Player Matchup

Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CallMeLemonIce
Hachiman
Level 155
God Stats
5W - 1L
1,674 SR
Queue Stats
632W - 565L
1,533 Elo+
Party 1
Da Ji
Da Ji
IVIASK-OFF
Da Ji
Level 160
God Stats
3W - 0L
1,531 SR
Queue Stats
67W - 44L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alabsia67
Tsukuyomi
Level 140
God Stats
1W - 0L
1,640 SR
Queue Stats
74W - 48L
1,528 Elo+
Party 1
Chronos
Chronos
vAZAMv
Chronos
Level 158
God Stats
1W - 1L
1,332 SR
Queue Stats
255W - 176L
1,568 Elo+
Party 1
Team Averages
Level 146
1,535 SR
1,542 Elo+

VS

Team Averages
Level 120
1,529 SR
1,542 Elo+
Merlin
Merlin
BregornAkiyama
Merlin
Level 141
God Stats
0W - 4L
1,157 SR
Queue Stats
233W - 227L
1,555 Elo+
Solo
Artio
Artio
Houdini135
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,432 Elo+
Solo
Ne Zha
Ne Zha
WalrusBoi
Ne Zha
Level 89
God Stats
14W - 11L
1,645 SR
Queue Stats
447W - 429L
1,563 Elo+
Solo
Tyr
Tyr
koromača
Tyr
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
129W - 131L
1,598 Elo+
Solo
Discordia
Discordia
lordoffire912
Discordia
Level 153
God Stats
5W - 2L
1,625 SR
Queue Stats
294W - 268L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 8 / 10
11,276
705
7,858
24,629
21,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
19
5 / 4 / 7
12,165
760
16,700
14,134
6,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
20
8 / 7 / 10
13,271
829
15,421
21,936
22,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
alabsia67
Tsukuyomi
19
5 / 7 / 11
12,371
773
18,197
25,063
17,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
vAZAMv
Chronos
20
7 / 5 / 12
12,749
797
25,208
22,940
11,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 12
11,368
711
19,172
14,840
6,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
17
2 / 6 / 17
10,918
682
11,502
24,889
32,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
WalrusBoi
Ne Zha
20
7 / 6 / 14
12,233
765
22,333
17,471
16,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 5 / 15
12,392
775
17,305
25,597
29,733
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
lordoffire912
Discordia
20
8 / 5 / 14
12,441
778
24,467
13,293
6,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
28
Kills
30
31
Deaths
28
50
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
8
10
1
L
6
6
12
2
W
Hachiman
5
4
7
2.13
L
Artio
2
6
17
1.75
W
Da Ji
8
7
10
1.86
L
Ne Zha
WalrusBoi
Ne Zha
7
6
14
2.33
W
Tsukuyomi
alabsia67
Tsukuyomi
5
7
11
1.5
L
7
5
15
2.9
L
Discordia
lordoffire912
Discordia
8
5
14
3
W
Chronos
vAZAMv
Chronos
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,384
Damage
94,779
108,702
Taken
96,090
79,371
Mitigated
91,281
29,730
Healing
28,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,858
4,969
1,284
6,339
24,629
21,121
0
11,562
12,528
0
12,903
L
19,172
1,532
1,525
2,279
14,840
6,419
646
2,607
12,233
39,569
0
W
Hachiman
16,700
6,152
1,301
5,031
14,134
6,322
807
6,233
7,669
0
45,585
L
Artio
11,502
838
2,902
5,245
24,889
32,376
470
8,372
16,517
14,923
0
W
Da Ji
15,421
3,392
485
2,422
21,936
22,946
828
10,071
11,740
0
29,187
L
Ne Zha
WalrusBoi
Ne Zha
22,333
4,278
2,232
4,299
17,471
16,552
473
3,394
14,077
0
44,435
W
Tsukuyomi
alabsia67
Tsukuyomi
18,197
3,849
1,217
5,843
25,063
17,546
781
14,963
9,481
0
30,425
L
17,305
1,814
772
7,301
25,597
29,733
493
7,413
18,184
6,523
29,053
L
Discordia
lordoffire912
Discordia
24,467
1,679
238
1,553
13,293
6,201
1,255
1,527
11,766
42,755
0
W
Chronos
vAZAMv
Chronos
25,208
11,374
3,041
2,767
22,940
11,436
3,093
14,118
8,518
42,830
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,832
Gold Earned
59,352
154
Minions Killed
210
0
Camps Cleared
0
1,401,301
Distance Traveled
1,425,593
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,276
705
10
1
0
322,010
3
L
Merlin
11,368
711
66
4
0
258,694
1
W
Hachiman
12,165
760
62
4
0
265,896
0
L
Artio
10,918
682
14
1
0
294,983
0
W
Da Ji
13,271
829
15
1
0
276,705
0
L
Ne Zha
12,233
765
35
2
0
278,297
0
W
Tsukuyomi
12,371
773
15
1
0
285,668
2
L
Tyr
12,392
775
48
3
0
310,518
3
L
Discordia
12,441
778
47
3
0
283,101
0
W
Chronos
12,749
797
52
3
0
251,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role