Player Matchup

Bellona
Bellona
DiaHard70
Bellona
Level 94
God Stats
26W - 15L
1,553 SR
Queue Stats
286W - 265L
1,566 Elo+
Solo
Jormungandr
Jormungandr
JairoVilla7
Jormungandr
Level 109
God Stats
34W - 24L
1,500 SR
Queue Stats
464W - 440L
1,532 Elo+
Solo
Anhur
Anhur
Pyrpolitis
Anhur
Level 107
God Stats
5W - 4L
1,566 SR
Queue Stats
390W - 374L
1,503 Elo+
Solo
Loki
Loki
Uniper73
Loki
Level 89
God Stats
86W - 79L
1,595 SR
Queue Stats
518W - 536L
1,462 Elo+
Solo
Nu Wa
Nu Wa
ViTiaX
Nu Wa
Level 99
God Stats
5W - 6L
1,513 SR
Queue Stats
405W - 410L
1,495 Elo+
Solo
Team Averages
Level 100
1,545 SR
1,512 Elo+

VS

Team Averages
Level 116
1,448 SR
1,463 Elo+
Discordia
Discordia
ALBINAtop
Discordia
Level 85
God Stats
7W - 9L
1,505 SR
Queue Stats
287W - 300L
1,477 Elo+
Solo
Cerberus
Cerberus
BeastDEgevaudan
Cerberus
Level 105
God Stats
0W - 1L
1,366 SR
Queue Stats
7W - 10L
1,279 Elo+
Party 1
Mercury
Mercury
Mendari
Mercury
Level 128
God Stats
19W - 19L
1,469 SR
Queue Stats
175W - 150L
1,553 Elo+
Solo
Hachiman
Hachiman
Orfang
Hachiman
Level 160
God Stats
0W - 1L
1,573 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
dysé
Sun Wukong
Level 100
God Stats
4W - 8L
1,328 SR
Queue Stats
49W - 46L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiaHard70
Bellona
18
2 / 5 / 3
11,301
491
12,071
15,146
13,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
JairoVilla7
Jormungandr
17
3 / 1 / 13
11,184
486
11,141
21,108
22,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
17
7 / 3 / 6
10,631
462
14,967
15,081
5,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
20
6 / 2 / 8
12,688
552
10,997
16,077
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
ViTiaX
Nu Wa
20
10 / 0 / 9
13,115
570
21,626
8,424
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALBINAtop
Discordia
15
2 / 9 / 2
9,870
429
12,847
15,358
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
3 / 5 / 1
10,080
438
7,967
21,767
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Mendari
Mercury
17
2 / 4 / 4
10,586
460
4,902
17,481
7,432
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Orfang
Hachiman
13
0 / 7 / 2
8,320
362
10,459
16,915
5,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
dysé
Sun Wukong
18
4 / 3 / 1
11,772
512
11,322
23,662
15,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
28
Kills
11
11
Deaths
28
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
ALBINAtop
Discordia
2
9
2
0.33
L
Cerberus
3
5
1
0.7
W
Bellona
DiaHard70
Bellona
2
5
3
0.7
W
Jormungandr
JairoVilla7
Jormungandr
3
1
13
9.5
L
Mercury
Mendari
Mercury
2
4
4
1
L
Hachiman
Orfang
Hachiman
0
7
2
0.14
W
Anhur
7
3
6
3.33
W
Loki
6
2
8
5
W
Nu Wa
ViTiaX
Nu Wa
10
0
9
14.5
L
Sun Wukong
dysé
Sun Wukong
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,802
Damage
47,497
75,836
Taken
95,183
51,978
Mitigated
51,957
18,740
Healing
31,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ALBINAtop
Discordia
12,847
474
0
1,874
15,358
3,720
0
7,711
7,211
66,177
0
L
Cerberus
7,967
749
0
6,091
21,767
19,794
81
8,389
13,222
35,237
0
W
Bellona
DiaHard70
Bellona
12,071
3,642
0
6,232
15,146
13,857
27
865
14,281
0
75,140
W
Jormungandr
JairoVilla7
Jormungandr
11,141
2,407
776
3,613
21,108
22,413
316
6,726
14,382
59,102
0
L
Mercury
Mendari
Mercury
4,902
1,716
0
4,864
17,481
7,432
0
3,369
13,906
0
78,898
L
Hachiman
Orfang
Hachiman
10,459
8,313
0
6,939
16,915
5,017
467
6,995
9,728
0
54,264
W
Anhur
14,967
7,031
0
3,024
15,081
5,776
2,155
6,451
8,630
0
73,046
W
Loki
10,997
2,674
0
2,756
16,077
6,290
436
4,450
11,627
0
115,461
W
Nu Wa
ViTiaX
Nu Wa
21,626
4,609
0
2,339
8,424
3,642
855
2,560
5,864
84,976
0
L
Sun Wukong
dysé
Sun Wukong
11,322
1,830
0
11,951
23,662
15,994
162
5,247
17,527
0
93,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,919
Gold Earned
50,628
664
Minions Killed
580
0
Camps Cleared
0
2,303,470
Distance Traveled
2,127,731
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,870
429
114
5
0
396,934
5
L
Cerberus
10,080
438
63
3
0
419,713
7
W
Bellona
11,301
491
160
7
0
459,730
4
W
Jormungandr
11,184
486
76
3
0
446,466
3
L
Mercury
10,586
460
138
6
0
474,418
3
L
Hachiman
8,320
362
79
3
0
376,129
6
W
Anhur
10,631
462
107
5
0
406,862
6
W
Loki
12,688
552
171
7
0
511,106
4
W
Nu Wa
13,115
570
150
7
0
479,306
6
L
Sun Wukong
11,772
512
186
8
0
460,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role