Player Matchup

Mulan
Mulan
Martig
Mulan
Level 18
God Stats
0W - 4L
1,225 SR
Queue Stats
18W - 18L
1,585 Elo+
Party 3
Bakasura
Bakasura
Neowald
Bakasura
Level 33
God Stats
6W - 9L
1,511 SR
Queue Stats
23W - 26L
1,520 Elo+
Party 3
Vulcan
Vulcan
Xenophobka
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,540 Elo+
Solo
Neith
Neith
demonkiller2047
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 4
Sylvanus
Sylvanus
Диаспора
Sylvanus
Level 28
God Stats
5W - 6L
1,912 SR
Queue Stats
58W - 48L
1,701 Elo+
Party 4
Team Averages
Level 18
1,530 SR
1,619 Elo+

VS

Team Averages
Level 39
1,586 SR
1,621 Elo+
Fafnir
Fafnir
ChilleraTotalna
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,576 Elo+
Party 2
Chiron
Chiron
ChillujeBombe
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,592 Elo+
Party 2
Ullr
Ullr
Justaplaya
Ullr
Level 159
God Stats
10W - 5L
1,685 SR
Queue Stats
575W - 532L
1,626 Elo+
Party 1
Aphrodite
Aphrodite
Win64Smite
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,751 Elo+
Party 1
Hades
Hades
iba123
Hades
Level 16
God Stats
2W - 0L
1,743 SR
Queue Stats
9W - 5L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Martig
Mulan
16
4 / 8 / 5
10,215
538
10,250
23,759
11,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Neowald
Bakasura
16
6 / 5 / 4
10,240
539
9,924
16,075
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Xenophobka
Vulcan
16
8 / 5 / 3
10,333
544
24,426
12,574
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 9 / 8
7,845
413
7,589
13,212
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 9 / 4
9,509
500
17,659
21,455
27,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
10,798
568
9,279
22,949
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 8 / 10
9,852
519
13,703
17,043
6,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
14 / 2 / 12
12,144
639
28,929
25,096
9,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Win64Smite
Aphrodite
17
7 / 7 / 9
11,296
595
8,819
17,512
9,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
iba123
Hades
17
6 / 2 / 8
11,298
595
8,351
13,821
8,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
24
Kills
36
36
Deaths
24
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
W
4
8
10
1.13
W
14
2
12
10
L
Mulan
Martig
Mulan
4
8
5
0.81
L
Bakasura
Neowald
Bakasura
6
5
4
1.6
W
Aphrodite
Win64Smite
Aphrodite
7
7
9
1.64
L
Vulcan
Xenophobka
Vulcan
8
5
3
1.9
L
1
9
8
0.56
W
Hades
iba123
Hades
6
2
8
5
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,848
Damage
69,081
87,075
Taken
96,421
55,124
Mitigated
54,819
20,366
Healing
39,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,279
3,756
0
3,576
22,949
20,742
929
11,383
11,426
25,308
0
W
13,703
8,312
490
5,086
17,043
6,369
3,154
7,761
9,076
0
49,166
W
28,929
15,202
0
10,413
25,096
9,829
6,200
9,537
15,032
0
93,938
L
Mulan
Martig
Mulan
10,250
2,014
0
6,684
23,759
11,093
1,098
5,925
17,834
461
60,098
L
Bakasura
Neowald
Bakasura
9,924
7,279
0
4,475
16,075
7,577
1,381
5,625
10,450
0
56,267
W
Aphrodite
Win64Smite
Aphrodite
8,819
1,085
4,948
8,245
17,512
9,605
2,491
5,602
11,214
48,964
0
L
Vulcan
Xenophobka
Vulcan
24,426
6,977
0
2,052
12,574
4,214
568
4,777
7,797
81,301
0
L
7,589
4,207
0
1,150
13,212
4,364
72
4,482
8,730
0
27,387
W
Hades
iba123
Hades
8,351
1,052
624
6,483
13,821
8,274
668
6,552
6,779
45,281
0
L
17,659
4,501
1,046
4,959
21,455
27,876
758
5,640
15,815
41,581
11,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
55,388
469
Minions Killed
458
0
Camps Cleared
0
1,545,130
Distance Traveled
1,744,620
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,798
568
35
2
0
345,076
1
W
Chiron
9,852
519
93
5
0
307,723
1
W
Ullr
12,144
639
119
6
0
382,677
2
L
Mulan
10,215
538
121
6
0
336,514
1
L
Bakasura
10,240
539
121
6
0
319,514
0
W
Aphrodite
11,296
595
107
6
0
354,594
2
L
Vulcan
10,333
544
111
6
0
375,356
4
L
Neith
7,845
413
43
2
0
252,069
0
W
Hades
11,298
595
104
5
0
354,550
0
L
Sylvanus
9,509
500
73
4
0
261,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role