Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jok3rkill3r7
Odin
Level 115
God Stats
6W - 2L
1,703 SR
Queue Stats
132W - 106L
1,583 Elo+
Party 1
Khepri
Khepri
KrIsPy Da C10wN
Khepri
Level 113
God Stats
23W - 17L
1,739 SR
Queue Stats
181W - 214L
1,568 Elo+
Solo
Izanami
Izanami
QueenOfdiscord
Izanami
Level 85
God Stats
1W - 0L
1,601 SR
Queue Stats
5W - 2L
1,729 Elo+
Solo
Thanatos
Thanatos
Slayeroper4070
Thanatos
Level 128
God Stats
9W - 4L
1,706 SR
Queue Stats
55W - 36L
1,614 Elo+
Party 1
Team Averages
Level 120
1,650 SR
1,599 Elo+

VS

Team Averages
Level 124
1,593 SR
1,562 Elo+
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Baelica
Artemis
Level 127
God Stats
14W - 9L
1,656 SR
Queue Stats
546W - 457L
1,622 Elo+
Solo
Geb
Geb
PHANTOMxGORILLA
Geb
Level 131
God Stats
15W - 10L
1,709 SR
Queue Stats
390W - 405L
1,573 Elo+
Solo
Loki
Loki
屈词誓罢
Loki
Level 100
God Stats
6W - 5L
1,610 SR
Queue Stats
91W - 84L
1,528 Elo+
Party 2
Tiamat
Tiamat
罢誓词屈
Tiamat
Level 124
God Stats
11W - 15L
1,488 SR
Queue Stats
220W - 213L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 8
8,169
1,021
12,240
4,994
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 5
8,324
1,041
6,744
9,740
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 0 / 8
8,899
1,112
2,480
5,328
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 6
7,962
995
6,545
8,522
3,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
14
2 / 2 / 8
8,088
1,011
6,504
6,479
3,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

300

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 1
6,746
843
2,181
4,407
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Baelica
Artemis
14
1 / 1 / 6
8,063
1,008
11,416
7,437
2,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 1 / 3
7,749
969
5,467
6,628
8,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 4
7,670
959
4,496
9,756
3,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
3 / 4 / 3
8,444
1,056
8,906
9,073
8,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
11
Kills
7
7
Deaths
11
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
8
3
L
Odin
 
Odin
0
1
1
0.5
L
Artemis
Baelica
Artemis
1
1
6
4
W
3
2
5
2.75
W
2
0
8
6
L
2
1
3
3.5
W
2
1
6
5
W
Thanatos
2
2
8
3
L
1
4
4
0.75
L
Tiamat
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
32,466
35,063
Taken
37,301
21,594
Mitigated
25,286
5,648
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,240
1,225
0
99
4,994
2,171
0
2,245
2,749
34,306
0
L
Odin
 
Odin
2,181
39
0
499
4,407
3,336
0
1,964
2,400
0
7,457
L
Artemis
Baelica
Artemis
11,416
5,293
0
1,510
7,437
2,572
0
2,610
4,612
0
30,223
W
6,744
1,625
0
600
9,740
6,556
0
3,759
5,862
0
16,697
W
2,480
98
156
1,329
5,328
6,112
0
2,451
2,793
6,627
0
L
5,467
164
0
0
6,628
8,162
0
2,857
3,771
12,909
0
W
6,545
3,452
0
316
8,522
3,739
0
3,487
4,989
0
22,304
W
Thanatos
6,504
1,711
0
3,148
6,479
3,016
0
2,431
4,005
0
17,059
L
4,496
1,133
0
0
9,756
3,194
0
4,941
4,592
0
16,378
L
Tiamat
8,906
293
0
1,086
9,073
8,022
0
2,348
6,492
25,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
38,672
157
Minions Killed
153
7
Camps Cleared
5
773,874
Distance Traveled
730,355
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,169
1,021
55
7
0
127,884
0
L
Odin
6,746
843
9
1
0
74,242
2
L
Artemis
8,063
1,008
57
7
1
146,980
0
W
Odin
8,324
1,041
19
2
2
159,315
0
W
Khepri
8,899
1,112
7
1
1
151,354
3
L
Geb
7,749
969
24
3
0
175,174
3
W
Izanami
7,962
995
48
6
0
156,891
0
W
Thanatos
8,088
1,011
28
4
4
178,430
0
L
Loki
7,670
959
20
3
1
171,204
2
L
Tiamat
8,444
1,056
43
5
3
162,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role