Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Monkeyman4647
Cupid
Level 126
God Stats
22W - 9L
1,762 SR
Queue Stats
153W - 98L
1,792 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Potientally
Morgan Le Fay
Level 103
God Stats
6W - 4L
1,628 SR
Queue Stats
62W - 48L
1,701 Elo+
Party 1
Team Averages
Level 119
1,630 SR
1,664 Elo+

VS

Team Averages
Level 102
1,707 SR
1,584 Elo+
Chaac
Chaac
Berserble
Chaac
Level 7
God Stats
4W - 2L
1,826 SR
Queue Stats
9W - 9L
1,555 Elo+
Party 2
Ra
Ra
iEsdeathXB
Ra
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,610 Elo+
Party 2
Mercury
Mercury
nnuyt
Mercury
Level 148
God Stats
1W - 2L
1,796 SR
Queue Stats
16W - 13L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 1 / 17
7,765
777
4,454
8,369
9,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
15 / 2 / 5
9,456
946
13,546
6,272
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Potientally
Morgan Le Fay
13
5 / 0 / 15
8,551
855
7,502
4,795
1,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Berserble
Chaac
10
2 / 6 / 0
7,042
704
5,364
10,893
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 1
5,956
596
5,004
7,418
2,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
nnuyt
Mercury
10
1 / 9 / 2
7,149
715
2,338
10,727
3,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
22
Kills
3
3
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
17
10.5
L
Chaac
Berserble
Chaac
2
6
0
0.33
W
15
2
5
8.75
W
Morgan Le Fay
Potientally
Morgan Le Fay
5
0
15
12.5
L
0
7
1
0.07
L
Mercury
nnuyt
Mercury
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
12,706
19,436
Taken
29,038
13,507
Mitigated
13,399
8,019
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,454
422
0
3,222
8,369
9,024
314
2,866
5,343
13,536
0
L
Chaac
Berserble
Chaac
5,364
614
0
2,596
10,893
8,185
0
3,779
7,067
0
9,895
W
13,546
8,771
304
2,428
6,272
2,492
1,528
1,440
4,665
0
41,875
W
Morgan Le Fay
Potientally
Morgan Le Fay
7,502
1,200
0
2,065
4,795
1,991
1,003
1,095
3,453
32,427
0
L
5,004
276
459
643
7,418
2,114
0
3,312
4,059
24,502
0
L
Mercury
nnuyt
Mercury
2,338
852
0
235
10,727
3,100
0
4,824
5,856
0
7,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
20,147
122
Minions Killed
80
8
Camps Cleared
1
568,225
Distance Traveled
499,829
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,765
777
8
1
0
211,526
5
L
Chaac
7,042
704
13
1
0
176,241
0
W
Cupid
9,456
946
62
6
3
170,316
3
W
Morgan Le Fay
8,551
855
52
5
5
186,383
1
L
Ra
5,956
596
50
5
1
166,075
4
L
Mercury
7,149
715
17
2
0
157,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role