Player Matchup

Ravana
Ravana
BlueRazzyOwl
Ravana
Level 106
God Stats
1W - 0L
1,389 SR
Queue Stats
43W - 51L
1,469 Elo+
Solo
Ymir
Ymir
SleepyWoke
Ymir
Level 4
God Stats
3W - 1L
1,277 SR
Queue Stats
3W - 7L
1,144 Elo+
Solo
Vulcan
Vulcan
karatekid3303
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,299 Elo+
Solo
Team Averages
Level 38
1,389 SR
1,304 Elo+

VS

Team Averages
Level 11
1,418 SR
1,335 Elo+
Ares
Ares
Holepuncher670
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
RoyalRebel670
Neith
Level 22
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Kukulkan
Kukulkan
瞎玩的路人假
Kukulkan
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 8L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
8 / 2 / 7
9,059
824
9,885
7,422
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 9
8,825
802
3,967
9,073
8,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 6
8,537
776
13,900
5,580
2,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
8,335
758
3,541
15,263
12,435
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 5 / 4
6,949
632
2,790
6,821
2,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 2
6,553
596
5,147
8,471
2,811
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
3
4
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
2
7
5.75
L
3
6
0
0.5
L
0
5
4
0.4
W
4
0
9
8.5
W
5
2
6
4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
11,478
22,075
Taken
30,555
15,450
Mitigated
17,373
4,209
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,885
3,769
0
1,089
7,422
4,150
528
2,148
5,274
0
33,612
L
3,541
406
208
1,352
15,263
12,435
0
9,414
5,849
9,288
0
L
2,790
1,630
0
1,552
6,821
2,127
0
4,216
2,605
0
13,770
W
3,967
1,170
0
1,722
9,073
8,975
288
4,694
4,379
14,132
0
W
13,900
3,408
0
1,398
5,580
2,325
1,080
2,208
3,372
38,355
0
L
5,147
779
0
0
8,471
2,811
0
4,237
4,234
21,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
21,837
105
Minions Killed
76
9
Camps Cleared
0
632,882
Distance Traveled
419,764
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,059
824
35
3
6
226,572
4
L
Ares
8,335
758
14
1
0
163,992
0
L
Neith
6,949
632
24
2
0
113,932
1
W
Ymir
8,825
802
25
2
1
202,516
1
W
Vulcan
8,537
776
45
4
2
203,794
0
L
Kukulkan
6,553
596
38
3
0
141,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role