Player Matchup

Baron Samedi
Baron Samedi
SaiyanFist
Baron Samedi
Level 129
God Stats
11W - 14L
1,381 SR
Queue Stats
141W - 197L
1,258 Elo+
Party 2
Rama
Rama
albertinis30
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
wizardabhi
Neith
Level 15
God Stats
3W - 10L
1,039 SR
Queue Stats
11W - 25L
1,150 Elo+
Party 2
Team Averages
Level 50
1,307 SR
1,303 Elo+

VS

Team Averages
Level 28
1,572 SR
1,329 Elo+
Odin
Odin
Alucard1034
Odin
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 16L
1,378 Elo+
Party 1
Neith
Neith
BaronDraconis
Neith
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,335 Elo+
Party 1
Scylla
Scylla
TurboMacht3
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaiyanFist
Baron Samedi
12
4 / 5 / 0
9,244
711
5,899
8,515
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 8 / 1
7,275
560
3,293
11,795
4,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
12
1 / 8 / 3
8,599
661
3,748
10,508
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 16
9,437
726
3,518
10,111
5,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
11 / 3 / 8
10,816
832
14,999
8,652
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
9 / 0 / 8
10,351
796
9,217
6,905
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
21
21
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
W
11
3
8
5
L
Baron Samedi
SaiyanFist
Baron Samedi
4
5
0
0.8
W
Scylla
9
0
8
13
L
0
8
1
0.06
L
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,940
Damage
27,734
30,818
Taken
25,668
13,069
Mitigated
10,644
2,819
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,518
904
72
3,111
10,111
5,096
328
1,190
8,921
0
11,265
W
14,999
8,393
0
2,401
8,652
3,288
1,193
3,573
5,079
0
45,449
L
Baron Samedi
SaiyanFist
Baron Samedi
5,899
149
335
1,993
8,515
4,556
0
1,840
6,675
24,662
0
W
Scylla
9,217
1,489
354
2,105
6,905
2,260
1,029
2,060
4,845
42,480
0
L
3,293
2,400
0
186
11,795
4,451
0
5,363
6,432
0
21,348
L
Neith
3,748
1,791
0
305
10,508
4,062
0
2,126
8,382
0
11,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
30,604
98
Minions Killed
152
2
Camps Cleared
7
533,237
Distance Traveled
649,201
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,437
726
14
1
3
190,372
0
W
Neith
10,816
832
71
5
1
226,024
2
L
Baron Samedi
9,244
711
25
2
1
193,631
0
W
Scylla
10,351
796
67
5
3
232,805
0
L
Rama
7,275
560
46
4
1
180,902
2
L
Neith
8,599
661
27
2
0
158,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role