Player Matchup

Hel
Hel
BloodAres19
Hel
Level 143
God Stats
1W - 0L
1,345 SR
Queue Stats
186W - 148L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Nopefish5508
Cthulhu
Level 25
God Stats
42W - 23L
1,678 SR
Queue Stats
82W - 55L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Smoothdeath95
Sun Wukong
Level 108
God Stats
19W - 11L
1,748 SR
Queue Stats
110W - 77L
1,580 Elo+
Party 2
Team Averages
Level 92
1,590 SR
1,574 Elo+

VS

Team Averages
Level 40
1,592 SR
1,481 Elo+
Apollo
Apollo
Galaxy456uuuu
Apollo
Level 87
God Stats
9W - 14L
1,542 SR
Queue Stats
58W - 57L
1,525 Elo+
Party 1
Hercules
Hercules
Gambit9153
Hercules
Level 27
God Stats
7W - 3L
1,733 SR
Queue Stats
164W - 162L
1,417 Elo+
Solo
Ra
Ra
Migavelli7
Ra
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
8,391
763
7,066
5,569
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Nopefish5508
Cthulhu
10
3 / 3 / 9
7,627
693
6,317
16,228
12,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Smoothdeath95
Sun Wukong
12
7 / 0 / 7
8,489
772
8,751
10,552
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,137
649
6,969
11,342
3,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Gambit9153
Hercules
7
0 / 5 / 2
5,978
543
387
6,553
2,434
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 3
6,479
589
1,851
7,678
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
3
3
0
1
L
Hercules
Gambit9153
Hercules
0
5
2
0.2
L
0
7
3
0.21
W
Cthulhu
Nopefish5508
Cthulhu
3
3
9
2.5
W
Sun Wukong
Smoothdeath95
Sun Wukong
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
9,207
32,349
Taken
25,573
25,170
Mitigated
9,817
14,194
Healing
1,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,066
878
5,137
3,790
5,569
2,194
789
573
4,996
26,186
0
L
6,969
3,454
11
1,476
11,342
3,427
0
5,090
5,524
0
32,778
L
Hercules
Gambit9153
Hercules
387
282
0
0
6,553
2,434
0
4,398
1,894
0
1,018
L
1,851
766
0
333
7,678
3,956
0
3,391
3,812
3,697
0
W
Cthulhu
Nopefish5508
Cthulhu
6,317
694
698
1,267
16,228
12,287
226
880
15,348
18,742
0
W
Sun Wukong
Smoothdeath95
Sun Wukong
8,751
1,173
314
2,988
10,552
10,689
969
1,042
9,198
0
22,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
19,594
99
Minions Killed
44
6
Camps Cleared
1
618,595
Distance Traveled
340,785
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,391
763
58
5
4
202,002
3
L
Apollo
7,137
649
42
4
1
145,613
2
L
Hercules
5,978
543
0
0
0
96,987
1
L
Ra
6,479
589
2
0
0
98,185
0
W
Cthulhu
7,627
693
12
1
1
194,209
0
W
Sun Wukong
8,489
772
29
3
1
222,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role