Player Matchup

Bacchus
Bacchus
AdriRM001
Bacchus
Level 8
God Stats
3W - 6L
1,687 SR
Queue Stats
46W - 70L
1,162 Elo+
Party 1
Scylla
Scylla
Juisy
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
karonte02
Ra
Level 8
God Stats
4W - 8L
1,416 SR
Queue Stats
8W - 21L
1,166 Elo+
Party 1
Team Averages
Level 25
1,534 SR
1,276 Elo+

VS

Team Averages
Level 36
1,664 SR
1,232 Elo+
Neith
Neith
ENKkillua
Neith
Level 24
God Stats
6W - 2L
1,768 SR
Queue Stats
15W - 20L
1,282 Elo+
Solo
Yemoja
Yemoja
bravisimooo
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
979 Elo+
Solo
Arachne
Arachne
Джуно
Arachne
Level 78
God Stats
6W - 2L
1,723 SR
Queue Stats
76W - 92L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdriRM001
Bacchus
12
3 / 1 / 0
8,365
598
3,864
9,062
12,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Juisy
Scylla
11
0 / 6 / 4
8,223
587
6,089
8,769
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 1
7,475
534
2,018
8,291
3,377
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ENKkillua
Neith
13
4 / 1 / 9
9,736
695
7,300
6,544
2,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
1 / 1 / 11
9,799
700
6,115
9,389
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Джуно
Arachne
14
8 / 2 / 3
10,191
728
9,526
9,035
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AdriRM001
Bacchus
3
1
0
3
W
Neith
ENKkillua
Neith
4
1
9
8.5
L
Scylla
Juisy
Scylla
0
6
4
0.33
W
Yemoja
1
1
11
6.5
L
0
6
1
0.08
W
Arachne
Джуно
Arachne
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
22,941
26,122
Taken
24,968
17,630
Mitigated
14,416
2,104
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AdriRM001
Bacchus
3,864
602
101
86
9,062
12,175
0
1,977
7,085
19,828
0
W
Neith
ENKkillua
Neith
7,300
2,341
457
3,559
6,544
2,391
1,690
3,530
3,014
0
44,905
L
Scylla
Juisy
Scylla
6,089
231
289
1,118
8,769
2,078
90
1,680
7,089
23,886
0
W
Yemoja
6,115
787
1,480
2,003
9,389
8,485
650
4,781
4,608
24,878
0
L
2,018
404
387
123
8,291
3,377
0
2,693
5,598
16,934
0
W
Arachne
Джуно
Arachne
9,526
7,293
0
1,834
9,035
3,540
541
3,825
5,210
0
23,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
29,726
106
Minions Killed
144
3
Camps Cleared
5
655,680
Distance Traveled
760,220
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,365
598
33
2
2
258,637
0
W
Neith
9,736
695
86
6
2
225,334
5
L
Scylla
8,223
587
36
3
0
220,433
0
W
Yemoja
9,799
700
34
2
0
231,698
1
L
Ra
7,475
534
37
3
1
176,610
0
W
Arachne
10,191
728
24
2
3
303,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role