Level 39
God Stats
13W - 22L
1,364 SR
Queue Stats
31W - 58L
1,275 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,365 Elo+

VS

Team Averages
Level 22
1,537 SR
1,350 Elo+
Danzaburou
Danzaburou
DeleteSkadi
Danzaburou
Level 23
God Stats
1W - 1L
1,819 SR
Queue Stats
42W - 36L
1,662 Elo+
Solo
Artio
Artio
RoA_keyas
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,132 Elo+
Solo
Izanami
Izanami
Substance_P_
Izanami
Level 24
God Stats
18W - 9L
1,400 SR
Queue Stats
53W - 62L
1,291 Elo+
Solo
Persephone
Persephone
judgemxntday
Persephone
Level 30
God Stats
7W - 13L
1,467 SR
Queue Stats
57W - 76L
1,344 Elo+
Solo
Ravana
Ravana
kazanowski134
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
2 / 4 / 9
11,731
510
9,944
10,820
9,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Eolgie
Cerberus
16
4 / 3 / 8
10,896
474
6,871
18,353
18,855
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 0 / 8
14,758
642
22,477
19,111
8,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
ketxuekic
Da Ji
20
12 / 3 / 6
13,427
584
12,690
15,331
6,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
konhexgod
Neith
16
4 / 3 / 7
11,653
507
8,408
12,145
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeleteSkadi
Danzaburou
20
6 / 7 / 0
13,245
576
17,672
15,629
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
RoA_keyas
Artio
15
0 / 10 / 5
8,882
386
2,103
19,028
12,901
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Substance_P_
Izanami
17
3 / 8 / 2
10,946
476
15,696
17,050
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
judgemxntday
Persephone
15
1 / 8 / 1
10,390
452
3,307
16,725
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 3
10,556
459
7,146
18,007
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
36
Kills
13
13
Deaths
38
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeleteSkadi
Danzaburou
6
7
0
0.86
W
Osiris
2
4
9
1.63
W
Cerberus
Eolgie
Cerberus
4
3
8
2.67
W
14
0
8
18
L
Artio
RoA_keyas
Artio
0
10
5
0.25
L
Izanami
Substance_P_
Izanami
3
8
2
0.5
L
Persephone
judgemxntday
Persephone
1
8
1
0.19
L
3
5
3
0.9
W
Da Ji
ketxuekic
Da Ji
12
3
6
5
W
Neith
konhexgod
Neith
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,390
Damage
45,924
75,760
Taken
86,439
48,822
Mitigated
37,790
33,431
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeleteSkadi
Danzaburou
17,672
6,811
0
3,034
15,629
5,687
864
5,183
10,446
0
103,639
W
Osiris
9,944
2,938
0
306
10,820
9,261
617
478
10,342
0
50,054
W
Cerberus
Eolgie
Cerberus
6,871
399
0
5,639
18,353
18,855
459
1,268
17,085
43,841
0
W
22,477
9,917
0
16,959
19,111
8,826
3,764
2,453
16,658
140,608
0
L
Artio
RoA_keyas
Artio
2,103
390
484
1,123
19,028
12,901
30
4,531
14,497
26,255
0
L
Izanami
Substance_P_
Izanami
15,696
9,257
0
3,837
17,050
5,661
600
5,578
11,472
0
84,142
L
Persephone
judgemxntday
Persephone
3,307
171
34
3,572
16,725
5,942
938
7,997
8,720
63,670
0
L
7,146
2,371
0
4,900
18,007
7,599
0
6,119
11,888
0
80,864
W
Da Ji
ketxuekic
Da Ji
12,690
3,639
0
6,316
15,331
6,331
257
804
14,527
0
85,253
W
Neith
konhexgod
Neith
8,408
3,972
216
3,995
12,145
5,549
4,381
592
11,553
0
54,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,465
Gold Earned
54,019
575
Minions Killed
595
0
Camps Cleared
0
2,066,224
Distance Traveled
2,035,584
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,245
576
194
8
0
367,857
1
W
Osiris
11,731
510
84
4
0
478,324
1
W
Cerberus
10,896
474
79
3
0
456,561
4
W
Sol
14,758
642
194
8
0
400,025
6
L
Artio
8,882
386
34
1
0
386,563
3
L
Izanami
10,946
476
133
6
0
379,284
2
L
Persephone
10,390
452
116
5
0
428,674
3
L
Ravana
10,556
459
118
5
0
473,206
2
W
Da Ji
13,427
584
115
5
0
388,598
0
W
Neith
11,653
507
103
4
0
342,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role