Player Matchup

Nox
Nox
Axzul
Nox
Level 106
God Stats
97W - 82L
1,597 SR
Queue Stats
178W - 164L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Facerolteddy
Cthulhu
Level 34
God Stats
2W - 4L
1,458 SR
Queue Stats
12W - 14L
1,510 Elo+
Solo
Scylla
Scylla
blinsgovnom666
Scylla
Level 33
God Stats
35W - 29L
1,573 SR
Queue Stats
240W - 225L
1,477 Elo+
Solo
Neith
Neith
sunnymoon4
Neith
Level 38
God Stats
3W - 1L
1,911 SR
Queue Stats
17W - 13L
1,549 Elo+
Solo
Ne Zha
Ne Zha
zetroxys
Ne Zha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 126L
1,425 Elo+
Solo
Team Averages
Level 50
1,608 SR
1,503 Elo+

VS

Team Averages
Level 103
1,479 SR
1,537 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Boozeboy
Scylla
Level 62
God Stats
5W - 7L
1,387 SR
Queue Stats
224W - 208L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Doomzlinger
Cernunnos
Level 123
God Stats
9W - 6L
1,462 SR
Queue Stats
225W - 215L
1,512 Elo+
Solo
Bellona
Bellona
oOJoTunnOo
Bellona
Level 134
God Stats
71W - 66L
1,548 SR
Queue Stats
292W - 279L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Axzul
Nox
15
1 / 1 / 1
9,498
950
13,916
8,732
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Facerolteddy
Cthulhu
15
0 / 11 / 1
9,050
905
13,063
25,728
21,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 1
8,913
891
11,915
13,393
4,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
0 / 4 / 1
9,032
903
7,778
8,413
2,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
zetroxys
Ne Zha
15
1 / 13 / 0
9,373
937
10,369
19,357
7,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

102

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 0 / 19
10,889
1,089
10,969
12,704
8,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
 
Zeus
17
1 / 0 / 16
10,191
1,019
9,954
7,218
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Boozeboy
Scylla
18
6 / 1 / 17
10,663
1,066
15,426
11,194
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Doomzlinger
Cernunnos
19
15 / 1 / 10
12,306
1,231
19,814
9,557
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
oOJoTunnOo
Bellona
18
4 / 0 / 20
10,588
1,059
16,180
19,033
15,570
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
114
2
Kills
32
32
Deaths
2
4
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
19
15.5
W
Zeus
 
Zeus
1
0
16
9
L
Nox
Axzul
Nox
1
1
1
1.5
W
Scylla
Boozeboy
Scylla
6
1
17
14.5
W
Cernunnos
Doomzlinger
Cernunnos
15
1
10
20
L
Cthulhu
Facerolteddy
Cthulhu
0
11
1
0.05
L
0
3
1
0.17
W
Bellona
oOJoTunnOo
Bellona
4
0
20
14
L
Neith
0
4
1
0.13
L
Ne Zha
zetroxys
Ne Zha
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,041
Damage
72,343
75,623
Taken
59,706
39,175
Mitigated
33,839
1,677
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,969
1,851
8,447
7,241
12,704
8,374
0
9,152
3,552
28,487
0
W
Zeus
 
Zeus
9,954
2,817
0
652
7,218
2,790
0
5,778
1,440
26,620
0
L
Nox
Axzul
Nox
13,916
368
0
0
8,732
3,028
0
4,536
4,060
25,778
0
W
Scylla
Boozeboy
Scylla
15,426
2,862
280
863
11,194
3,760
0
8,879
2,315
28,226
0
W
Cernunnos
Doomzlinger
Cernunnos
19,814
15,472
0
2,470
9,557
3,345
0
5,356
4,201
0
41,678
L
Cthulhu
Facerolteddy
Cthulhu
13,063
1,055
0
0
25,728
21,223
0
14,369
11,117
36,621
0
L
11,915
2,177
0
560
13,393
4,018
0
5,411
7,898
20,717
0
W
Bellona
oOJoTunnOo
Bellona
16,180
3,025
0
236
19,033
15,570
0
9,729
9,304
0
25,951
L
Neith
7,778
2,462
0
603
8,413
2,913
0
3,085
5,168
0
38,676
L
Ne Zha
zetroxys
Ne Zha
10,369
1,480
0
514
19,357
7,993
0
8,228
11,031
0
19,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
54,637
192
Minions Killed
206
6
Camps Cleared
10
938,414
Distance Traveled
1,021,672
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,889
1,089
44
4
1
244,967
3
W
Zeus
10,191
1,019
57
6
0
161,344
0
L
Nox
9,498
950
25
3
4
224,322
0
W
Scylla
10,663
1,066
43
4
1
188,136
0
W
Cernunnos
12,306
1,231
45
5
5
190,899
0
L
Cthulhu
9,050
905
63
6
0
158,599
0
L
Scylla
8,913
891
20
2
0
189,895
0
W
Bellona
10,588
1,059
17
2
3
236,326
0
L
Neith
9,032
903
61
6
2
178,750
0
L
Ne Zha
9,373
937
23
2
0
186,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role