Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hopefade
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Tiamat
Tiamat
Knechtofisto
Tiamat
Level 39
God Stats
2W - 9L
1,235 SR
Queue Stats
145W - 171L
1,410 Elo+
Solo
Hun Batz
Hun Batz
Kontra-Roze
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,301 Elo+
Party 2
Ares
Ares
Taischo1986
Ares
Level 17
God Stats
0W - 3L
1,261 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 2
Team Averages
Level 47
1,399 SR
1,369 Elo+

VS

Team Averages
Level 76
1,572 SR
1,593 Elo+
Guan Yu
Guan Yu
Basyeel
Guan Yu
Level 105
God Stats
1W - 0L
1,620 SR
Queue Stats
10W - 9L
1,541 Elo+
Party 1
Ullr
Ullr
SamGoodall
Ullr
Level 46
God Stats
2W - 2L
1,716 SR
Queue Stats
47W - 49L
1,481 Elo+
Solo
Sobek
Sobek
Syeemone
Sobek
Level 115
God Stats
1W - 0L
1,766 SR
Queue Stats
9W - 12L
1,409 Elo+
Party 1
Nox
Nox
dJfinal99
Nox
Level 8
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 4L
1,818 Elo+
Party 1
Bakasura
Bakasura
justmassyee
Bakasura
Level 108
God Stats
1W - 0L
1,429 SR
Queue Stats
9W - 4L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 2
6,358
397
4,693
10,222
2,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
2 / 4 / 3
7,434
465
4,875
6,410
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
0 / 3 / 1
7,760
485
3,618
11,294
4,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kontra-Roze
Hun Batz
13
6 / 4 / 2
8,627
539
7,517
11,542
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 3
5,821
364
1,875
11,390
6,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Basyeel
Guan Yu
14
3 / 1 / 1
8,419
526
9,609
9,040
8,482
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 3
7,572
473
9,088
8,066
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Syeemone
Sobek
13
0 / 0 / 9
8,227
514
4,180
7,724
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 4
7,241
453
1,348
6,179
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
justmassyee
Bakasura
16
9 / 4 / 1
9,653
603
13,009
13,023
6,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
17
17
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
2
0.67
W
Guan Yu
Basyeel
Guan Yu
3
1
1
3.5
L
2
4
3
0.88
L
Tiamat
0
3
1
0.17
L
Hun Batz
Kontra-Roze
Hun Batz
6
4
2
1.75
W
4
2
3
2.75
W
Sobek
Syeemone
Sobek
0
0
9
4.5
L
0
3
3
0.5
W
1
3
4
1
W
Bakasura
justmassyee
Bakasura
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
37,234
50,858
Taken
44,032
19,700
Mitigated
27,581
16,215
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,693
1,570
108
2,765
10,222
2,822
0
2,440
7,632
0
34,827
W
Guan Yu
Basyeel
Guan Yu
9,609
1,758
0
1,832
9,040
8,482
800
3,429
5,611
0
51,286
L
4,875
978
400
1,419
6,410
1,934
128
545
5,210
25,395
0
L
Tiamat
3,618
561
0
5,326
11,294
4,649
978
0
11,227
47,497
0
L
Hun Batz
Kontra-Roze
Hun Batz
7,517
2,643
0
3,402
11,542
3,702
0
959
9,555
0
43,228
W
9,088
3,796
0
473
8,066
3,202
680
796
7,270
0
41,619
W
Sobek
Syeemone
Sobek
4,180
217
0
4,447
7,724
7,721
60
1,310
6,352
31,147
0
L
1,875
69
0
2,795
11,390
6,593
0
1,584
9,386
8,825
0
W
1,348
170
0
276
6,179
2,119
1,099
1,172
4,889
26,224
0
W
Bakasura
justmassyee
Bakasura
13,009
9,035
0
2,118
13,023
6,057
0
3,252
9,542
0
66,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
41,112
310
Minions Killed
388
0
Camps Cleared
0
1,380,089
Distance Traveled
1,567,248
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,358
397
62
4
0
274,767
2
W
Guan Yu
8,419
526
103
6
0
331,405
1
L
Hel
7,434
465
56
4
0
263,447
5
L
Tiamat
7,760
485
103
6
0
267,144
5
L
Hun Batz
8,627
539
77
5
0
306,361
4
W
Ullr
7,572
473
61
4
0
274,115
0
W
Sobek
8,227
514
50
3
0
319,142
4
L
Ares
5,821
364
12
1
0
268,370
2
W
Nox
7,241
453
58
4
0
304,764
4
W
Bakasura
9,653
603
116
7
0
337,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role