Player Matchup

Cerberus
Cerberus
NitoBurrito96
Cerberus
Level 83
God Stats
29W - 22L
1,473 SR
Queue Stats
359W - 356L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
SendAmeme
Baron Samedi
Level 122
God Stats
23W - 21L
1,533 SR
Queue Stats
495W - 480L
1,472 Elo+
Party 2
Serqet
Serqet
Simkhiin
Serqet
Level 46
God Stats
2W - 3L
1,702 SR
Queue Stats
105W - 121L
1,237 Elo+
Solo
Neith
Neith
atomic_picker7
Neith
Level 48
God Stats
121W - 148L
1,383 SR
Queue Stats
327W - 425L
1,329 Elo+
Solo
Geb
Geb
sylar1010
Geb
Level 128
God Stats
3W - 4L
1,658 SR
Queue Stats
441W - 431L
1,482 Elo+
Party 2
Team Averages
Level 85
1,550 SR
1,393 Elo+

VS

Team Averages
Level 102
1,642 SR
1,435 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DEadeYe1309
Osiris
Level 127
God Stats
2W - 0L
1,682 SR
Queue Stats
98W - 112L
1,430 Elo+
Solo
Jormungandr
Jormungandr
KERTIS76_TV
Jormungandr
Level 38
God Stats
2W - 0L
1,837 SR
Queue Stats
20W - 20L
1,421 Elo+
Party 1
Da Ji
Da Ji
KidValde
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,432 Elo+
Solo
Hades
Hades
NelssonSki
Hades
Level 101
God Stats
9W - 3L
1,689 SR
Queue Stats
53W - 60L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NitoBurrito96
Cerberus
10
1 / 2 / 1
7,011
467
3,176
12,137
5,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SendAmeme
Baron Samedi
11
1 / 7 / 0
6,743
450
3,904
11,681
4,508
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Simkhiin
Serqet
11
0 / 6 / 0
6,515
434
1,820
12,371
3,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 1
6,465
431
2,353
8,042
3,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 1
7,655
510
9,025
12,075
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 1 / 3
9,630
642
10,201
4,903
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
4 / 2 / 3
9,100
607
8,108
12,343
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
KERTIS76_TV
Jormungandr
12
1 / 1 / 4
7,563
504
3,594
11,720
5,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
KidValde
Da Ji
15
6 / 0 / 4
8,998
600
7,253
8,978
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
12
5 / 1 / 3
7,872
525
6,401
7,924
3,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
22
22
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
3
7.5
W
Osiris
4
2
3
2.75
W
Jormungandr
KERTIS76_TV
Jormungandr
1
1
4
3
W
Da Ji
KidValde
Da Ji
6
0
4
8
W
Hades
5
1
3
6.5
L
Cerberus
NitoBurrito96
Cerberus
1
2
1
0.75
L
Baron Samedi
SendAmeme
Baron Samedi
1
7
0
0.14
L
Serqet
Simkhiin
Serqet
0
6
0
0
L
0
5
1
0.1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
35,557
56,306
Taken
45,868
28,477
Mitigated
24,963
15,573
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,201
548
0
1,893
4,903
1,686
1,346
2,484
2,371
69,745
0
W
Osiris
8,108
3,115
0
4,276
12,343
10,972
222
6,526
4,671
0
42,483
W
Jormungandr
KERTIS76_TV
Jormungandr
3,594
1,147
98
3,410
11,720
5,837
658
1,294
10,426
30,914
0
W
Da Ji
KidValde
Da Ji
7,253
2,110
0
702
8,978
3,107
0
2,667
6,265
0
51,992
W
Hades
6,401
523
996
4,518
7,924
3,361
2,268
2,310
5,238
31,653
0
L
Cerberus
NitoBurrito96
Cerberus
3,176
243
1,208
3,522
12,137
5,758
15
4,178
7,914
21,855
0
L
Baron Samedi
SendAmeme
Baron Samedi
3,904
370
119
2,310
11,681
4,508
0
6,683
4,950
38,595
0
L
Serqet
Simkhiin
Serqet
1,820
573
107
4,151
12,371
3,925
0
2,197
10,095
0
39,564
L
2,353
1,206
0
651
8,042
3,788
0
5,023
2,970
0
33,350
L
9,025
1,160
0
3,505
12,075
10,498
0
2,115
9,108
41,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
43,163
350
Minions Killed
402
0
Camps Cleared
0
1,334,581
Distance Traveled
1,388,536
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,630
642
121
8
0
279,697
2
W
Osiris
9,100
607
83
6
0
283,714
4
W
Jormungandr
7,563
504
51
3
0
239,309
0
W
Da Ji
8,998
600
95
6
0
316,050
5
W
Hades
7,872
525
52
3
0
269,766
0
L
Cerberus
7,011
467
59
4
0
275,106
3
L
Baron Samedi
6,743
450
66
4
0
251,170
8
L
Serqet
6,515
434
75
5
0
270,961
0
L
Neith
6,465
431
68
5
0
244,959
0
L
Geb
7,655
510
82
5
0
292,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role