Player Matchup

Olorun
Olorun
DeialmoOnSpotify
Olorun
Level 27
God Stats
1W - 1L
1,818 SR
Queue Stats
149W - 75L
1,686 Elo+
Solo
Anhur
Anhur
Fear7641
Anhur
Level 23
God Stats
0W - 3L
1,361 SR
Queue Stats
96W - 86L
1,611 Elo+
Solo
Tiamat
Tiamat
RagingLegionette
Tiamat
Level 21
God Stats
0W - 3L
1,205 SR
Queue Stats
37W - 27L
1,663 Elo+
Solo
King Arthur
King Arthur
ghostplayer11
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
woshiyc
Ah Muzen Cab
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,678 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,666 Elo+

VS

Team Averages
Level 15
1,514 SR
1,592 Elo+
Sun Wukong
Sun Wukong
DieguiSad
Sun Wukong
Level 7
God Stats
5W - 4L
1,451 SR
Queue Stats
22W - 16L
1,536 Elo+
Solo
Susano
Susano
DivinityCaos
Susano
Level 8
God Stats
18W - 19L
1,532 SR
Queue Stats
167W - 162L
1,709 Elo+
Solo
Chiron
Chiron
King-OpuIence
Chiron
Level 18
God Stats
15W - 8L
1,555 SR
Queue Stats
97W - 95L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Oranyan6219
Sylvanus
Level 26
God Stats
5W - 3L
1,532 SR
Queue Stats
109W - 68L
1,615 Elo+
Solo
He Bo
He Bo
Zues_996
He Bo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 1
12,806
610
22,774
25,767
8,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Fear7641
Anhur
18
3 / 7 / 7
10,531
501
7,635
16,354
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 3
10,170
484
12,515
14,579
9,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
ghostplayer11
King Arthur
10
0 / 5 / 2
7,820
372
5,954
10,004
6,919
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
woshiyc
Ah Muzen Cab
13
1 / 12 / 4
7,948
378
4,805
14,561
3,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DieguiSad
Sun Wukong
19
7 / 1 / 7
12,799
609
10,709
17,292
12,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
20
13 / 4 / 7
13,538
645
18,155
17,066
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 4
13,364
636
12,242
14,832
5,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Oranyan6219
Sylvanus
14
0 / 4 / 13
9,716
463
7,454
20,391
21,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Zues_996
He Bo
16
5 / 5 / 2
10,675
508
12,398
15,598
4,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
17
Kills
35
35
Deaths
17
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
11
5
1
2.3
W
Sun Wukong
DieguiSad
Sun Wukong
7
1
7
10.5
W
Susano
13
4
7
4.13
L
Anhur
Fear7641
Anhur
3
7
7
0.93
W
10
3
4
4
W
Sylvanus
Oranyan6219
Sylvanus
0
4
13
1.63
L
2
6
3
0.58
W
He Bo
Zues_996
He Bo
5
5
2
1.2
L
King Arthur
ghostplayer11
King Arthur
0
5
2
0.2
L
Ah Muzen Cab
woshiyc
Ah Muzen Cab
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,683
Damage
60,958
81,265
Taken
85,179
34,629
Mitigated
50,963
25,201
Healing
36,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,774
13,629
239
14,724
25,767
8,738
942
6,590
19,177
99,028
0
W
Sun Wukong
DieguiSad
Sun Wukong
10,709
2,513
0
7,060
17,292
12,321
2,311
4,889
12,295
333
75,925
W
Susano
18,155
6,007
0
5,252
17,066
6,585
1,762
4,683
12,275
0
90,472
L
Anhur
Fear7641
Anhur
7,635
2,256
0
4,683
16,354
5,685
0
2,048
14,306
0
74,091
W
12,242
6,102
1,589
5,775
14,832
5,697
5,225
7,025
7,607
0
119,360
W
Sylvanus
Oranyan6219
Sylvanus
7,454
2,383
3,813
7,194
20,391
21,460
984
8,038
12,288
24,882
9,927
L
12,515
1,241
0
4,022
14,579
9,407
96
5,849
8,730
65,148
0
W
He Bo
Zues_996
He Bo
12,398
9
462
5,604
15,598
4,900
432
10,070
5,132
59,953
0
L
King Arthur
ghostplayer11
King Arthur
5,954
583
0
0
10,004
6,919
0
1,908
8,096
0
37,091
L
Ah Muzen Cab
woshiyc
Ah Muzen Cab
4,805
2,868
0
1,533
14,561
3,880
17
2,597
11,964
0
29,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
60,092
525
Minions Killed
646
0
Camps Cleared
0
1,690,973
Distance Traveled
1,834,530
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,806
610
156
7
0
349,407
1
W
Sun Wukong
12,799
609
166
8
0
395,579
0
W
Susano
13,538
645
136
6
0
395,883
2
L
Anhur
10,531
501
129
6
0
364,540
2
W
Chiron
13,364
636
186
9
0
398,754
3
W
Sylvanus
9,716
463
55
3
0
325,929
6
L
Tiamat
10,170
484
124
6
0
363,057
12
W
He Bo
10,675
508
103
5
0
318,385
1
L
King Arthur
7,820
372
80
4
0
260,805
6
L
Ah Muzen Cab
7,948
378
36
2
0
353,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role