Player Matchup

Osiris
Osiris
Blanck 300
Osiris
Level 109
God Stats
19W - 16L
1,542 SR
Queue Stats
810W - 825L
1,463 Elo+
Solo
Raijin
Raijin
Cuau7
Raijin
Level 67
God Stats
2W - 4L
1,394 SR
Queue Stats
94W - 136L
1,310 Elo+
Solo
Ymir
Ymir
JaredX328
Ymir
Level 116
God Stats
29W - 14L
1,691 SR
Queue Stats
501W - 476L
1,469 Elo+
Solo
Fenrir
Fenrir
gladwinbbse
Fenrir
Level 113
God Stats
5W - 11L
1,381 SR
Queue Stats
167W - 188L
1,399 Elo+
Solo
Medusa
Medusa
xxLUSIDANYxx
Medusa
Level 123
God Stats
13W - 12L
1,735 SR
Queue Stats
88W - 90L
1,466 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,421 Elo+

VS

Team Averages
Level 87
1,475 SR
1,430 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Dysphorica
Ganesha
Level 144
God Stats
15W - 9L
1,635 SR
Queue Stats
1,333W - 1,671L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Sorakh234
Hou Yi
Level 122
God Stats
20W - 21L
1,577 SR
Queue Stats
695W - 695L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
nagasakura123
Heimdallr
Level 59
God Stats
1W - 6L
1,162 SR
Queue Stats
106W - 170L
1,365 Elo+
Solo
Raijin
Raijin
papuyo23
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blanck 300
Osiris
11
5 / 0 / 2
6,386
798
4,658
5,120
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Cuau7
Raijin
9
5 / 0 / 4
5,557
695
4,166
3,413
1,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
2 / 0 / 2
5,196
650
1,106
3,499
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
9
0 / 1 / 6
5,353
669
605
6,047
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
1 / 1 / 2
4,788
599
3,562
3,188
782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 4 / 0
3,951
494
2,584
6,075
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Dysphorica
Ganesha
6
0 / 2 / 0
3,991
499
1,007
6,133
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Sorakh234
Hou Yi
8
1 / 2 / 0
4,541
568
2,308
4,667
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
nagasakura123
Heimdallr
6
0 / 3 / 0
3,807
476
958
5,913
1,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
papuyo23
Raijin
3
0 / 2 / 0
3,353
419
558
1,140
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
13
Kills
2
2
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
0
0.25
W
Osiris
Blanck 300
Osiris
5
0
2
6
W
Raijin
Cuau7
Raijin
5
0
4
7
L
Ganesha
Dysphorica
Ganesha
0
2
0
0
W
Ymir
2
0
2
3
L
Hou Yi
Sorakh234
Hou Yi
1
2
0
0.5
W
Fenrir
0
1
6
3
L
Heimdallr
nagasakura123
Heimdallr
0
3
0
0
L
Raijin
papuyo23
Raijin
0
2
0
0
W
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,097
Damage
7,415
21,267
Taken
23,928
9,602
Mitigated
9,022
9,940
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,584
706
0
1,170
6,075
3,258
0
567
5,508
0
10,112
W
Osiris
Blanck 300
Osiris
4,658
2,101
0
2,172
5,120
4,063
536
182
4,938
0
31,213
W
Raijin
Cuau7
Raijin
4,166
774
0
1,434
3,413
1,131
702
853
2,464
21,265
0
L
Ganesha
Dysphorica
Ganesha
1,007
29
0
1,266
6,133
2,598
0
1,114
5,019
7,832
0
W
Ymir
1,106
136
0
1,427
3,499
1,782
100
180
3,319
15,183
0
L
Hou Yi
Sorakh234
Hou Yi
2,308
1,409
0
460
4,667
1,162
0
831
3,836
0
21,290
W
Fenrir
605
81
0
4,177
6,047
1,844
0
0
6,047
0
28,025
L
Heimdallr
nagasakura123
Heimdallr
958
62
0
1,790
5,913
1,719
0
2,071
3,842
0
13,075
L
Raijin
papuyo23
Raijin
558
154
0
0
1,140
285
0
689
451
3,680
0
W
Medusa
3,562
764
0
730
3,188
782
437
254
2,934
0
24,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
19,643
249
Minions Killed
105
0
Camps Cleared
0
793,765
Distance Traveled
640,424
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,951
494
21
3
0
145,365
1
W
Osiris
6,386
798
78
10
0
166,998
3
W
Raijin
5,557
695
38
5
0
157,119
0
L
Ganesha
3,991
499
6
1
0
160,860
2
W
Ymir
5,196
650
28
4
0
149,200
1
L
Hou Yi
4,541
568
44
6
0
139,047
0
W
Fenrir
5,353
669
64
8
0
180,650
3
L
Heimdallr
3,807
476
27
3
0
159,200
0
L
Raijin
3,353
419
7
1
0
35,952
0
W
Medusa
4,788
599
41
5
0
139,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role