Player Matchup

Nox
Nox
 
Nox
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aimuu
Merlin
Level 89
God Stats
7W - 13L
1,337 SR
Queue Stats
18W - 23L
1,477 Elo+
Party 1
Medusa
Medusa
tr0nic239
Medusa
Level 23
God Stats
24W - 18L
1,543 SR
Queue Stats
27W - 31L
1,506 Elo+
Party 1
Team Averages
Level 71
1,460 SR
1,494 Elo+

VS

Team Averages
Level 63
1,527 SR
1,353 Elo+
Bellona
Bellona
AlcairMajere
Bellona
Level 95
God Stats
11W - 13L
1,481 SR
Queue Stats
97W - 113L
1,489 Elo+
Solo
Athena
Athena
CantBanThis
Athena
Level 89
God Stats
12W - 8L
1,600 SR
Queue Stats
24W - 26L
1,464 Elo+
Solo
Ra
Ra
bravisimooo
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 2 / 10
7,692
769
6,939
4,757
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Aimuu
Merlin
12
7 / 1 / 4
8,524
852
5,268
5,238
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
tr0nic239
Medusa
11
5 / 4 / 5
7,869
787
5,974
8,184
3,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlcairMajere
Bellona
11
3 / 6 / 1
6,981
698
5,626
13,002
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Athena
6
0 / 0 / 2
5,760
576
0
0
0
11
2 / 8 / 4
6,970
697
3,449
9,588
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
5
7
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
10
3.5
W
Merlin
Aimuu
Merlin
7
1
4
9
L
Bellona
AlcairMajere
Bellona
3
6
1
0.58
L
Athena
0
0
2
1
L
2
8
4
0.5
W
Medusa
tr0nic239
Medusa
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
9,075
18,179
Taken
22,590
6,334
Mitigated
10,163
1,542
Healing
1,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,939
254
0
0
4,757
1,725
814
990
3,671
17,492
0
W
Merlin
Aimuu
Merlin
5,268
46
0
804
5,238
1,599
723
1,286
3,816
23,884
0
L
Bellona
AlcairMajere
Bellona
5,626
1,691
0
862
13,002
6,875
0
6,684
5,710
0
22,786
L
Athena
0
0
0
0
0
0
0
0
0
0
0
L
3,449
159
22
233
9,588
3,288
0
4,604
4,496
16,296
0
W
Medusa
tr0nic239
Medusa
5,974
2,306
0
738
8,184
3,010
990
935
7,139
0
18,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
19,711
103
Minions Killed
68
3
Camps Cleared
3
522,462
Distance Traveled
295,022
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,692
769
19
2
2
164,556
2
W
Merlin
8,524
852
48
5
1
177,872
0
L
Bellona
6,981
698
37
4
3
158,149
2
L
Athena
5,760
576
0
0
0
0
0
L
Ra
6,970
697
31
3
0
136,873
0
W
Medusa
7,869
787
36
4
0
180,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role