Player Matchup

Odin
Odin
Roman-Frol88
Odin
Level 17
God Stats
0W - 2L
1,366 SR
Queue Stats
8W - 10L
1,335 Elo+
Solo
Chang'e
Chang'e
Smeglord1
Chang'e
Level 27
God Stats
4W - 5L
1,278 SR
Queue Stats
144W - 151L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
gumahyu
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Rama
Rama
megaschnitzi
Rama
Level 14
God Stats
21W - 10L
1,539 SR
Queue Stats
73W - 64L
1,457 Elo+
Solo
Nemesis
Nemesis
xXjoelXx147
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,385 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,399 Elo+

VS

Team Averages
Level 20
1,529 SR
1,424 Elo+
Kukulkan
Kukulkan
SergioSrdjos
Kukulkan
Level 17
God Stats
68W - 38L
1,539 SR
Queue Stats
175W - 139L
1,498 Elo+
Solo
Nemesis
Nemesis
Ssj-LeD
Nemesis
Level 15
God Stats
3W - 4L
1,175 SR
Queue Stats
78W - 59L
1,451 Elo+
Solo
Fafnir
Fafnir
UltraBubbles246
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,174 Elo+
Solo
Cthulhu
Cthulhu
hameed9_3
Cthulhu
Level 29
God Stats
2W - 1L
1,876 SR
Queue Stats
129W - 168L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
xxblak_boxx
Gilgamesh
Level 20
God Stats
112W - 98L
1,555 SR
Queue Stats
125W - 120L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 12
13,884
868
5,832
23,140
15,674
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Smeglord1
Chang'e
20
5 / 7 / 12
16,594
1,037
28,831
30,613
9,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
gumahyu
Tsukuyomi
20
2 / 12 / 5
14,121
883
12,299
25,398
8,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 7 / 9
17,169
1,073
37,774
28,309
9,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
xXjoelXx147
Nemesis
20
2 / 6 / 9
13,426
839
18,995
22,833
7,175
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SergioSrdjos
Kukulkan
20
12 / 3 / 15
17,367
1,085
49,041
16,026
10,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Ssj-LeD
Nemesis
20
10 / 1 / 12
16,096
1,006
25,196
23,925
12,731
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
0 / 6 / 8
12,658
791
877
17,445
17,152
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
hameed9_3
Cthulhu
20
10 / 5 / 16
16,876
1,055
31,718
25,273
15,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xxblak_boxx
Gilgamesh
20
6 / 6 / 16
15,865
992
14,936
31,545
43,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
21
Kills
38
38
Deaths
21
47
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
Kukulkan
SergioSrdjos
Kukulkan
12
3
15
6.5
L
Chang'e
Smeglord1
Chang'e
5
7
12
1.57
W
Nemesis
Ssj-LeD
Nemesis
10
1
12
16
W
0
6
8
0.67
L
Tsukuyomi
gumahyu
Tsukuyomi
2
12
5
0.38
W
Cthulhu
hameed9_3
Cthulhu
10
5
16
3.6
L
10
7
9
2.07
L
Nemesis
xXjoelXx147
Nemesis
2
6
9
1.08
W
Gilgamesh
xxblak_boxx
Gilgamesh
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,731
Damage
121,768
130,293
Taken
114,214
51,251
Mitigated
99,406
23,325
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,832
1,049
0
0
23,140
15,674
0
12,281
10,859
0
16,671
W
Kukulkan
SergioSrdjos
Kukulkan
49,041
1,551
877
636
16,026
10,377
0
5,222
10,804
106,093
0
L
Chang'e
Smeglord1
Chang'e
28,831
3,968
6,980
10,735
30,613
9,936
0
18,123
12,490
69,926
0
W
Nemesis
Ssj-LeD
Nemesis
25,196
16,187
0
3,771
23,925
12,731
0
7,629
16,296
0
42,490
W
877
165
0
61
17,445
17,152
0
1,868
15,577
3,953
0
L
Tsukuyomi
gumahyu
Tsukuyomi
12,299
2,535
0
501
25,398
8,991
0
17,363
8,035
0
42,847
W
Cthulhu
hameed9_3
Cthulhu
31,718
585
1,372
3,613
25,273
15,632
0
5,623
19,650
62,814
0
L
37,774
20,885
0
3,241
28,309
9,475
0
19,510
8,799
0
78,019
L
Nemesis
xXjoelXx147
Nemesis
18,995
10,409
0
1,868
22,833
7,175
0
14,745
8,088
0
33,922
W
Gilgamesh
xxblak_boxx
Gilgamesh
14,936
4,159
332
1,964
31,545
43,514
0
8,489
23,056
777
40,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,194
Gold Earned
78,862
294
Minions Killed
291
9
Camps Cleared
8
1,432,778
Distance Traveled
1,465,923
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,884
868
26
2
2
334,597
0
W
Kukulkan
17,367
1,085
137
9
1
326,136
0
L
Chang'e
16,594
1,037
89
6
0
283,937
0
W
Nemesis
16,096
1,006
47
3
1
353,090
0
W
Fafnir
12,658
791
9
1
2
175,032
0
L
Tsukuyomi
14,121
883
71
4
2
275,231
0
W
Cthulhu
16,876
1,055
70
4
4
297,269
1
L
Rama
17,169
1,073
79
5
2
264,935
1
L
Nemesis
13,426
839
29
2
3
274,078
0
W
Gilgamesh
15,865
992
28
2
0
314,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role