Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BlackRider13
Ravana
Level 159
God Stats
10W - 19L
1,498 SR
Queue Stats
259W - 245L
1,591 Elo+
Solo
Fenrir
Fenrir
Recapoo
Fenrir
Level 67
God Stats
2W - 1L
1,794 SR
Queue Stats
55W - 37L
1,600 Elo+
Party 1
Terra
Terra
SirKlaus1
Terra
Level 101
God Stats
9W - 12L
1,498 SR
Queue Stats
174W - 142L
1,580 Elo+
Party 1
King Arthur
King Arthur
miguel__super
King Arthur
Level 82
God Stats
33W - 33L
1,494 SR
Queue Stats
184W - 194L
1,399 Elo+
Solo
Team Averages
Level 100
1,557 SR
1,534 Elo+

VS

Team Averages
Level 137
1,500 SR
1,500 Elo+
Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 1 / 0
4,272
534
1,999
3,917
1,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
10
4 / 0 / 1
5,542
693
2,499
1,736
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Recapoo
Fenrir
7
0 / 3 / 3
4,108
514
1,873
5,818
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Terra
SirKlaus1
Terra
8
0 / 0 / 0
4,264
533
1,171
3,018
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
miguel__super
King Arthur
1
0 / 1 / 0
3,020
378
0
801
117
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 3 / 0
5,265
658
3,279
4,543
1,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
 
Ullr
9
1 / 1 / 1
5,008
626
3,124
3,649
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
 
Janus
9
0 / 0 / 0
4,973
622
917
1,851
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
 
Nike
7
1 / 1 / 1
4,205
526
1,212
3,532
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
 
Awilix
7
0 / 0 / 0
4,099
512
914
3,058
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Anubis
 
Anubis
3
3
0
1
W
Ullr
 
Ullr
1
1
1
1.5
W
Janus
 
Janus
0
0
0
0
W
Nike
 
Nike
1
1
1
1.5
W
Awilix
 
Awilix
0
0
0
0
L
Ravana
4
0
1
4.5
L
Fenrir
Recapoo
Fenrir
0
3
3
0.5
L
Terra
SirKlaus1
Terra
0
0
0
0
L
King Arthur
miguel__super
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,542
Damage
9,446
15,290
Taken
16,633
4,911
Mitigated
5,598
5,384
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,999
966
0
1,266
3,917
1,183
0
0
3,917
19,702
0
W
Anubis
 
Anubis
3,279
168
0
1,544
4,543
1,978
164
41
4,502
25,656
0
W
Ullr
 
Ullr
3,124
704
0
782
3,649
1,063
129
1,473
2,138
0
24,843
W
Janus
 
Janus
917
219
0
500
1,851
423
215
418
1,393
31,567
0
W
Nike
 
Nike
1,212
195
0
338
3,532
1,361
204
300
3,226
0
18,717
W
Awilix
 
Awilix
914
486
0
1,728
3,058
773
0
809
2,163
0
16,394
L
Ravana
2,499
667
0
1,026
1,736
497
0
372
1,364
0
27,234
L
Fenrir
Recapoo
Fenrir
1,873
510
0
1,954
5,818
2,057
0
2,907
2,911
95
11,821
L
Terra
SirKlaus1
Terra
1,171
0
19
1,119
3,018
1,057
0
857
2,101
20,249
0
L
King Arthur
miguel__super
King Arthur
0
0
0
0
801
117
0
0
801
0
205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,206
Gold Earned
23,550
175
Minions Killed
282
0
Camps Cleared
0
685,503
Distance Traveled
808,485
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,272
534
35
4
0
158,580
3
W
Anubis
5,265
658
71
9
0
129,210
3
W
Ullr
5,008
626
57
7
0
156,440
2
W
Janus
4,973
622
74
9
0
174,071
2
W
Nike
4,205
526
37
5
0
146,496
3
W
Awilix
4,099
512
43
5
0
202,268
3
L
Ravana
5,542
693
71
9
0
176,535
1
L
Fenrir
4,108
514
21
3
0
151,198
1
L
Terra
4,264
533
46
6
0
178,453
2
L
King Arthur
3,020
378
2
0
0
20,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role