Player Matchup

Baron Samedi
Baron Samedi
Kalib4r
Baron Samedi
Level 80
God Stats
1W - 0L
1,481 SR
Queue Stats
5W - 8L
1,297 Elo+
Solo
Cernunnos
Cernunnos
Logical_Reaper3
Cernunnos
Level 98
God Stats
20W - 26L
1,432 SR
Queue Stats
110W - 127L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vaalkimbo
Tsukuyomi
Level 104
God Stats
18W - 3L
1,648 SR
Queue Stats
76W - 58L
1,473 Elo+
Solo
Sylvanus
Sylvanus
irishpunkk01234
Sylvanus
Level 16
God Stats
1W - 0L
1,169 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
x_Am0n0s1ty_x
Bellona
Level 23
God Stats
3W - 2L
1,278 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 64
1,402 SR
1,442 Elo+

VS

Team Averages
Level 47
1,402 SR
1,390 Elo+
Bastet
Bastet
BmorEhuMbLe8982
Bastet
Level 88
God Stats
68W - 50L
1,561 SR
Queue Stats
441W - 487L
1,312 Elo+
Solo
Ganesha
Ganesha
Lil Willie Vert
Ganesha
Level 49
God Stats
2W - 9L
1,179 SR
Queue Stats
23W - 41L
1,403 Elo+
Solo
King Arthur
King Arthur
Titanic_Nobody1
King Arthur
Level 29
God Stats
7W - 8L
1,519 SR
Queue Stats
16W - 21L
1,337 Elo+
Party 1
Jing Wei
Jing Wei
samuelgiese
Jing Wei
Level 17
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
tangy_horizon
Nu Wa
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 85L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kalib4r
Baron Samedi
14
0 / 2 / 3
10,161
535
2,824
7,083
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Logical_Reaper3
Cernunnos
20
4 / 2 / 10
14,164
745
12,432
19,075
7,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Vaalkimbo
Tsukuyomi
20
14 / 4 / 11
16,976
893
34,151
15,875
6,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
20
4 / 2 / 15
13,645
718
13,900
21,540
25,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
20
10 / 3 / 5
15,663
824
18,471
20,468
12,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 2
12,708
669
20,674
16,250
5,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 5 / 7
12,570
662
15,956
20,989
19,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Titanic_Nobody1
King Arthur
19
5 / 5 / 4
12,739
670
7,960
23,937
23,339
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
samuelgiese
Jing Wei
15
0 / 12 / 2
9,778
515
4,797
19,561
5,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 6 / 5
12,167
640
19,414
16,791
6,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
32
Kills
13
13
Deaths
32
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Baron Samedi
Kalib4r
Baron Samedi
0
2
3
0.75
L
2
5
7
1.1
W
Cernunnos
Logical_Reaper3
Cernunnos
4
2
10
4.5
L
King Arthur
Titanic_Nobody1
King Arthur
5
5
4
1.4
W
Tsukuyomi
Vaalkimbo
Tsukuyomi
14
4
11
4.88
W
Sylvanus
4
2
15
5.75
L
Jing Wei
samuelgiese
Jing Wei
0
12
2
0.08
L
2
6
5
0.75
W
Bellona
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,778
Damage
68,801
84,041
Taken
97,528
55,567
Mitigated
60,927
34,342
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,674
3,391
0
4,145
16,250
5,903
131
2,239
13,931
0
52,846
W
Baron Samedi
Kalib4r
Baron Samedi
2,824
213
133
610
7,083
2,576
0
4,074
3,009
10,135
0
L
15,956
1,317
171
2,131
20,989
19,672
128
3,515
17,082
58,393
0
W
Cernunnos
Logical_Reaper3
Cernunnos
12,432
4,368
0
4,825
19,075
7,497
3,386
8,783
10,292
0
82,569
L
King Arthur
Titanic_Nobody1
King Arthur
7,960
458
0
1,750
23,937
23,339
566
5,221
18,261
0
29,665
W
Tsukuyomi
Vaalkimbo
Tsukuyomi
34,151
9,394
0
5,458
15,875
6,666
1,661
5,115
10,760
0
84,263
W
Sylvanus
13,900
805
8,298
10,839
21,540
25,938
423
8,233
13,307
26,673
0
L
Jing Wei
samuelgiese
Jing Wei
4,797
2,426
0
310
19,561
5,920
717
3,768
15,681
0
14,964
L
19,414
6,671
0
3,014
16,791
6,093
1,115
2,464
14,247
59,059
0
W
Bellona
18,471
7,382
0
4,179
20,468
12,890
2,352
9,165
11,303
0
53,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,609
Gold Earned
59,962
393
Minions Killed
353
4
Camps Cleared
10
1,399,198
Distance Traveled
1,642,237
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,708
669
97
5
5
371,643
1
W
Baron Samedi
10,161
535
13
1
0
121,354
0
L
Ganesha
12,570
662
57
3
1
317,297
2
W
Cernunnos
14,164
745
152
8
3
302,407
1
L
King Arthur
12,739
670
59
3
1
352,433
0
W
Tsukuyomi
16,976
893
105
6
0
320,253
2
W
Sylvanus
13,645
718
37
2
1
328,778
0
L
Jing Wei
9,778
515
48
3
0
296,996
0
L
Nu Wa
12,167
640
92
5
3
303,868
0
W
Bellona
15,663
824
86
5
0
326,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role