Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AphrosDumpTruck
Raijin
Level 110
God Stats
5W - 0L
1,755 SR
Queue Stats
190W - 189L
1,542 Elo+
Solo
Osiris
Osiris
MimirRoC
Osiris
Level 46
God Stats
2W - 0L
1,646 SR
Queue Stats
152W - 190L
1,421 Elo+
Solo
Arachne
Arachne
SonOfAn4rchy
Arachne
Level 145
God Stats
20W - 18L
1,395 SR
Queue Stats
412W - 447L
1,492 Elo+
Solo
Cernunnos
Cernunnos
bugoy1287
Cernunnos
Level 139
God Stats
22W - 24L
1,737 SR
Queue Stats
131W - 125L
1,454 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,482 Elo+

VS

Team Averages
Level 74
1,426 SR
1,471 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Shadowangel767
Terra
Level 86
God Stats
2W - 4L
1,399 SR
Queue Stats
291W - 280L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
SnyfeG
Baron Samedi
Level 80
God Stats
217W - 194L
1,568 SR
Queue Stats
292W - 288L
1,492 Elo+
Solo
Scylla
Scylla
hwz19920604
Scylla
Level 54
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Charybdis
Charybdis
ourpsychosis
Charybdis
Level 28
God Stats
2W - 3L
1,371 SR
Queue Stats
102W - 97L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 3 / 8
7,259
454
8,575
19,734
8,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 7
7,909
494
9,473
6,593
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
MimirRoC
Osiris
10
1 / 5 / 4
6,232
390
4,469
10,663
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SonOfAn4rchy
Arachne
13
0 / 0 / 6
7,509
469
4,325
9,894
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
bugoy1287
Cernunnos
15
9 / 0 / 6
9,407
588
13,563
8,245
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 3 / 4
7,085
443
6,315
11,964
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 2
6,745
422
4,776
11,356
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SnyfeG
Baron Samedi
13
6 / 1 / 2
8,096
506
17,339
13,575
9,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
11
2 / 2 / 0
6,562
410
2,329
4,863
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ourpsychosis
Charybdis
11
0 / 9 / 0
6,465
404
4,300
12,650
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
17
Kills
10
10
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
8
2.67
L
Ravana
 
Ravana
1
3
4
1
W
3
2
7
3.25
W
Osiris
MimirRoC
Osiris
1
5
4
0.6
L
1
2
2
1
L
Baron Samedi
SnyfeG
Baron Samedi
6
1
2
7
W
Arachne
SonOfAn4rchy
Arachne
0
0
6
3
W
Cernunnos
bugoy1287
Cernunnos
9
0
6
12
L
Scylla
2
2
0
1
L
Charybdis
ourpsychosis
Charybdis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
35,059
55,129
Taken
54,408
26,481
Mitigated
29,551
20,048
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,575
2,242
0
6,083
19,734
8,684
0
7,324
12,220
0
25,769
L
Ravana
 
Ravana
6,315
1,988
0
2,378
11,964
5,866
0
1,998
9,966
0
43,739
W
9,473
1,326
0
1,201
6,593
2,108
47
3,201
3,272
50,960
0
W
Osiris
MimirRoC
Osiris
4,469
651
0
1,781
10,663
8,926
0
7,362
2,799
0
17,274
L
4,776
1,195
1,659
2,661
11,356
9,434
145
3,071
8,285
24,888
0
L
Baron Samedi
SnyfeG
Baron Samedi
17,339
780
1,984
8,191
13,575
9,774
123
2,551
11,024
51,322
0
W
Arachne
SonOfAn4rchy
Arachne
4,325
2,923
0
5,893
9,894
3,926
0
2,900
6,836
0
48,811
W
Cernunnos
bugoy1287
Cernunnos
13,563
7,785
0
5,090
8,245
2,837
505
2,566
5,558
0
67,182
L
Scylla
2,329
181
0
218
4,863
1,134
101
953
3,910
21,828
0
L
Charybdis
ourpsychosis
Charybdis
4,300
2,311
0
2,978
12,650
3,343
1,006
900
11,750
0
32,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
34,953
340
Minions Killed
332
0
Camps Cleared
0
1,557,666
Distance Traveled
1,407,662
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,259
454
29
2
0
324,274
4
L
Ravana
7,085
443
86
5
0
307,461
6
W
Raijin
7,909
494
69
4
0
292,286
2
W
Osiris
6,232
390
31
2
0
330,809
1
L
Terra
6,745
422
44
3
0
292,001
1
L
Baron Samedi
8,096
506
87
5
0
298,820
1
W
Arachne
7,509
469
91
6
0
330,149
11
W
Cernunnos
9,407
588
120
8
0
280,148
2
L
Scylla
6,562
410
51
3
0
253,865
0
L
Charybdis
6,465
404
64
4
0
255,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role