Player Matchup

Loki
Loki
Crabrangoon4730
Loki
Level 156
God Stats
68W - 57L
1,635 SR
Queue Stats
655W - 638L
1,452 Elo+
Solo
Athena
Athena
DisciplineGM
Athena
Level 52
God Stats
26W - 24L
1,507 SR
Queue Stats
93W - 134L
1,281 Elo+
Solo
Anubis
Anubis
MrAmish97
Anubis
Level 109
God Stats
3W - 3L
1,489 SR
Queue Stats
151W - 205L
1,312 Elo+
Party 1
Artemis
Artemis
Novacain97
Artemis
Level 16
God Stats
10W - 6L
1,427 SR
Queue Stats
75W - 87L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
liran330
Sun Wukong
Level 57
God Stats
42W - 35L
1,453 SR
Queue Stats
78W - 80L
1,383 Elo+
Solo
Team Averages
Level 78
1,502 SR
1,369 Elo+

VS

Team Averages
Level 53
1,534 SR
1,401 Elo+
Artemis
Artemis
AzirusU
Artemis
Level 48
God Stats
2W - 4L
1,319 SR
Queue Stats
145W - 208L
1,298 Elo+
Solo
Chaac
Chaac
EvilWon
Chaac
Level 101
God Stats
28W - 27L
1,699 SR
Queue Stats
199W - 160L
1,495 Elo+
Solo
Mulan
Mulan
IAlexxKingI
Mulan
Level 31
God Stats
8W - 5L
1,603 SR
Queue Stats
57W - 54L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
el_fenix09876
Gilgamesh
Level 47
God Stats
6W - 6L
1,496 SR
Queue Stats
68W - 63L
1,406 Elo+
Solo
Janus
Janus
lBullet F
Janus
Level 39
God Stats
7W - 10L
1,552 SR
Queue Stats
156W - 189L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 2
11,611
611
15,192
14,166
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
13
1 / 4 / 7
8,881
467
6,083
17,496
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
MrAmish97
Anubis
15
6 / 6 / 5
9,649
508
10,746
15,282
7,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Novacain97
Artemis
12
1 / 8 / 3
7,420
391
4,288
10,678
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
liran330
Sun Wukong
17
2 / 0 / 6
10,334
544
7,304
9,030
5,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzirusU
Artemis
12
8 / 9 / 4
8,830
465
13,494
12,804
3,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
EvilWon
Chaac
15
5 / 1 / 8
9,801
516
14,970
16,337
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 2 / 0
8,234
433
1,494
9,475
3,938
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
el_fenix09876
Gilgamesh
15
0 / 6 / 0
8,576
451
5,007
14,535
17,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
lBullet F
Janus
13
5 / 5 / 2
8,595
452
9,071
10,453
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
23
Kills
19
19
Deaths
23
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
AzirusU
Artemis
8
9
4
1.11
W
13
1
2
14
W
Athena
1
4
7
1.13
L
Chaac
EvilWon
Chaac
5
1
8
9
L
1
2
0
0.5
W
Anubis
MrAmish97
Anubis
6
6
5
1.42
W
Artemis
Novacain97
Artemis
1
8
3
0.31
L
Gilgamesh
el_fenix09876
Gilgamesh
0
6
0
0
L
Janus
lBullet F
Janus
5
5
2
1.2
W
Sun Wukong
liran330
Sun Wukong
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,613
Damage
44,036
66,652
Taken
63,604
38,140
Mitigated
37,906
22,212
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AzirusU
Artemis
13,494
5,095
0
1,044
12,804
3,261
820
5,790
6,792
0
40,157
W
15,192
4,591
0
4,044
14,166
5,454
0
1,342
12,734
0
90,066
W
Athena
6,083
1,316
414
5,981
17,496
16,271
713
1,457
15,933
44,901
0
L
Chaac
EvilWon
Chaac
14,970
2,567
0
5,642
16,337
10,910
0
6,273
9,878
0
48,202
L
1,494
618
0
1,280
9,475
3,938
988
897
8,512
0
58,049
W
Anubis
MrAmish97
Anubis
10,746
601
0
6,037
15,282
7,069
526
4,096
10,932
60,472
0
W
Artemis
Novacain97
Artemis
4,288
2,784
192
964
10,678
3,348
45
554
10,096
0
21,685
L
Gilgamesh
el_fenix09876
Gilgamesh
5,007
1,487
0
2,378
14,535
17,288
0
0
14,535
0
50,608
L
Janus
lBullet F
Janus
9,071
1,407
0
1,542
10,453
2,509
0
3,027
7,058
37,797
0
W
Sun Wukong
liran330
Sun Wukong
7,304
1,968
0
4,580
9,030
5,998
550
1,074
7,886
0
58,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
44,036
477
Minions Killed
381
0
Camps Cleared
0
1,800,405
Distance Traveled
1,638,482
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,830
465
64
3
0
272,378
0
W
Loki
11,611
611
141
7
0
417,807
0
W
Athena
8,881
467
73
4
0
380,467
0
L
Chaac
9,801
516
56
3
0
382,553
2
L
Mulan
8,234
433
98
5
0
261,006
2
W
Anubis
9,649
508
82
4
0
290,903
4
W
Artemis
7,420
391
38
2
0
346,462
0
L
Gilgamesh
8,576
451
95
5
0
355,924
0
L
Janus
8,595
452
68
4
0
366,621
7
W
Sun Wukong
10,334
544
143
8
0
364,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role