Player Matchup

Ullr
Ullr
Mr_Chumbinbin
Ullr
Level 89
God Stats
15W - 12L
1,521 SR
Queue Stats
378W - 364L
1,536 Elo+
Solo
Artio
Artio
RedEyeRiot
Artio
Level 83
God Stats
2W - 2L
1,675 SR
Queue Stats
100W - 106L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
t_witz
Baron Samedi
Level 97
God Stats
101W - 59L
1,579 SR
Queue Stats
295W - 303L
1,529 Elo+
Solo
Team Averages
Level 90
1,592 SR
1,516 Elo+

VS

Team Averages
Level 75
1,537 SR
1,476 Elo+
Cabrakan
Cabrakan
PrimerSaucey
Cabrakan
Level 69
God Stats
33W - 33L
1,695 SR
Queue Stats
852W - 709L
1,758 Elo+
Solo
Janus
Janus
ulltra-_-noob
Janus
Level 128
God Stats
1W - 2L
1,435 SR
Queue Stats
175W - 212L
1,482 Elo+
Solo
Charybdis
Charybdis
x_Miguelegend_x
Charybdis
Level 27
God Stats
9W - 8L
1,481 SR
Queue Stats
87W - 127L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 11
16,513
612
26,133
24,796
9,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
20
8 / 3 / 11
17,727
657
17,680
32,470
60,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
t_witz
Baron Samedi
19
6 / 8 / 9
16,560
613
15,405
25,865
17,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PrimerSaucey
Cabrakan
19
11 / 3 / 6
17,984
666
24,187
26,418
57,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 8 / 9
15,000
556
24,881
17,650
8,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
x_Miguelegend_x
Charybdis
17
6 / 9 / 6
15,824
586
17,739
25,825
12,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
20
Kills
18
18
Deaths
20
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
7
11
1.64
L
Cabrakan
PrimerSaucey
Cabrakan
11
3
6
4.67
W
Artio
8
3
11
4.5
W
Baron Samedi
t_witz
Baron Samedi
6
8
9
1.31
L
1
8
9
0.69
L
Charybdis
x_Miguelegend_x
Charybdis
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,218
Damage
66,807
83,131
Taken
69,893
86,583
Mitigated
77,972
35,815
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,133
14,534
0
6,561
24,796
9,205
2,430
17,311
7,485
0
93,039
L
Cabrakan
PrimerSaucey
Cabrakan
24,187
3,704
0
7,139
26,418
57,799
136
12,995
13,423
52,966
0
W
Artio
17,680
2,820
2,957
16,614
32,470
60,253
566
14,744
17,726
47,609
0
W
Baron Samedi
t_witz
Baron Samedi
15,405
1,313
3,483
6,200
25,865
17,125
123
18,257
7,608
76,392
0
L
24,881
755
431
2,352
17,650
8,160
195
7,815
9,835
87,767
0
L
Charybdis
x_Miguelegend_x
Charybdis
17,739
10,188
350
2,224
25,825
12,013
2,294
13,244
12,581
0
51,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
48,808
270
Minions Killed
277
11
Camps Cleared
10
1,368,124
Distance Traveled
1,269,667
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,513
612
132
5
5
435,545
1
L
Cabrakan
17,984
666
56
2
5
435,722
4
W
Artio
17,727
657
49
2
0
502,205
3
W
Baron Samedi
16,560
613
89
3
6
430,374
2
L
Janus
15,000
556
143
5
2
458,515
4
L
Charybdis
15,824
586
78
3
3
375,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role