Player Matchup

Zeus
Zeus
BambinoObama
Zeus
Level 89
God Stats
35W - 43L
1,491 SR
Queue Stats
84W - 131L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Demifallen
Hou Yi
Level 160
God Stats
11W - 5L
1,692 SR
Queue Stats
377W - 245L
1,601 Elo+
Party 1
Chaac
Chaac
whitesparrow371
Chaac
Level 110
God Stats
10W - 8L
1,484 SR
Queue Stats
432W - 332L
1,544 Elo+
Party 1
Team Averages
Level 120
1,556 SR
1,537 Elo+

VS

Team Averages
Level 123
1,450 SR
1,441 Elo+
Neith
Neith
Darkling28
Neith
Level 115
God Stats
1W - 3L
1,165 SR
Queue Stats
86W - 114L
1,272 Elo+
Solo
Bellona
Bellona
DarlingLama
Bellona
Level 135
God Stats
0W - 1L
1,322 SR
Queue Stats
127W - 111L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
johnnymaddog
Nu Wa
Level 120
God Stats
5W - 3L
1,861 SR
Queue Stats
71W - 82L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
12,222
643
16,736
11,206
3,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Demifallen
Hou Yi
18
11 / 3 / 3
14,612
769
20,227
15,071
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 10
11,160
587
12,337
17,723
18,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 3 / 2
11,823
622
12,686
16,378
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DarlingLama
Bellona
15
5 / 7 / 4
11,946
629
13,572
22,048
20,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 5
11,799
621
11,954
15,915
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
11
11
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
Neith
4
3
2
1.67
L
Bellona
DarlingLama
Bellona
5
7
4
1
W
Hou Yi
Demifallen
Hou Yi
11
3
3
4.17
L
2
5
5
0.9
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,300
Damage
38,212
44,000
Taken
54,341
28,808
Mitigated
32,079
12,902
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,736
1,004
0
1,080
11,206
3,871
35
3,372
7,834
41,042
0
L
Neith
12,686
6,080
0
1,574
16,378
5,924
365
4,676
11,702
0
37,589
L
Bellona
DarlingLama
Bellona
13,572
3,797
0
714
22,048
20,577
0
6,908
15,140
0
41,564
W
Hou Yi
Demifallen
Hou Yi
20,227
12,207
0
5,121
15,071
5,976
2,340
3,069
12,002
0
76,100
L
11,954
2,794
164
3,402
15,915
5,578
0
5,673
10,242
53,627
0
W
12,337
1,560
0
6,701
17,723
18,961
216
5,920
11,803
0
27,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
35,568
219
Minions Killed
220
8
Camps Cleared
8
1,021,129
Distance Traveled
998,908
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,222
643
51
3
0
324,226
6
L
Neith
11,823
622
66
3
1
327,898
0
L
Bellona
11,946
629
56
3
3
335,216
0
W
Hou Yi
14,612
769
140
7
8
329,240
5
L
Nu Wa
11,799
621
98
5
4
335,794
3
W
Chaac
11,160
587
28
1
0
367,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role