Player Matchup

Cupid
Cupid
ArianLin
Cupid
Level 134
God Stats
1W - 1L
1,296 SR
Queue Stats
80W - 101L
1,448 Elo+
Solo
Osiris
Osiris
BaNaNaXQX
Osiris
Level 91
God Stats
6W - 12L
1,274 SR
Queue Stats
300W - 317L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Danielys
Ah Puch
Level 153
God Stats
8W - 2L
1,621 SR
Queue Stats
236W - 231L
1,515 Elo+
Solo
Da Ji
Da Ji
ForestRose
Da Ji
Level 123
God Stats
1W - 4L
1,389 SR
Queue Stats
206W - 200L
1,431 Elo+
Solo
Cthulhu
Cthulhu
kaldmignoob
Cthulhu
Level 82
God Stats
1W - 1L
1,452 SR
Queue Stats
47W - 33L
1,546 Elo+
Solo
Team Averages
Level 117
1,407 SR
1,480 Elo+

VS

Team Averages
Level 96
1,669 SR
1,478 Elo+
Janus
Janus
Biloki
Janus
Level 86
God Stats
1W - 2L
1,748 SR
Queue Stats
35W - 45L
1,455 Elo+
Party 1
Olorun
Olorun
Capt_BombVoyage
Olorun
Level 124
God Stats
14W - 16L
1,474 SR
Queue Stats
731W - 755L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
Danyxj
Ratatoskr
Level 160
God Stats
2W - 3L
1,657 SR
Queue Stats
244W - 217L
1,482 Elo+
Solo
Merlin
Merlin
Flatsponge
Merlin
Level 61
God Stats
3W - 1L
1,783 SR
Queue Stats
198W - 157L
1,540 Elo+
Solo
Xbalanque
Xbalanque
Letherovski
Xbalanque
Level 48
God Stats
2W - 2L
1,683 SR
Queue Stats
19W - 26L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ArianLin
Cupid
16
4 / 2 / 17
9,324
848
9,053
10,613
3,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
BaNaNaXQX
Osiris
14
2 / 2 / 14
8,669
788
9,658
9,109
6,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Danielys
Ah Puch
16
10 / 2 / 17
10,395
945
13,644
6,929
2,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
16
6 / 2 / 12
9,451
859
6,977
13,831
11,765
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
kaldmignoob
Cthulhu
16
5 / 2 / 18
9,364
851
12,601
12,316
10,846
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Biloki
Janus
12
1 / 5 / 4
7,573
688
7,233
8,721
2,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 5 / 3
8,227
748
9,448
10,233
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
Danyxj
Ratatoskr
14
1 / 6 / 5
8,367
761
6,447
14,748
13,094
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Flatsponge
Merlin
15
2 / 6 / 5
8,372
761
10,251
11,045
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Letherovski
Xbalanque
14
3 / 5 / 4
8,588
781
7,762
10,825
4,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
27
Kills
10
10
Deaths
27
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
ArianLin
Cupid
4
2
17
6.25
W
Osiris
BaNaNaXQX
Osiris
2
2
14
4.5
L
Janus
Biloki
Janus
1
5
4
0.6
L
3
5
3
0.9
W
Ah Puch
Danielys
Ah Puch
10
2
17
9.25
L
Ratatoskr
Danyxj
Ratatoskr
1
6
5
0.58
L
Merlin
Flatsponge
Merlin
2
6
5
0.75
W
Da Ji
6
2
12
6
L
Xbalanque
Letherovski
Xbalanque
3
5
4
1
W
Cthulhu
kaldmignoob
Cthulhu
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,933
Damage
41,141
52,798
Taken
55,572
35,356
Mitigated
27,868
25,198
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ArianLin
Cupid
9,053
4,322
4,140
4,324
10,613
3,913
1,891
5,139
5,474
0
27,447
W
Osiris
BaNaNaXQX
Osiris
9,658
1,882
897
1,212
9,109
6,428
420
6,373
2,736
0
19,600
L
Janus
Biloki
Janus
7,233
302
1,495
929
8,721
2,608
0
4,933
3,788
13,776
0
L
9,448
5,554
1,916
2,245
10,233
4,248
756
5,543
4,690
19,437
0
W
Ah Puch
Danielys
Ah Puch
13,644
503
2,383
2,385
6,929
2,404
975
2,849
4,080
23,260
0
L
Ratatoskr
Danyxj
Ratatoskr
6,447
793
1,277
2,052
14,748
13,094
145
4,331
10,417
0
9,488
L
Merlin
Flatsponge
Merlin
10,251
838
432
1,278
11,045
3,891
0
5,425
5,620
25,610
0
W
Da Ji
6,977
1,292
437
3,349
13,831
11,765
1,488
7,703
6,128
0
14,282
L
Xbalanque
Letherovski
Xbalanque
7,762
4,002
634
1,919
10,825
4,027
660
6,013
4,812
0
15,443
W
Cthulhu
kaldmignoob
Cthulhu
12,601
580
3,050
3,021
12,316
10,846
120
4,868
7,448
21,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,203
Gold Earned
41,127
113
Minions Killed
109
0
Camps Cleared
0
1,035,805
Distance Traveled
931,610
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,324
848
35
3
0
188,670
0
W
Osiris
8,669
788
17
2
0
215,929
1
L
Janus
7,573
688
22
2
0
202,565
0
L
Olorun
8,227
748
32
3
0
164,504
0
W
Ah Puch
10,395
945
28
3
0
206,019
5
L
Ratatoskr
8,367
761
9
1
0
194,925
3
L
Merlin
8,372
761
28
3
0
181,330
2
W
Da Ji
9,451
859
14
1
0
215,720
0
L
Xbalanque
8,588
781
18
2
0
188,286
3
W
Cthulhu
9,364
851
19
2
0
209,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role