Player Matchup

Cthulhu
Cthulhu
ElkinCamiloVG
Cthulhu
Level 90
God Stats
0W - 2L
1,496 SR
Queue Stats
34W - 26L
1,438 Elo+
Solo
Bakasura
Bakasura
Lukester2904
Bakasura
Level 65
God Stats
5W - 11L
1,457 SR
Queue Stats
328W - 328L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Tedthe5head
Nu Wa
Level 97
God Stats
50W - 62L
1,321 SR
Queue Stats
649W - 780L
1,328 Elo+
Solo
Charybdis
Charybdis
pikawolfbrony15
Charybdis
Level 102
God Stats
19W - 19L
1,438 SR
Queue Stats
151W - 181L
1,302 Elo+
Party 2
Anubis
Anubis
shadowvoidboss
Anubis
Level 109
God Stats
3W - 5L
1,546 SR
Queue Stats
191W - 214L
1,302 Elo+
Party 2
Team Averages
Level 93
1,452 SR
1,350 Elo+

VS

Team Averages
Level 79
1,564 SR
1,399 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GWFQ8
Medusa
Level 88
God Stats
6W - 1L
1,849 SR
Queue Stats
650W - 565L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
last_kinq_Q8
Jormungandr
Level 86
God Stats
5W - 1L
1,613 SR
Queue Stats
667W - 653L
1,489 Elo+
Party 1
Hercules
Hercules
meliodasシ
Hercules
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,313 Elo+
Solo
Apollo
Apollo
mhx091125
Apollo
Level 143
God Stats
2W - 2L
1,358 SR
Queue Stats
2W - 4L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 3 / 1
8,057
424
3,959
14,781
9,133
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lukester2904
Bakasura
17
4 / 3 / 1
10,628
559
5,150
14,506
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
7,913
416
2,725
2,148
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
pikawolfbrony15
Charybdis
14
0 / 5 / 0
8,822
464
3,503
12,364
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 7 / 1
9,578
504
13,635
13,305
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 2 / 2
10,852
571
12,954
11,658
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GWFQ8
Medusa
18
8 / 1 / 4
10,921
575
12,240
11,985
4,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
last_kinq_Q8
Jormungandr
15
2 / 1 / 5
9,971
525
3,494
16,607
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
meliodasシ
Hercules
16
0 / 1 / 1
9,515
501
950
7,423
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
mhx091125
Apollo
15
0 / 3 / 7
9,074
478
2,983
10,929
2,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
18
19
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
2
4.5
L
Cthulhu
0
3
1
0.17
W
Medusa
GWFQ8
Medusa
8
1
4
10
L
Bakasura
Lukester2904
Bakasura
4
3
1
1.5
L
0
1
1
0.5
W
Jormungandr
last_kinq_Q8
Jormungandr
2
1
5
4.5
W
Hercules
meliodasシ
Hercules
0
1
1
0.5
W
Apollo
mhx091125
Apollo
0
3
7
1.17
L
Charybdis
pikawolfbrony15
Charybdis
0
5
0
0
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,972
Damage
32,621
57,104
Taken
58,602
24,493
Mitigated
37,607
16,275
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,954
458
244
7,732
11,658
5,020
125
5,403
5,635
71,843
0
L
Cthulhu
3,959
630
219
3,750
14,781
9,133
0
2,490
12,291
45,577
0
W
Medusa
GWFQ8
Medusa
12,240
6,638
0
5,313
11,985
4,551
3,447
1,862
10,083
0
99,189
L
Bakasura
Lukester2904
Bakasura
5,150
3,590
0
5,474
14,506
5,917
0
5,590
8,916
0
71,255
L
2,725
1,027
0
392
2,148
456
670
669
1,479
26,950
0
W
Jormungandr
last_kinq_Q8
Jormungandr
3,494
1,414
0
3,142
16,607
18,141
284
5,146
11,213
33,133
0
W
Hercules
meliodasシ
Hercules
950
146
87
1,721
7,423
7,532
1,181
1,569
5,614
13,361
36,197
W
Apollo
mhx091125
Apollo
2,983
822
0
1,167
10,929
2,363
2,643
5,472
5,100
0
48,241
L
Charybdis
pikawolfbrony15
Charybdis
3,503
1,997
0
2,633
12,364
3,796
2,292
535
11,829
0
49,598
L
13,635
420
0
3,807
13,305
5,191
1,120
7,434
5,871
53,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
50,333
497
Minions Killed
517
0
Camps Cleared
0
1,551,020
Distance Traveled
1,777,984
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,852
571
128
7
0
341,686
3
L
Cthulhu
8,057
424
58
3
0
329,732
3
W
Medusa
10,921
575
132
7
0
353,816
4
L
Bakasura
10,628
559
157
8
0
440,730
3
L
Nu Wa
7,913
416
67
4
0
291,809
2
W
Jormungandr
9,971
525
56
3
0
342,808
3
W
Hercules
9,515
501
97
5
0
362,147
0
W
Apollo
9,074
478
104
5
0
377,527
0
L
Charybdis
8,822
464
111
6
0
269,152
3
L
Anubis
9,578
504
104
5
0
219,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role