Player Matchup

Cernunnos
Cernunnos
GoatBaaa
Cernunnos
Level 123
God Stats
5W - 21L
1,409 SR
Queue Stats
156W - 256L
1,294 Elo+
Solo
Nemesis
Nemesis
RumpunchJR
Nemesis
Level 145
God Stats
6W - 7L
1,459 SR
Queue Stats
242W - 182L
1,788 Elo+
Solo
Anubis
Anubis
TheKevinMc303
Anubis
Level 26
God Stats
23W - 15L
1,519 SR
Queue Stats
152W - 159L
1,449 Elo+
Solo
Team Averages
Level 98
1,462 SR
1,510 Elo+

VS

Team Averages
Level 76
1,519 SR
1,429 Elo+
Guan Yu
Guan Yu
AledronsitoOwO
Guan Yu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,262 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IG SESIN1
Tsukuyomi
Level 61
God Stats
4W - 3L
1,436 SR
Queue Stats
146W - 167L
1,500 Elo+
Party 1
Scylla
Scylla
emanuel28
Scylla
Level 151
God Stats
0W - 1L
1,622 SR
Queue Stats
107W - 108L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoatBaaa
Cernunnos
14
7 / 3 / 8
11,988
705
15,135
14,382
4,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
RumpunchJR
Nemesis
16
8 / 3 / 12
12,478
734
27,795
23,103
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 4 / 12
12,146
714
10,129
12,952
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
10,267
604
8,455
16,773
11,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
IG SESIN1
Tsukuyomi
14
2 / 10 / 7
10,773
634
11,801
22,887
7,845
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
emanuel28
Scylla
16
6 / 4 / 4
12,160
715
14,300
18,767
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
10
10
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Cernunnos
GoatBaaa
Cernunnos
7
3
8
3.67
L
Tsukuyomi
IG SESIN1
Tsukuyomi
2
10
7
0.55
W
Nemesis
RumpunchJR
Nemesis
8
3
12
4.67
W
5
4
12
2.75
L
Scylla
emanuel28
Scylla
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,059
Damage
34,556
50,437
Taken
58,427
20,334
Mitigated
23,577
17,959
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,455
1,261
918
3,755
16,773
11,114
0
3,653
12,611
0
23,680
W
Cernunnos
GoatBaaa
Cernunnos
15,135
6,864
554
2,369
14,382
4,093
1,840
5,165
8,946
0
51,544
L
Tsukuyomi
IG SESIN1
Tsukuyomi
11,801
2,139
0
2,607
22,887
7,845
0
4,112
17,925
0
34,029
W
Nemesis
RumpunchJR
Nemesis
27,795
9,839
0
9,562
23,103
11,561
618
4,283
18,448
0
52,819
W
10,129
454
0
5,474
12,952
4,680
496
4,472
8,222
63,523
0
L
Scylla
emanuel28
Scylla
14,300
1,783
0
992
18,767
4,618
0
2,448
15,604
39,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
33,200
221
Minions Killed
140
14
Camps Cleared
1
885,890
Distance Traveled
855,337
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,267
604
31
2
0
279,146
0
W
Cernunnos
11,988
705
75
4
3
256,171
6
L
Tsukuyomi
10,773
634
47
3
1
265,332
2
W
Nemesis
12,478
734
44
3
5
334,066
3
W
Anubis
12,146
714
102
6
6
295,653
0
L
Scylla
12,160
715
62
4
0
310,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role