Player Matchup

Gilgamesh
Gilgamesh
AdhesiveCat9406
Gilgamesh
Level 25
God Stats
15W - 8L
1,681 SR
Queue Stats
122W - 93L
1,597 Elo+
Solo
Loki
Loki
Unbuiltpooti
Loki
Level 17
God Stats
1W - 2L
1,703 SR
Queue Stats
28W - 32L
1,463 Elo+
Solo
Fafnir
Fafnir
alegato_botado
Fafnir
Level 67
God Stats
2W - 3L
1,517 SR
Queue Stats
363W - 414L
1,324 Elo+
Party 1
Artemis
Artemis
chen444xd
Artemis
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 3L
1,164 Elo+
Party 1
Janus
Janus
draco-028
Janus
Level 35
God Stats
3W - 7L
1,319 SR
Queue Stats
90W - 146L
1,257 Elo+
Party 1
Team Averages
Level 29
1,501 SR
1,361 Elo+

VS

Team Averages
Level 27
1,604 SR
1,444 Elo+
Jormungandr
Jormungandr
Drsum123
Jormungandr
Level 29
God Stats
10W - 2L
1,813 SR
Queue Stats
114W - 124L
1,346 Elo+
Solo
Zeus
Zeus
GrandMasterChaou
Zeus
Level 28
God Stats
7W - 2L
1,669 SR
Queue Stats
206W - 190L
1,541 Elo+
Solo
Izanami
Izanami
Ishiweewee
Izanami
Level 28
God Stats
14W - 15L
1,589 SR
Queue Stats
150W - 124L
1,474 Elo+
Solo
Anhur
Anhur
SirShaneW
Anhur
Level 29
God Stats
3W - 0L
1,457 SR
Queue Stats
20W - 27L
1,375 Elo+
Solo
Bellona
Bellona
TheJubelant
Bellona
Level 21
God Stats
3W - 2L
1,491 SR
Queue Stats
32W - 32L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdhesiveCat9406
Gilgamesh
15
4 / 1 / 2
8,782
585
9,738
10,273
8,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 4 / 3
8,848
590
10,323
11,786
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 3
7,746
516
5,310
13,940
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
chen444xd
Artemis
7
0 / 8 / 0
5,232
349
1,789
7,620
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
draco-028
Janus
10
0 / 6 / 1
6,319
421
1,213
8,051
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drsum123
Jormungandr
13
5 / 2 / 7
9,185
612
3,558
8,553
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 5 / 3
10,060
671
10,805
6,692
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ishiweewee
Izanami
15
9 / 2 / 4
9,416
628
14,835
11,595
3,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
SirShaneW
Anhur
11
1 / 6 / 0
7,029
469
2,053
12,064
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TheJubelant
Bellona
14
0 / 1 / 2
8,097
540
6,093
8,852
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
16
Kills
22
22
Deaths
16
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdhesiveCat9406
Gilgamesh
4
1
2
5
W
Jormungandr
Drsum123
Jormungandr
5
2
7
4.25
W
7
5
3
1.7
W
Izanami
Ishiweewee
Izanami
9
2
4
5.5
W
Anhur
SirShaneW
Anhur
1
6
0
0.17
W
Bellona
TheJubelant
Bellona
0
1
2
1
L
10
4
3
2.88
L
2
3
3
1.17
L
Artemis
chen444xd
Artemis
0
8
0
0
L
Janus
draco-028
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,373
Damage
37,344
51,670
Taken
47,756
28,821
Mitigated
25,940
10,217
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdhesiveCat9406
Gilgamesh
9,738
1,740
0
3,116
10,273
8,161
0
2,484
7,789
11,316
47,465
W
Jormungandr
Drsum123
Jormungandr
3,558
1,186
0
582
8,553
7,874
536
1,472
6,801
16,001
0
W
10,805
1,374
0
20
6,692
1,969
1,094
1,314
5,293
64,953
0
W
Izanami
Ishiweewee
Izanami
14,835
9,770
0
4,661
11,595
3,981
1,258
3,364
7,953
0
75,583
W
Anhur
SirShaneW
Anhur
2,053
879
0
3,825
12,064
3,345
0
629
11,393
0
41,494
W
Bellona
TheJubelant
Bellona
6,093
1,324
0
1,719
8,852
8,771
686
1,316
7,536
7,525
36,202
L
10,323
3,179
0
3,257
11,786
3,667
0
3,779
8,007
0
49,955
L
5,310
1,805
280
3,311
13,940
13,274
0
3,412
10,528
38,202
0
L
Artemis
chen444xd
Artemis
1,789
1,052
0
253
7,620
1,138
13
573
7,047
0
9,248
L
Janus
draco-028
Janus
1,213
150
0
0
8,051
2,581
0
5,647
2,404
24,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
43,787
346
Minions Killed
487
0
Camps Cleared
0
1,353,218
Distance Traveled
1,331,360
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,782
585
119
8
0
309,201
5
W
Jormungandr
9,185
612
28
2
0
262,016
0
W
Zeus
10,060
671
129
9
0
259,480
4
W
Izanami
9,416
628
136
9
0
256,102
0
W
Anhur
7,029
469
72
5
0
277,697
2
W
Bellona
8,097
540
122
8
0
276,065
0
L
Loki
8,848
590
89
6
0
266,930
1
L
Fafnir
7,746
516
63
4
0
271,312
1
L
Artemis
5,232
349
21
1
0
235,206
0
L
Janus
6,319
421
54
4
0
270,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role