Player Matchup

Sobek
Sobek
Mayuyaa
Sobek
Level 159
God Stats
19W - 12L
1,606 SR
Queue Stats
803W - 795L
1,501 Elo+
Solo
Chiron
Chiron
RealPastability
Chiron
Level 39
God Stats
4W - 2L
1,546 SR
Queue Stats
157W - 138L
1,463 Elo+
Solo
Athena
Athena
SodiumThiopental
Athena
Level 146
God Stats
10W - 6L
1,618 SR
Queue Stats
601W - 633L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Soulcito
Zhong Kui
Level 116
God Stats
3W - 0L
1,787 SR
Queue Stats
40W - 37L
1,515 Elo+
Solo
Danzaburou
Danzaburou
ride247365
Danzaburou
Level 149
God Stats
21W - 13L
1,588 SR
Queue Stats
1,173W - 1,300L
1,472 Elo+
Solo
Team Averages
Level 122
1,629 SR
1,491 Elo+

VS

Team Averages
Level 106
1,495 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IDKramper
Bastet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,435 Elo+
Solo
Ymir
Ymir
Nextbag83115714
Ymir
Level 104
God Stats
2W - 3L
1,381 SR
Queue Stats
81W - 77L
1,429 Elo+
Solo
Khepri
Khepri
OneBadBudda
Khepri
Level 150
God Stats
7W - 17L
1,555 SR
Queue Stats
796W - 820L
1,573 Elo+
Solo
Cernunnos
Cernunnos
Steelerzfan42
Cernunnos
Level 100
God Stats
0W - 6L
1,541 SR
Queue Stats
324W - 314L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mayuyaa
Sobek
13
1 / 2 / 14
7,766
971
5,963
13,567
15,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 1 / 9
7,854
982
12,891
5,404
2,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 10
8,255
1,032
3,662
13,782
11,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Soulcito
Zhong Kui
13
1 / 3 / 11
7,289
911
6,307
10,301
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
ride247365
Danzaburou
14
7 / 2 / 7
8,464
1,058
9,281
6,738
3,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 4 / 6
7,463
933
8,366
9,354
3,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
IDKramper
Bastet
12
3 / 4 / 3
7,509
939
8,587
8,675
3,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 8
6,990
874
5,579
9,353
6,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
1 / 2 / 7
7,540
943
4,115
12,147
7,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Steelerzfan42
Cernunnos
12
2 / 4 / 6
7,217
902
11,552
8,028
3,138
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
17
Kills
10
10
Deaths
17
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
6
1.5
L
Bastet
IDKramper
Bastet
3
4
3
1.13
W
Sobek
Mayuyaa
Sobek
1
2
14
4
L
1
3
8
1.67
L
Khepri
1
2
7
2.25
W
4
1
9
8.5
W
4
2
10
4.5
W
Zhong Kui
Soulcito
Zhong Kui
1
3
11
2.17
L
Cernunnos
Steelerzfan42
Cernunnos
2
4
6
1.25
W
Danzaburou
ride247365
Danzaburou
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
38,199
49,792
Taken
47,557
38,310
Mitigated
23,522
18,819
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,366
4,879
1,070
1,628
9,354
3,213
120
3,346
6,008
0
19,142
L
Bastet
IDKramper
Bastet
8,587
1,834
1,666
639
8,675
3,248
638
2,451
6,224
0
12,453
W
Sobek
Mayuyaa
Sobek
5,963
416
1,820
2,735
13,567
15,507
331
2,179
11,260
13,911
0
L
5,579
1,094
400
1,168
9,353
6,498
266
2,988
6,365
11,103
0
L
Khepri
4,115
134
2,575
4,412
12,147
7,425
380
4,293
7,854
9,587
0
W
12,891
4,481
3,202
1,499
5,404
2,390
878
1,439
3,955
0
24,941
W
3,662
293
743
2,889
13,782
11,365
399
1,580
12,134
5,585
0
W
Zhong Kui
Soulcito
Zhong Kui
6,307
790
1,027
2,455
10,301
6,043
1,212
2,563
7,524
16,466
0
L
Cernunnos
Steelerzfan42
Cernunnos
11,552
5,398
2,246
643
8,028
3,138
25
2,854
5,174
0
17,035
W
Danzaburou
ride247365
Danzaburou
9,281
3,299
1,275
1,174
6,738
3,005
1,949
1,389
5,225
0
19,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
36,719
78
Minions Killed
79
0
Camps Cleared
0
771,476
Distance Traveled
700,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,463
933
25
3
0
134,553
1
L
Bastet
7,509
939
9
1
0
166,917
0
W
Sobek
7,766
971
10
1
0
172,150
0
L
Ymir
6,990
874
19
2
0
114,283
0
L
Khepri
7,540
943
13
2
0
144,749
0
W
Chiron
7,854
982
23
3
0
139,271
0
W
Athena
8,255
1,032
6
1
0
147,836
0
W
Zhong Kui
7,289
911
18
2
0
157,923
0
L
Cernunnos
7,217
902
13
2
0
140,382
1
W
Danzaburou
8,464
1,058
21
3
0
154,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role