Player Matchup

Thanatos
Thanatos
Dam_tyr
Thanatos
Level 41
God Stats
3W - 10L
1,364 SR
Queue Stats
45W - 48L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
Hopefade
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,326 Elo+
Party 3
Cupid
Cupid
Kontra-Roze
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 3
Ares
Ares
Taischo1986
Ares
Level 17
God Stats
0W - 3L
1,192 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 3
Hel
Hel
WAVE_Glitch
Hel
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 71L
1,483 Elo+
Party 1
Team Averages
Level 52
1,411 SR
1,323 Elo+

VS

Team Averages
Level 65
1,554 SR
1,498 Elo+
Ra
Ra
Ali37718
Ra
Level 116
God Stats
7W - 7L
1,617 SR
Queue Stats
510W - 375L
1,533 Elo+
Party 2
Yemoja
Yemoja
Hituug
Yemoja
Level 102
God Stats
7W - 5L
1,573 SR
Queue Stats
582W - 566L
1,522 Elo+
Party 2
Chaac
Chaac
KING_OF_DEMONS-5
Chaac
Level 43
God Stats
73W - 46L
1,527 SR
Queue Stats
575W - 608L
1,346 Elo+
Party 2
Medusa
Medusa
dynson44
Medusa
Level 45
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 1L
1,595 Elo+
Solo
Fenrir
Fenrir
kiarashanami2004
Fenrir
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 23L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dam_tyr
Thanatos
10
1 / 4 / 1
7,254
403
4,635
9,934
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Hopefade
Amaterasu
15
1 / 5 / 2
9,102
506
5,589
13,168
11,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 2
8,219
457
5,906
9,277
2,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
6,791
377
3,051
16,645
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 6 / 1
7,581
421
4,569
10,686
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
10,094
561
11,128
11,873
5,954
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Hituug
Yemoja
13
3 / 0 / 10
9,107
506
5,152
8,132
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 5
10,001
556
8,646
7,674
6,227
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
dynson44
Medusa
16
4 / 1 / 8
9,699
539
9,096
9,468
3,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 9
9,790
544
10,364
12,657
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
3
Kills
24
24
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Thanatos
Dam_tyr
Thanatos
1
4
1
0.38
W
Yemoja
Hituug
Yemoja
3
0
10
8
L
Amaterasu
Hopefade
Amaterasu
1
5
2
0.4
W
4
0
5
6.5
L
1
3
2
0.67
L
0
6
1
0.08
L
0
6
1
0.08
W
Medusa
dynson44
Medusa
4
1
8
8
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
44,386
59,710
Taken
49,804
34,098
Mitigated
29,360
19,543
Healing
25,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,128
714
2,031
6,086
11,873
5,954
1,285
2,058
9,815
72,615
0
L
Thanatos
Dam_tyr
Thanatos
4,635
1,037
0
4,818
9,934
3,007
0
2,149
7,785
0
35,364
W
Yemoja
Hituug
Yemoja
5,152
773
3,418
3,354
8,132
8,168
1,102
1,940
6,192
18,785
0
L
Amaterasu
Hopefade
Amaterasu
5,589
2,562
0
3,147
13,168
11,043
534
2,420
10,748
0
47,616
W
8,646
1,071
0
2,819
7,674
6,227
2,458
341
7,333
353
61,325
L
5,906
1,438
711
1,836
9,277
2,936
0
3,101
6,176
0
52,375
L
3,051
70
0
3,102
16,645
13,012
0
5,155
11,490
8,398
0
L
4,569
195
2,491
3,438
10,686
4,100
0
3,817
6,869
53,946
0
W
Medusa
dynson44
Medusa
9,096
3,154
160
3,399
9,468
3,456
1,264
686
8,782
0
63,069
W
10,364
2,875
0
4,143
12,657
5,555
1,514
2,808
9,849
0
47,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
48,691
386
Minions Killed
456
0
Camps Cleared
0
1,500,969
Distance Traveled
1,724,963
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,094
561
124
7
0
295,189
7
L
Thanatos
7,254
403
61
3
0
240,593
1
W
Yemoja
9,107
506
29
2
0
348,172
4
L
Amaterasu
9,102
506
113
6
0
315,155
2
W
Chaac
10,001
556
115
6
0
374,335
1
L
Cupid
8,219
457
105
6
0
318,112
5
L
Ares
6,791
377
12
1
0
273,151
1
L
Hel
7,581
421
95
5
0
353,958
6
W
Medusa
9,699
539
105
6
0
310,773
3
W
Fenrir
9,790
544
83
5
0
396,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role