Player Matchup

Ares
Ares
Observing
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,587 Elo+
Solo
Janus
Janus
Slappureself
Janus
Level 23
God Stats
13W - 16L
1,631 SR
Queue Stats
86W - 89L
1,593 Elo+
Solo
Guan Yu
Guan Yu
StrashnyPrapor
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,482 Elo+
Solo
Artemis
Artemis
UwUslayer24
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,733 Elo+
Solo
Tsukuyomi
Tsukuyomi
xFROGMANx
Tsukuyomi
Level 27
God Stats
0W - 4L
1,283 SR
Queue Stats
99W - 97L
1,539 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,587 Elo+

VS

Team Averages
Level 21
1,693 SR
1,618 Elo+
Ares
Ares
CarlsPR1001
Ares
Level 27
God Stats
6W - 2L
1,924 SR
Queue Stats
48W - 46L
1,567 Elo+
Solo
Merlin
Merlin
EarthHuman
Merlin
Level 21
God Stats
15W - 9L
1,672 SR
Queue Stats
160W - 162L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
KoudaIka07
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,596 Elo+
Solo
Serqet
Serqet
fionapple
Serqet
Level 10
God Stats
5W - 2L
1,467 SR
Queue Stats
69W - 33L
1,691 Elo+
Solo
Apollo
Apollo
imgerm
Apollo
Level 29
God Stats
3W - 0L
1,900 SR
Queue Stats
119W - 80L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 4 / 2
6,216
444
5,273
8,939
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 6 / 0
6,573
470
1,996
10,419
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 7 / 0
5,703
407
2,970
8,129
5,543
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
UwUslayer24
Artemis
11
1 / 5 / 3
6,558
468
7,322
9,235
2,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
xFROGMANx
Tsukuyomi
11
3 / 8 / 2
7,003
500
9,064
12,645
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,627
473
5,509
12,544
9,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
EarthHuman
Merlin
13
3 / 4 / 3
7,907
565
6,923
7,635
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
KoudaIka07
Gilgamesh
14
4 / 1 / 8
8,736
624
5,810
7,774
5,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
fionapple
Serqet
15
18 / 0 / 2
9,436
674
12,367
9,389
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
imgerm
Apollo
11
2 / 2 / 6
6,734
481
4,764
7,428
2,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
30
30
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Merlin
EarthHuman
Merlin
3
4
3
1.13
W
Gilgamesh
KoudaIka07
Gilgamesh
4
1
8
8
L
Ares
2
4
2
0.75
L
2
6
0
0.33
L
1
7
0
0.14
L
Artemis
UwUslayer24
Artemis
1
5
3
0.5
W
Serqet
fionapple
Serqet
18
0
2
19
W
Apollo
imgerm
Apollo
2
2
6
2.5
L
Tsukuyomi
xFROGMANx
Tsukuyomi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
35,373
49,367
Taken
44,770
22,624
Mitigated
24,738
8,575
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,509
662
45
1,155
12,544
9,912
0
2,989
9,555
19,479
0
W
Merlin
EarthHuman
Merlin
6,923
1,007
0
1,752
7,635
2,334
1,641
1,565
6,070
45,588
0
W
Gilgamesh
KoudaIka07
Gilgamesh
5,810
1,992
0
2,740
7,774
5,099
0
126
7,648
0
43,373
L
Ares
5,273
316
0
2,127
8,939
6,337
0
2,579
5,976
15,359
0
L
1,996
39
0
1,629
10,419
3,134
0
1,919
8,149
36,772
0
L
2,970
699
35
682
8,129
5,543
0
3,106
4,891
0
17,639
L
Artemis
UwUslayer24
Artemis
7,322
3,872
0
2,030
9,235
2,602
201
1,775
7,268
0
47,120
W
Serqet
fionapple
Serqet
12,367
3,976
0
2,086
9,389
4,792
0
1,208
8,181
0
55,981
W
Apollo
imgerm
Apollo
4,764
2,245
0
1,845
7,428
2,601
0
1,381
6,047
0
36,874
L
Tsukuyomi
xFROGMANx
Tsukuyomi
9,064
2,371
0
2,072
12,645
5,008
0
2,548
9,766
0
46,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
39,440
281
Minions Killed
366
0
Camps Cleared
0
1,221,067
Distance Traveled
1,394,557
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,627
473
17
1
0
267,708
3
W
Merlin
7,907
565
92
7
0
229,976
2
W
Gilgamesh
8,736
624
102
7
0
312,577
2
L
Ares
6,216
444
8
1
0
258,813
5
L
Janus
6,573
470
73
5
0
244,288
5
L
Guan Yu
5,703
407
30
2
0
226,556
0
L
Artemis
6,558
468
89
6
0
224,470
1
W
Serqet
9,436
674
82
6
0
328,751
2
W
Apollo
6,734
481
73
5
0
255,545
3
L
Tsukuyomi
7,003
500
81
6
0
266,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role