Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
S3NPAI92
Ares
Level 59
God Stats
22W - 29L
1,407 SR
Queue Stats
77W - 126L
1,268 Elo+
Party 1
Zhong Kui
Zhong Kui
aznalbert
Zhong Kui
Level 16
God Stats
10W - 16L
1,420 SR
Queue Stats
24W - 45L
1,290 Elo+
Solo
Team Averages
Level 65
1,442 SR
1,352 Elo+

VS

Team Averages
Level 102
1,471 SR
1,613 Elo+
Merlin
Merlin
OkamiGenshi
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,710 Elo+
Party 2
Geb
Geb
Samoochi
Geb
Level 160
God Stats
1W - 1L
1,335 SR
Queue Stats
50W - 53L
1,526 Elo+
Party 2
Loki
Loki
Sulfatide3
Loki
Level 142
God Stats
1W - 0L
1,579 SR
Queue Stats
47W - 33L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 4 / 0
6,348
635
5,681
12,069
5,560
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
9
0 / 2 / 1
5,778
578
3,298
6,806
4,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
aznalbert
Zhong Kui
9
0 / 5 / 1
6,048
605
3,866
9,338
5,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 0 / 6
7,517
752
9,863
5,051
1,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 9
7,338
734
6,900
9,250
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 2
8,264
826
7,324
6,865
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
W
Merlin
3
0
6
6
L
Ares
0
2
1
0.25
W
2
0
9
6.5
W
6
1
2
7
L
Zhong Kui
aznalbert
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,845
Damage
24,087
28,213
Taken
21,166
15,477
Mitigated
12,083
6,015
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,681
559
0
3,543
12,069
5,560
0
5,812
6,004
0
21,815
W
Merlin
9,863
687
0
1,327
5,051
1,473
597
1,920
3,131
27,920
0
L
Ares
3,298
135
0
211
6,806
4,734
0
4,438
2,198
8,235
0
W
6,900
815
0
3,330
9,250
8,438
182
4,177
5,073
13,567
0
W
7,324
1,118
0
1,734
6,865
2,172
0
1,567
5,298
0
37,372
L
Zhong Kui
aznalbert
Zhong Kui
3,866
131
325
1,936
9,338
5,183
0
5,754
3,171
15,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,174
Gold Earned
23,119
80
Minions Killed
122
2
Camps Cleared
8
530,002
Distance Traveled
571,644
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,348
635
36
4
1
197,649
4
W
Merlin
7,517
752
47
5
1
186,046
1
L
Ares
5,778
578
11
1
0
163,876
0
W
Geb
7,338
734
20
2
1
196,041
1
W
Loki
8,264
826
55
6
6
189,557
3
L
Zhong Kui
6,048
605
33
3
1
168,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role