Player Matchup

Olorun
Olorun
Afonjka
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 4
Ra
Ra
MarlinTV
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 4
Guan Yu
Guan Yu
Mr_White_FS
Guan Yu
Level 17
God Stats
7W - 9L
1,292 SR
Queue Stats
22W - 30L
1,274 Elo+
Party 3
Ne Zha
Ne Zha
Nytoxxx
Ne Zha
Level 29
God Stats
14W - 16L
1,438 SR
Queue Stats
57W - 61L
1,323 Elo+
Solo
Cthulhu
Cthulhu
PanDemonio99
Cthulhu
Level 16
God Stats
5W - 9L
1,307 SR
Queue Stats
21W - 29L
1,275 Elo+
Party 3
Team Averages
Level 15
1,408 SR
1,301 Elo+

VS

Team Averages
Level 30
1,510 SR
1,435 Elo+
Kukulkan
Kukulkan
Flametorian
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,187 Elo+
Solo
Neith
Neith
IAmZurks
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LKSY
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
primerib94
Erlang Shen
Level 118
God Stats
16W - 12L
1,567 SR
Queue Stats
303W - 328L
1,612 Elo+
Party 1
Anubis
Anubis
thinou_du_59
Anubis
Level 17
God Stats
1W - 1L
1,483 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Afonjka
Olorun
17
3 / 5 / 4
10,557
459
9,247
18,515
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 9 / 5
11,711
509
6,210
15,198
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Mr_White_FS
Guan Yu
18
6 / 1 / 6
12,079
525
5,042
16,410
14,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Nytoxxx
Ne Zha
20
13 / 5 / 6
13,653
594
21,645
18,819
7,047
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
PanDemonio99
Cthulhu
17
1 / 3 / 9
11,298
491
8,772
19,437
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flametorian
Kukulkan
16
2 / 4 / 5
10,063
438
3,758
7,676
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
IAmZurks
Neith
18
5 / 8 / 7
11,142
484
21,665
20,733
8,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
LKSY
Amaterasu
14
3 / 9 / 0
9,572
416
4,619
13,008
9,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
primerib94
Erlang Shen
20
10 / 3 / 6
13,489
586
21,797
20,899
18,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
14
3 / 4 / 2
9,419
410
8,956
11,827
5,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
27
Kills
23
23
Deaths
28
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
Afonjka
Olorun
3
5
4
1
L
Kukulkan
Flametorian
Kukulkan
2
4
5
1.13
L
Neith
IAmZurks
Neith
5
8
7
1.06
L
Amaterasu
LKSY
Amaterasu
3
9
0
0.33
W
4
9
5
0.72
W
Guan Yu
Mr_White_FS
Guan Yu
6
1
6
9
W
Ne Zha
Nytoxxx
Ne Zha
13
5
6
3.2
W
Cthulhu
PanDemonio99
Cthulhu
1
3
9
1.83
L
Erlang Shen
primerib94
Erlang Shen
10
3
6
4.33
L
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,916
Damage
60,795
88,379
Taken
74,143
48,157
Mitigated
45,295
29,192
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Afonjka
Olorun
9,247
4,402
351
7,231
18,515
6,332
2,694
1,248
17,267
53,631
0
L
Kukulkan
Flametorian
Kukulkan
3,758
143
0
1,474
7,676
2,967
752
1,808
5,868
36,048
0
L
Neith
IAmZurks
Neith
21,665
10,314
0
8,083
20,733
8,638
1,046
8,368
12,207
0
91,708
L
Amaterasu
LKSY
Amaterasu
4,619
2,758
0
884
13,008
9,916
0
2,994
9,934
0
30,677
W
6,210
1,486
832
3,713
15,198
5,085
3,378
3,056
12,102
60,621
0
W
Guan Yu
Mr_White_FS
Guan Yu
5,042
830
2,530
5,396
16,410
14,999
2,741
1,525
14,751
0
43,452
W
Ne Zha
Nytoxxx
Ne Zha
21,645
12,696
137
5,454
18,819
7,047
1,034
1,707
17,018
0
84,905
W
Cthulhu
PanDemonio99
Cthulhu
8,772
441
191
3,357
19,437
14,694
1,058
4,809
14,469
48,494
0
L
Erlang Shen
primerib94
Erlang Shen
21,797
8,834
0
6,720
20,899
18,339
3,691
5,105
15,687
0
125,214
L
Anubis
8,956
173
277
3,869
11,827
5,435
190
5,786
6,001
41,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,298
Gold Earned
53,685
503
Minions Killed
503
0
Camps Cleared
0
2,217,638
Distance Traveled
1,967,640
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,557
459
87
4
0
423,095
4
L
Kukulkan
10,063
438
88
4
0
422,662
0
L
Neith
11,142
484
116
5
0
372,408
5
L
Amaterasu
9,572
416
45
2
0
346,691
1
W
Ra
11,711
509
134
6
0
376,790
0
W
Guan Yu
12,079
525
101
4
0
498,697
0
W
Ne Zha
13,653
594
102
4
0
476,630
1
W
Cthulhu
11,298
491
79
3
0
442,426
3
L
Erlang Shen
13,489
586
194
8
0
470,868
1
L
Anubis
9,419
410
60
3
0
355,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role