Player Matchup

Artio
Artio
Ezarath3972
Artio
Level 26
God Stats
31W - 39L
1,482 SR
Queue Stats
115W - 128L
1,428 Elo+
Party 1
Anhur
Anhur
LilyFoxx
Anhur
Level 38
God Stats
14W - 12L
1,657 SR
Queue Stats
109W - 48L
1,607 Elo+
Party 1
Bellona
Bellona
Roxassora2
Bellona
Level 63
God Stats
11W - 18L
1,318 SR
Queue Stats
129W - 176L
1,364 Elo+
Solo
Thanatos
Thanatos
UncivilWord
Thanatos
Level 49
God Stats
6W - 4L
1,461 SR
Queue Stats
229W - 216L
1,415 Elo+
Party 1
Poseidon
Poseidon
liran330
Poseidon
Level 58
God Stats
5W - 2L
1,756 SR
Queue Stats
78W - 80L
1,395 Elo+
Solo
Team Averages
Level 47
1,535 SR
1,442 Elo+

VS

Team Averages
Level 57
1,492 SR
1,410 Elo+
Hel
Hel
IAlexxKingI
Hel
Level 31
God Stats
16W - 12L
1,545 SR
Queue Stats
57W - 54L
1,378 Elo+
Solo
Odin
Odin
PowderKeg420
Odin
Level 30
God Stats
28W - 27L
1,535 SR
Queue Stats
141W - 159L
1,446 Elo+
Party 2
Izanami
Izanami
benboom412
Izanami
Level 61
God Stats
66W - 64L
1,544 SR
Queue Stats
204W - 228L
1,439 Elo+
Party 2
Mercury
Mercury
lBullet F
Mercury
Level 39
God Stats
8W - 5L
1,331 SR
Queue Stats
156W - 189L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
vietnam_sapa
Gilgamesh
Level 122
God Stats
20W - 22L
1,508 SR
Queue Stats
770W - 817L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,829
489
3,224
9,040
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LilyFoxx
Anhur
14
6 / 1 / 6
8,848
553
8,850
8,201
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Roxassora2
Bellona
15
3 / 1 / 4
9,174
573
8,306
10,182
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
UncivilWord
Thanatos
16
15 / 3 / 4
10,149
634
15,559
12,450
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
liran330
Poseidon
12
1 / 4 / 6
7,855
491
5,881
6,913
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,015
376
1,223
9,103
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 2 / 1
8,027
502
5,444
11,121
6,309
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
benboom412
Izanami
14
3 / 5 / 1
8,217
514
7,617
11,065
2,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
lBullet F
Mercury
10
3 / 8 / 2
6,941
434
3,973
11,917
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vietnam_sapa
Gilgamesh
11
3 / 6 / 3
7,453
466
5,521
15,130
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
28
Kills
10
10
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
0
7
1
0.07
W
Anhur
LilyFoxx
Anhur
6
1
6
9
L
1
2
1
0.75
W
Bellona
Roxassora2
Bellona
3
1
4
5
W
Thanatos
UncivilWord
Thanatos
15
3
4
5.67
L
Izanami
benboom412
Izanami
3
5
1
0.7
L
Mercury
lBullet F
Mercury
3
8
2
0.5
W
Poseidon
liran330
Poseidon
1
4
6
1
L
Gilgamesh
vietnam_sapa
Gilgamesh
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
23,778
46,786
Taken
58,336
24,282
Mitigated
23,045
23,243
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,224
271
653
3,342
9,040
8,168
114
270
8,770
18,519
0
L
1,223
0
1,236
1,580
9,103
2,182
271
1,119
7,984
17,609
0
W
Anhur
LilyFoxx
Anhur
8,850
3,392
0
2,545
8,201
2,382
1,887
1,037
7,164
0
56,789
L
5,444
693
8
747
11,121
6,309
555
1,212
9,909
7,447
48,898
W
Bellona
Roxassora2
Bellona
8,306
3,791
0
3,054
10,182
7,252
514
1,385
8,797
151
57,937
W
Thanatos
UncivilWord
Thanatos
15,559
3,821
0
12,299
12,450
4,775
0
210
12,240
0
60,669
L
Izanami
benboom412
Izanami
7,617
5,082
322
2,821
11,065
2,487
1,502
1,584
9,481
0
67,714
L
Mercury
lBullet F
Mercury
3,973
2,051
0
1,957
11,917
3,967
0
1,439
10,478
0
25,812
W
Poseidon
liran330
Poseidon
5,881
837
69
1,281
6,913
1,705
328
0
6,913
46,475
0
L
Gilgamesh
vietnam_sapa
Gilgamesh
5,521
1,314
0
1,950
15,130
8,100
0
4,042
11,088
0
25,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
36,653
429
Minions Killed
368
0
Camps Cleared
0
1,546,398
Distance Traveled
1,410,991
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,829
489
26
2
0
333,047
2
L
Hel
6,015
376
23
1
0
246,478
2
W
Anhur
8,848
553
93
6
0
294,371
7
L
Odin
8,027
502
118
7
0
294,212
1
W
Bellona
9,174
573
131
8
0
303,949
0
W
Thanatos
10,149
634
94
6
0
330,879
0
L
Izanami
8,217
514
132
8
0
255,373
1
L
Mercury
6,941
434
47
3
0
332,410
5
W
Poseidon
7,855
491
85
5
0
284,152
4
L
Gilgamesh
7,453
466
48
3
0
282,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role