Player Matchup

Cthulhu
Cthulhu
NFKruemel
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,338 Elo+
Solo
Cernunnos
Cernunnos
SLWHate
Cernunnos
Level 81
God Stats
0W - 1L
1,311 SR
Queue Stats
76W - 79L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Severa-HolyBlade
Morgan Le Fay
Level 6
God Stats
7W - 6L
1,608 SR
Queue Stats
30W - 29L
1,595 Elo+
Party 3
Chaac
Chaac
Zinivium
Chaac
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
16W - 12L
1,384 Elo+
Party 2
Ao Kuang
Ao Kuang
ilJ-iJ
Ao Kuang
Level 8
God Stats
0W - 2L
1,236 SR
Queue Stats
12W - 11L
1,468 Elo+
Party 3
Team Averages
Level 21
1,387 SR
1,450 Elo+

VS

Team Averages
Level 29
1,482 SR
1,458 Elo+
Izanami
Izanami
BloodMafiaTR
Izanami
Level 29
God Stats
92W - 80L
1,549 SR
Queue Stats
145W - 154L
1,462 Elo+
Solo
Ymir
Ymir
DryBonesJA72
Ymir
Level 32
God Stats
2W - 0L
1,587 SR
Queue Stats
57W - 50L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
LewisKO
Jormungandr
Level 28
God Stats
3W - 2L
1,396 SR
Queue Stats
38W - 26L
1,488 Elo+
Solo
Merlin
Merlin
OK Boomer9957
Merlin
Level 40
God Stats
1W - 1L
1,318 SR
Queue Stats
42W - 41L
1,467 Elo+
Party 1
Fenrir
Fenrir
SatanicWolf2969
Fenrir
Level 18
God Stats
4W - 5L
1,559 SR
Queue Stats
15W - 15L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NFKruemel
Cthulhu
20
3 / 12 / 14
13,085
1,007
11,853
31,153
35,461
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
SLWHate
Cernunnos
20
17 / 4 / 8
17,454
1,343
40,639
18,339
6,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Severa-HolyBlade
Morgan Le Fay
20
4 / 12 / 17
13,591
1,045
25,727
24,654
8,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Zinivium
Chaac
20
0 / 8 / 15
12,385
953
7,632
25,148
17,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
ilJ-iJ
Ao Kuang
20
6 / 14 / 12
13,188
1,014
18,175
30,105
11,031
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BloodMafiaTR
Izanami
20
9 / 8 / 27
14,129
1,087
30,512
20,593
8,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 5 / 31
13,122
1,009
14,556
31,504
31,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
LewisKO
Jormungandr
20
17 / 7 / 22
16,255
1,250
31,325
21,709
16,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 26
14,530
1,118
29,571
16,635
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 7 / 21
13,725
1,056
14,643
19,082
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
176
30
Kills
49
50
Deaths
31
66
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Izanami
BloodMafiaTR
Izanami
9
8
27
2.81
W
4
5
31
3.9
W
Jormungandr
LewisKO
Jormungandr
17
7
22
4
L
Cthulhu
NFKruemel
Cthulhu
3
12
14
0.83
W
10
4
26
5.75
L
Cernunnos
SLWHate
Cernunnos
17
4
8
5.25
W
9
7
21
2.79
L
Morgan Le Fay
Severa-HolyBlade
Morgan Le Fay
4
12
17
1.04
L
Chaac
Zinivium
Chaac
0
8
15
0.94
L
Ao Kuang
ilJ-iJ
Ao Kuang
6
14
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,026
Damage
120,607
129,399
Taken
109,523
78,988
Mitigated
71,433
14,814
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BloodMafiaTR
Izanami
30,512
21,186
546
3,182
20,593
8,278
0
10,300
10,152
0
41,104
W
14,556
3,375
0
2,112
31,504
31,939
0
19,294
11,981
31,889
0
W
Jormungandr
LewisKO
Jormungandr
31,325
7,241
0
0
21,709
16,106
0
8,872
12,647
57,173
0
L
Cthulhu
NFKruemel
Cthulhu
11,853
1,004
153
0
31,153
35,461
0
15,916
15,237
21,433
0
W
29,571
3,246
298
1,908
16,635
6,589
0
10,240
6,298
62,212
0
L
Cernunnos
SLWHate
Cernunnos
40,639
25,276
0
4,744
18,339
6,526
0
13,429
4,910
0
76,171
W
14,643
2,529
0
2,466
19,082
8,521
0
7,049
11,810
0
17,381
L
Morgan Le Fay
Severa-HolyBlade
Morgan Le Fay
25,727
3,328
805
2,520
24,654
8,710
0
15,551
9,103
50,991
0
L
Chaac
Zinivium
Chaac
7,632
326
0
2,382
25,148
17,260
0
14,282
10,866
0
24,381
L
Ao Kuang
ilJ-iJ
Ao Kuang
18,175
4,934
0
4,210
30,105
11,031
0
16,274
13,831
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,703
Gold Earned
71,761
199
Minions Killed
227
7
Camps Cleared
4
1,181,143
Distance Traveled
1,028,068
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,129
1,087
27
2
1
171,467
0
W
Ymir
13,122
1,009
53
4
1
210,891
0
W
Jormungandr
16,255
1,250
63
5
1
214,813
0
L
Cthulhu
13,085
1,007
26
2
1
209,706
0
W
Merlin
14,530
1,118
77
6
1
222,550
0
L
Cernunnos
17,454
1,343
56
4
5
230,928
0
W
Fenrir
13,725
1,056
7
1
0
208,347
0
L
Morgan Le Fay
13,591
1,045
62
5
0
238,642
0
L
Chaac
12,385
953
38
3
1
270,487
0
L
Ao Kuang
13,188
1,014
17
1
0
231,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role