Player Matchup

Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond V
Abitofcoolness
Cerberus
Diamond V
Level 160
God Stats
2W - 2L
1,784 SR
Queue Stats
191W - 188L
2,016 MMR
Solo
Chiron
Chiron
Masters
Alaistar_CZ
Chiron
Masters
Level 147
God Stats
339W - 267L
1,665 SR
Queue Stats
1,117W - 1,098L
2,525 MMR
Party 1
Loki
Loki
Masters
BlackCetus
Loki
Masters
Level 158
God Stats
18W - 16L
1,705 SR
Queue Stats
453W - 364L
2,945 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Deuvenpoot
Morgan Le Fay
Diamond IV
Level 148
God Stats
1W - 0L
1,907 SR
Queue Stats
109W - 92L
2,168 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,712 SR
2,231 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 100
1,604 SR
2,404 MMR
Danzaburou
Danzaburou
Diamond IV
Ishkenn
Danzaburou
Diamond IV
Level 141
God Stats
77W - 68L
1,639 SR
Queue Stats
171W - 154L
2,132 MMR
Solo
Janus
Janus
Platinum I
Nissmu
Janus
Platinum I
Level 47
God Stats
2W - 6L
1,565 SR
Queue Stats
62W - 42L
2,161 MMR
Solo
Nox
Nox
Diamond V
Off Demon666
Nox
Diamond V
Level 92
God Stats
0W - 5L
1,183 SR
Queue Stats
312W - 311L
1,978 MMR
Solo
Geb
Geb
Masters
SparklezBandit
Geb
Masters
Level 60
God Stats
7W - 3L
1,886 SR
Queue Stats
238W - 164L
2,974 MMR
Solo
Chaac
Chaac
Diamond I
ZETTOGi
Chaac
Diamond I
Level 160
God Stats
18W - 10L
1,748 SR
Queue Stats
458W - 404L
2,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 3
5,442
495
2,618
5,425
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
9
1 / 1 / 2
5,292
481
4,735
9,285
6,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
11
2 / 0 / 0
6,366
579
2,558
6,787
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
6,407
582
4,572
6,083
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Deuvenpoot
Morgan Le Fay
10
2 / 1 / 2
5,920
538
4,419
5,161
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatFenrirMerlinGilgameshArtio

VS

Bans
OdinGuan YuRaijinAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ishkenn
Danzaburou
11
0 / 0 / 0
5,747
522
3,819
4,537
1,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Nissmu
Janus
11
1 / 2 / 1
6,022
547
4,675
4,347
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 0
5,291
481
2,238
7,635
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 2
6,455
587
6,909
7,283
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
ZETTOGi
Chaac
9
0 / 2 / 0
5,387
490
4,137
6,662
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
3
1.5
W
Cerberus
1
1
2
2
W
Chiron
2
0
0
2
W
3
0
1
3.5
W
Morgan Le Fay
Deuvenpoot
Morgan Le Fay
2
1
2
3
L
Danzaburou
Ishkenn
Danzaburou
0
0
0
0
L
Janus
Nissmu
Janus
1
2
1
0.75
L
1
2
0
0.5
L
1
2
2
1
L
Chaac
ZETTOGi
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
21,778
32,741
Taken
30,464
13,813
Mitigated
12,890
18,317
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,618
297
2,922
3,413
5,425
2,433
0
2,623
2,764
16,945
0
W
Cerberus
4,735
834
0
4,479
9,285
6,189
0
6,457
2,802
28,018
0
W
Chiron
2,558
1,357
154
3,313
6,787
1,764
264
530
6,245
0
43,598
W
4,572
1,470
0
2,853
6,083
1,787
0
1,679
4,298
0
43,286
W
Morgan Le Fay
Deuvenpoot
Morgan Le Fay
4,419
585
0
1,183
5,161
1,640
0
2,261
2,810
37,641
0
L
Danzaburou
Ishkenn
Danzaburou
3,819
1,739
0
2,333
4,537
1,160
0
163
4,374
0
41,497
L
Janus
Nissmu
Janus
4,675
249
0
701
4,347
728
0
823
3,524
43,754
0
L
2,238
402
0
2,653
7,635
4,197
0
3,989
3,646
8,504
0
L
6,909
1,516
0
1,997
7,283
3,846
0
3,678
3,605
37,475
0
L
Chaac
ZETTOGi
Chaac
4,137
1,001
0
2,479
6,662
2,959
0
3,119
3,543
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
28,902
361
Minions Killed
341
0
Camps Cleared
0
1,074,680
Distance Traveled
1,049,202
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,442
495
44
4
0
190,229
3
W
Cerberus
5,292
481
67
6
0
216,599
2
W
Chiron
6,366
579
90
8
0
214,891
3
W
Loki
6,407
582
93
8
0
240,773
2
W
Morgan Le Fay
5,920
538
67
6
0
212,188
3
L
Danzaburou
5,747
522
82
7
0
184,729
5
L
Janus
6,022
547
101
9
0
207,916
4
L
Nox
5,291
481
10
1
0
210,607
1
L
Geb
6,455
587
78
7
0
209,898
1
L
Chaac
5,387
490
70
6
0
236,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role