Player Matchup

Ravana
Ravana
ConicalClock663
Ravana
Level 12
God Stats
2W - 4L
1,729 SR
Queue Stats
21W - 13L
1,715 Elo+
Solo
Persephone
Persephone
TONYLOKZ760
Persephone
Level 27
God Stats
8W - 7L
1,431 SR
Queue Stats
282W - 291L
1,429 Elo+
Solo
Arachne
Arachne
Zx-CAMPELGUY-PR
Arachne
Level 3
God Stats
6W - 0L
1,691 SR
Queue Stats
9W - 5L
1,787 Elo+
Solo
Skadi
Skadi
masamilumi02
Skadi
Level 29
God Stats
3W - 4L
1,141 SR
Queue Stats
128W - 129L
1,446 Elo+
Party 2
Cerberus
Cerberus
まーと1
Cerberus
Level 27
God Stats
12W - 9L
1,393 SR
Queue Stats
81W - 73L
1,460 Elo+
Party 2
Team Averages
Level 20
1,477 SR
1,568 Elo+

VS

Team Averages
Level 18
1,504 SR
1,537 Elo+
Sol
Sol
Extc King
Sol
Level 25
God Stats
10W - 2L
1,691 SR
Queue Stats
35W - 25L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
I_xXMercyXx_I
Hou Yi
Level 5
God Stats
5W - 6L
1,177 SR
Queue Stats
6W - 6L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Shadowlegion641
Baron Samedi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,667 Elo+
Party 1
Thanatos
Thanatos
So__Boxed
Thanatos
Level 24
God Stats
13W - 13L
1,614 SR
Queue Stats
25W - 25L
1,561 Elo+
Solo
Loki
Loki
iloverottweilers
Loki
Level 24
God Stats
12W - 7L
1,541 SR
Queue Stats
178W - 153L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,657
537
8,310
10,863
5,542
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
TONYLOKZ760
Persephone
15
2 / 6 / 9
10,222
568
7,538
9,108
3,158
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
18 / 3 / 3
12,540
697
23,799
18,310
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 2
8,643
480
2,122
7,021
1,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
まーと1
Cerberus
14
2 / 2 / 6
8,999
500
5,224
9,465
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
8,062
448
4,783
10,731
2,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 3
7,450
414
4,854
11,031
3,213
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Shadowlegion641
Baron Samedi
12
4 / 5 / 2
8,551
475
6,360
14,364
10,522
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
So__Boxed
Thanatos
13
4 / 7 / 1
8,446
469
4,422
15,674
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 3 / 3
10,307
573
11,380
12,942
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
22
Kills
15
16
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
0
3
6
1
L
0
4
3
0.38
L
Baron Samedi
Shadowlegion641
Baron Samedi
4
5
2
1
L
Thanatos
So__Boxed
Thanatos
4
7
1
0.64
W
Persephone
TONYLOKZ760
Persephone
2
6
9
1.08
W
18
3
3
6.5
L
7
3
3
2.83
W
0
3
2
0.33
W
Cerberus
まーと1
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,993
Damage
31,799
54,767
Taken
64,742
23,727
Mitigated
31,423
17,597
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
1,716
0
990
10,863
5,542
0
535
10,285
0
66,947
L
4,783
1,118
0
3,794
10,731
2,451
64
2,941
7,790
37,401
0
L
4,854
2,612
0
1,053
11,031
3,213
500
1,187
9,844
0
37,021
L
Baron Samedi
Shadowlegion641
Baron Samedi
6,360
361
814
4,799
14,364
10,522
216
4,239
10,125
44,787
0
L
Thanatos
So__Boxed
Thanatos
4,422
1,353
0
8,560
15,674
7,358
0
2,048
13,626
0
52,471
W
Persephone
TONYLOKZ760
Persephone
7,538
815
0
1,815
9,108
3,158
1,586
2,242
6,860
53,824
0
W
23,799
16,533
0
9,144
18,310
8,464
0
4,621
13,574
0
110,702
L
11,380
2,400
0
1,847
12,942
7,879
0
2,347
10,595
0
65,081
W
2,122
680
119
2,282
7,021
1,668
574
681
6,227
0
50,180
W
Cerberus
まーと1
Cerberus
5,224
111
0
3,247
9,465
4,895
210
2,537
6,674
24,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
42,816
477
Minions Killed
407
0
Camps Cleared
0
1,743,317
Distance Traveled
1,590,323
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,657
537
116
6
0
365,773
3
L
Sol
8,062
448
72
4
0
309,817
3
L
Hou Yi
7,450
414
62
3
0
287,313
0
L
Baron Samedi
8,551
475
81
5
0
278,592
1
L
Thanatos
8,446
469
84
5
0
353,251
0
W
Persephone
10,222
568
90
5
0
317,687
2
W
Arachne
12,540
697
130
7
0
404,460
1
L
Loki
10,307
573
108
6
0
361,350
1
W
Skadi
8,643
480
94
5
0
297,083
10
W
Cerberus
8,999
500
47
3
0
358,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role