Player Matchup

Fafnir
Fafnir
L0kiShield
Fafnir
Level 31
God Stats
10W - 6L
1,621 SR
Queue Stats
166W - 169L
1,521 Elo+
Solo
Ravana
Ravana
Quazio--
Ravana
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 89L
1,403 Elo+
Solo
Hera
Hera
fouyou7z
Hera
Level 30
God Stats
7W - 10L
1,322 SR
Queue Stats
135W - 130L
1,416 Elo+
Solo
Cthulhu
Cthulhu
noone14417
Cthulhu
Level 7
God Stats
2W - 3L
1,302 SR
Queue Stats
2W - 3L
1,222 Elo+
Solo
Izanami
Izanami
oO-OufOuf-Oo
Izanami
Level 29
God Stats
19W - 21L
1,427 SR
Queue Stats
73W - 76L
1,365 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,386 Elo+

VS

Team Averages
Level 32
1,522 SR
1,345 Elo+
Loki
Loki
GohaNat10
Loki
Level 90
God Stats
4W - 5L
1,748 SR
Queue Stats
223W - 243L
1,442 Elo+
Party 1
Ymir
Ymir
Portou48-
Ymir
Level 15
God Stats
7W - 6L
1,518 SR
Queue Stats
64W - 64L
1,288 Elo+
Solo
Izanami
Izanami
aXow__
Izanami
Level 22
God Stats
22W - 23L
1,495 SR
Queue Stats
65W - 82L
1,399 Elo+
Party 1
Cerberus
Cerberus
king-kool-kohn
Cerberus
Level 15
God Stats
1W - 3L
1,248 SR
Queue Stats
9W - 10L
1,250 Elo+
Solo
Nu Wa
Nu Wa
toxena830
Nu Wa
Level 16
God Stats
15W - 5L
1,601 SR
Queue Stats
102W - 86L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
L0kiShield
Fafnir
8
0 / 6 / 2
5,542
426
2,720
14,343
8,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Quazio--
Ravana
11
4 / 5 / 1
7,293
561
4,021
9,647
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
2
0 / 2 / 0
4,058
312
353
1,821
417
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
noone14417
Cthulhu
7
1 / 7 / 1
5,296
407
2,924
11,078
6,447
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
oO-OufOuf-Oo
Izanami
8
0 / 7 / 0
5,153
396
2,290
7,742
1,471
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
11 / 1 / 8
8,792
676
10,253
7,546
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
3 / 0 / 11
7,172
552
2,770
6,329
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
aXow__
Izanami
13
4 / 1 / 5
7,575
583
7,146
6,380
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
11
0 / 2 / 0
6,780
522
739
6,147
2,463
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
toxena830
Nu Wa
13
9 / 1 / 12
8,520
655
12,288
4,550
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
27
27
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
11
1
8
15
L
Fafnir
L0kiShield
Fafnir
0
6
2
0.17
W
Ymir
3
0
11
8.5
L
Ravana
Quazio--
Ravana
4
5
1
0.9
W
Izanami
aXow__
Izanami
4
1
5
6.5
L
Hera
0
2
0
0
W
Cerberus
0
2
0
0
L
Cthulhu
noone14417
Cthulhu
1
7
1
0.21
L
Izanami
oO-OufOuf-Oo
Izanami
0
7
0
0
W
Nu Wa
toxena830
Nu Wa
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
33,196
44,631
Taken
30,952
19,616
Mitigated
13,572
4,283
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,253
3,146
0
3,240
7,546
2,361
0
1,130
6,416
0
52,207
L
Fafnir
L0kiShield
Fafnir
2,720
578
530
1,772
14,343
8,393
0
4,402
9,709
12,264
0
W
Ymir
2,770
417
0
1,339
6,329
5,195
312
1,847
4,482
11,303
0
L
Ravana
Quazio--
Ravana
4,021
1,270
0
1,216
9,647
2,888
0
2,264
7,269
0
30,284
W
Izanami
aXow__
Izanami
7,146
4,978
0
2,767
6,380
2,087
3,525
442
5,938
0
52,461
L
Hera
353
0
0
186
1,821
417
0
1,054
679
2,497
0
W
Cerberus
739
145
0
1,342
6,147
2,463
482
0
6,147
31,350
0
L
Cthulhu
noone14417
Cthulhu
2,924
767
0
0
11,078
6,447
87
5,062
5,682
14,034
0
L
Izanami
oO-OufOuf-Oo
Izanami
2,290
1,083
264
315
7,742
1,471
297
2,141
5,495
0
29,740
W
Nu Wa
toxena830
Nu Wa
12,288
3,974
0
408
4,550
1,466
855
2,795
1,755
42,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
38,839
144
Minions Killed
341
0
Camps Cleared
0
817,486
Distance Traveled
1,176,758
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,792
676
84
6
0
288,750
2
L
Fafnir
5,542
426
14
1
0
208,756
0
W
Ymir
7,172
552
24
2
0
224,501
0
L
Ravana
7,293
561
67
5
0
189,830
2
W
Izanami
7,575
583
92
7
0
233,102
0
L
Hera
4,058
312
3
0
0
35,832
0
W
Cerberus
6,780
522
60
5
0
200,374
0
L
Cthulhu
5,296
407
4
0
0
203,403
0
L
Izanami
5,153
396
56
4
0
179,665
0
W
Nu Wa
8,520
655
81
6
0
230,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role