Player Matchup

Persephone
Persephone
BasBelagsi
Persephone
Level 19
God Stats
14W - 14L
1,461 SR
Queue Stats
91W - 94L
1,367 Elo+
Party 1
Neith
Neith
Bloodhand154
Neith
Level 3
God Stats
1W - 3L
1,357 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Tyr
Tyr
LovecoreT
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,638 Elo+
Solo
Sylvanus
Sylvanus
WamBoL0gle
Sylvanus
Level 22
God Stats
15W - 16L
1,318 SR
Queue Stats
103W - 116L
1,382 Elo+
Party 1
Loki
Loki
piokatotero
Loki
Level 26
God Stats
18W - 12L
1,565 SR
Queue Stats
168W - 147L
1,520 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,436 Elo+

VS

Team Averages
Level 21
1,575 SR
1,456 Elo+
Loki
Loki
TveenIsNuub
Loki
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 48L
1,282 Elo+
Solo
The Morrigan
The Morrigan
forceabletoe77o
The Morrigan
Level 25
God Stats
7W - 6L
1,436 SR
Queue Stats
20W - 14L
1,439 Elo+
Solo
Fenrir
Fenrir
lVlachina
Fenrir
Level 18
God Stats
5W - 2L
1,847 SR
Queue Stats
41W - 23L
1,643 Elo+
Solo
Cernunnos
Cernunnos
m7_on_controller
Cernunnos
Level 29
God Stats
2W - 3L
1,422 SR
Queue Stats
142W - 148L
1,401 Elo+
Solo
Mulan
Mulan
valimarashen
Mulan
Level 27
God Stats
13W - 10L
1,669 SR
Queue Stats
251W - 250L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BasBelagsi
Persephone
15
2 / 4 / 1
9,610
506
5,872
9,206
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 8 / 3
7,113
374
3,858
9,198
2,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 0
6,343
334
1,802
8,954
4,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
WamBoL0gle
Sylvanus
12
0 / 5 / 6
7,998
421
2,537
13,626
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 6 / 1
10,832
570
14,216
14,857
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
9,829
517
6,376
9,417
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
forceabletoe77o
The Morrigan
15
3 / 2 / 8
9,551
503
5,519
6,534
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lVlachina
Fenrir
15
16 / 4 / 3
10,550
555
13,239
13,273
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
15
2 / 5 / 7
8,962
472
7,983
10,973
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 0 / 7
9,634
507
9,519
12,287
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
14
Kills
30
29
Deaths
15
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
BasBelagsi
Persephone
2
4
1
0.63
L
1
8
3
0.31
L
0
6
0
0
W
7
4
3
2.13
L
Sylvanus
WamBoL0gle
Sylvanus
0
5
6
0.6
W
The Morrigan
forceabletoe77o
The Morrigan
3
2
8
3.5
W
Fenrir
lVlachina
Fenrir
16
4
3
4.38
W
Cernunnos
2
5
7
1.1
L
11
6
1
1.92
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
42,636
55,841
Taken
52,484
26,097
Mitigated
29,806
10,055
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BasBelagsi
Persephone
5,872
449
102
1,516
9,206
2,891
198
1,138
7,825
64,350
0
L
3,858
1,955
0
635
9,198
2,496
858
1,078
7,890
0
22,270
L
1,802
207
0
1,504
8,954
4,306
0
56
8,495
0
19,598
W
6,376
1,574
0
1,517
9,417
4,283
0
519
8,856
0
56,367
L
Sylvanus
WamBoL0gle
Sylvanus
2,537
536
428
1,936
13,626
11,516
414
2,058
11,273
18,867
0
W
The Morrigan
forceabletoe77o
The Morrigan
5,519
1,099
406
2,407
6,534
2,228
577
1,465
5,001
49,561
381
W
Fenrir
lVlachina
Fenrir
13,239
4,778
256
6,383
13,273
8,544
0
1,806
11,395
293
56,337
W
Cernunnos
7,983
4,422
0
1,988
10,973
3,744
2,858
2,476
8,355
0
54,919
L
14,216
4,572
0
3,934
14,857
4,888
544
480
13,979
0
57,856
W
9,519
682
0
6,079
12,287
11,007
264
1,751
10,468
0
53,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
48,526
328
Minions Killed
452
0
Camps Cleared
0
1,529,253
Distance Traveled
1,693,869
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,610
506
116
6
0
359,130
2
L
Neith
7,113
374
42
2
0
329,568
1
L
Tyr
6,343
334
48
3
0
209,282
2
W
Loki
9,829
517
100
5
0
334,249
5
L
Sylvanus
7,998
421
30
2
0
272,695
5
W
The Morrigan
9,551
503
89
5
0
373,442
5
W
Fenrir
10,550
555
77
4
0
304,065
0
W
Cernunnos
8,962
472
79
4
0
303,789
5
L
Loki
10,832
570
92
5
0
358,578
11
W
Mulan
9,634
507
107
6
0
378,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role