Player Matchup

Chaac
Chaac
FuZIoN lll
Chaac
Level 64
God Stats
55W - 22L
1,665 SR
Queue Stats
124W - 109L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThirdCazza
Morgan Le Fay
Level 51
God Stats
4W - 0L
1,500 SR
Queue Stats
161W - 145L
1,408 Elo+
Party 1
Anubis
Anubis
Zinq x MeRkzZ
Anubis
Level 126
God Stats
6W - 1L
1,729 SR
Queue Stats
165W - 149L
1,471 Elo+
Party 1
Team Averages
Level 80
1,631 SR
1,436 Elo+

VS

Team Averages
Level 62
1,575 SR
1,492 Elo+
Hercules
Hercules
Noobkilller2607
Hercules
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 63L
1,639 Elo+
Solo
Anubis
Anubis
Tobiornotobi
Anubis
Level 65
God Stats
9W - 16L
1,455 SR
Queue Stats
35W - 59L
1,350 Elo+
Solo
Artemis
Artemis
xxxxinfinit26xx
Artemis
Level 96
God Stats
3W - 3L
1,772 SR
Queue Stats
338W - 335L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 1 / 9
10,149
725
17,479
15,010
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
ThirdCazza
Morgan Le Fay
13
2 / 3 / 8
9,691
692
10,418
10,433
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 2 / 5
11,056
790
12,664
10,718
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 0 / 6
9,284
663
8,886
23,163
16,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
11
1 / 8 / 4
8,276
591
5,805
10,075
3,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 7 / 1
10,189
728
10,816
14,363
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
6
6
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
1
9
8.5
L
Hercules
0
0
6
3
W
Morgan Le Fay
ThirdCazza
Morgan Le Fay
2
3
8
2
L
Anubis
1
8
4
0.38
W
9
2
5
5.75
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,561
Damage
25,507
36,161
Taken
47,601
21,212
Mitigated
24,224
17,713
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,479
1,907
0
9,313
15,010
13,506
1,333
2,534
12,476
0
33,203
L
Hercules
8,886
2,069
0
13,650
23,163
16,868
0
10,984
11,172
0
21,687
W
Morgan Le Fay
ThirdCazza
Morgan Le Fay
10,418
1,469
167
2,018
10,433
3,266
482
3,059
7,374
38,765
0
L
Anubis
5,805
170
0
1,674
10,075
3,226
0
5,532
4,130
21,983
0
W
12,664
1,299
0
6,215
10,718
4,440
826
1,586
9,132
52,633
0
L
10,816
5,149
0
2,610
14,363
4,130
0
6,058
7,495
0
25,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
27,749
181
Minions Killed
110
11
Camps Cleared
2
781,876
Distance Traveled
705,005
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,149
725
40
3
1
288,046
0
L
Hercules
9,284
663
33
2
1
290,450
2
W
Morgan Le Fay
9,691
692
59
4
4
248,983
2
L
Anubis
8,276
591
34
2
1
184,273
1
W
Anubis
11,056
790
82
6
6
244,847
4
L
Artemis
10,189
728
43
3
0
230,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role