Player Matchup

Anhur
Anhur
Gold III
Fowzey
Anhur
Gold III
Level 104
God Stats
2W - 1L
1,379 SR
Queue Stats
95W - 102L
1,483 MMR
Party 1
Artio
Artio
Platinum IV
T1MBOSL1C3
Artio
Platinum IV
Level 89
God Stats
48W - 29L
1,654 SR
Queue Stats
301W - 302L
1,659 MMR
Solo
Geb
Geb
Gold V
ToastedJam
Geb
Gold V
Level 128
God Stats
4W - 1L
1,563 SR
Queue Stats
31W - 33L
1,399 MMR
Party 2
Tiamat
Tiamat
Gold II
Zerila
Tiamat
Gold II
Level 128
God Stats
3W - 0L
1,645 SR
Queue Stats
47W - 42L
1,682 MMR
Party 2
Set
Set
Gold II
frkzoid
Set
Gold II
Level 115
God Stats
1W - 0L
1,415 SR
Queue Stats
27W - 22L
1,639 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,531 SR
1,572 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,459 SR
1,573 MMR
Ares
Ares
Gold I
Kreyos
Ares
Gold I
Level 160
God Stats
3W - 2L
1,766 SR
Queue Stats
399W - 394L
1,529 MMR
Solo
Ravana
Ravana
Gold V
Nodeeps
Ravana
Gold V
Level 40
God Stats
1W - 1L
1,575 SR
Queue Stats
39W - 38L
1,542 MMR
Solo
Merlin
Merlin
Gold II
Roroonao
Merlin
Gold II
Level 92
God Stats
5W - 6L
1,622 SR
Queue Stats
318W - 322L
1,640 MMR
Solo
Apollo
Apollo
Bronze III
Sergely69
Apollo
Bronze III
Level 94
God Stats
5W - 12L
1,158 SR
Queue Stats
37W - 69L
1,531 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
fourbubbles
Sun Wukong
Gold II
Level 160
God Stats
1W - 6L
1,175 SR
Queue Stats
869W - 871L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fowzey
Anhur
12
1 / 1 / 1
7,038
587
1,398
4,823
1,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
1 / 0 / 4
7,275
606
8,387
10,790
7,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 4
6,127
511
1,591
5,523
2,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Zerila
Tiamat
12
1 / 0 / 2
7,069
589
5,172
4,283
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
13
8 / 0 / 1
7,986
666
7,404
7,016
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneMorgan Le FayAthenaGilgameshOdin

VS

Bans
TsukuyomiArtemisIzanamiUllrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kreyos
Ares
9
1 / 1 / 0
5,788
482
2,331
8,768
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Nodeeps
Ravana
10
0 / 4 / 0
5,764
480
3,813
7,794
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Roroonao
Merlin
11
0 / 1 / 0
6,017
501
4,535
3,643
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Sergely69
Apollo
10
0 / 1 / 1
5,907
492
1,797
4,137
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
fourbubbles
Sun Wukong
11
0 / 4 / 0
5,949
496
3,324
10,749
5,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fowzey
Anhur
1
1
1
1.5
L
Ares
Kreyos
Ares
1
1
0
1
L
Ravana
Nodeeps
Ravana
0
4
0
0
L
Merlin
Roroonao
Merlin
0
1
0
0
L
Apollo
Sergely69
Apollo
0
1
1
0.5
W
Artio
1
0
4
3
W
0
0
4
2
W
Tiamat
Zerila
Tiamat
1
0
2
2
L
Sun Wukong
fourbubbles
Sun Wukong
0
4
0
0
W
Set
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
15,800
32,435
Taken
35,091
15,747
Mitigated
15,657
17,548
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fowzey
Anhur
1,398
380
0
1,874
4,823
1,284
810
878
3,921
0
52,609
L
Ares
Kreyos
Ares
2,331
35
0
1,960
8,768
5,485
0
3,626
5,003
17,015
0
L
Ravana
Nodeeps
Ravana
3,813
1,078
0
2,844
7,794
2,233
0
2,031
5,623
0
38,572
L
Merlin
Roroonao
Merlin
4,535
136
0
684
3,643
929
0
910
2,687
42,378
0
L
Apollo
Sergely69
Apollo
1,797
865
0
1,175
4,137
1,146
0
878
3,229
0
38,689
W
Artio
8,387
395
85
7,272
10,790
7,957
12
0
10,790
43,356
0
W
1,591
319
0
2,018
5,523
2,418
0
1,746
3,593
11,541
0
W
Tiamat
Zerila
Tiamat
5,172
540
0
2,142
4,283
1,615
0
2,335
1,664
45,354
0
L
Sun Wukong
fourbubbles
Sun Wukong
3,324
494
0
3,779
10,749
5,864
0
7,350
3,399
0
34,443
W
Set
7,404
2,715
0
4,157
7,016
2,473
0
1,542
5,384
0
49,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
29,425
425
Minions Killed
370
0
Camps Cleared
0
1,219,635
Distance Traveled
1,185,843
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,038
587
114
10
0
219,654
5
L
Ares
5,788
482
16
1
0
219,473
6
L
Ravana
5,764
480
78
7
0
256,912
1
L
Merlin
6,017
501
99
8
0
229,474
4
L
Apollo
5,907
492
92
8
0
223,165
4
W
Artio
7,275
606
84
7
0
237,152
2
W
Geb
6,127
511
14
1
0
248,363
5
W
Tiamat
7,069
589
117
10
0
239,453
5
L
Sun Wukong
5,949
496
85
7
0
256,819
2
W
Set
7,986
666
96
8
0
275,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role