Player Matchup

Hades
Hades
KsMaster24
Hades
Level 160
God Stats
30W - 14L
1,712 SR
Queue Stats
888W - 904L
1,626 Elo+
Solo
Chaac
Chaac
Qøpy
Chaac
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
209W - 232L
1,431 Elo+
Solo
Fenrir
Fenrir
STAYBEAMED
Fenrir
Level 128
God Stats
6W - 1L
1,635 SR
Queue Stats
259W - 225L
1,611 Elo+
Party 1
Agni
Agni
TheCrazyDuck1
Agni
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 171L
1,640 Elo+
Party 1
Zhong Kui
Zhong Kui
tw1tch0
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,611 Elo+
Solo
Team Averages
Level 130
1,569 SR
1,584 Elo+

VS

Team Averages
Level 121
1,598 SR
1,556 Elo+
Persephone
Persephone
AGuyCalledQuest
Persephone
Level 120
God Stats
4W - 6L
1,355 SR
Queue Stats
433W - 439L
1,526 Elo+
Solo
Danzaburou
Danzaburou
BigT2579
Danzaburou
Level 67
God Stats
0W - 1L
1,745 SR
Queue Stats
9W - 7L
1,628 Elo+
Solo
Mercury
Mercury
Devastatxonz
Mercury
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 170L
1,452 Elo+
Solo
Tyr
Tyr
GenNub
Tyr
Level 145
God Stats
10W - 6L
1,863 SR
Queue Stats
325W - 260L
1,649 Elo+
Solo
Ares
Ares
ZeroCarry
Ares
Level 129
God Stats
1W - 2L
1,526 SR
Queue Stats
86W - 95L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 7 / 13
9,764
751
12,767
16,798
14,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Qøpy
Chaac
20
5 / 1 / 18
12,446
957
16,904
19,168
25,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
STAYBEAMED
Fenrir
18
9 / 2 / 13
10,834
833
11,561
11,140
13,629
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 6 / 12
10,763
828
12,973
11,747
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
tw1tch0
Zhong Kui
17
6 / 4 / 14
10,406
800
18,866
16,920
20,143
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AGuyCalledQuest
Persephone
15
0 / 4 / 9
9,101
700
17,642
10,755
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
BigT2579
Danzaburou
18
7 / 5 / 10
10,875
837
15,042
14,959
7,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Devastatxonz
Mercury
14
3 / 8 / 7
9,594
738
5,880
13,304
7,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
GenNub
Tyr
18
8 / 4 / 9
10,353
796
14,705
27,761
18,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
17
2 / 6 / 13
10,307
793
7,070
19,722
29,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
68
28
Kills
20
20
Deaths
27
70
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Persephone
AGuyCalledQuest
Persephone
0
4
9
1.13
L
Danzaburou
BigT2579
Danzaburou
7
5
10
2.4
L
Mercury
Devastatxonz
Mercury
3
8
7
0.81
L
Tyr
GenNub
Tyr
8
4
9
3.13
W
Hades
3
7
13
1.36
W
Chaac
Qøpy
Chaac
5
1
18
14
W
Fenrir
STAYBEAMED
Fenrir
9
2
13
7.75
W
5
6
12
1.83
L
Ares
2
6
13
1.42
W
Zhong Kui
tw1tch0
Zhong Kui
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,071
Damage
60,339
75,773
Taken
86,501
79,125
Mitigated
67,175
28,770
Healing
27,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AGuyCalledQuest
Persephone
17,642
864
1,394
1,973
10,755
4,453
220
5,912
4,592
33,850
0
L
Danzaburou
BigT2579
Danzaburou
15,042
5,427
0
3,231
14,959
7,489
612
9,989
4,698
0
34,268
L
Mercury
Devastatxonz
Mercury
5,880
2,163
1,473
1,624
13,304
7,220
279
6,822
6,119
0
13,180
L
Tyr
GenNub
Tyr
14,705
3,092
2,221
11,416
27,761
18,793
381
12,917
14,383
0
24,749
W
Hades
12,767
561
1,060
4,121
16,798
14,758
1,347
4,199
12,446
28,090
0
W
Chaac
Qøpy
Chaac
16,904
1,200
2,261
8,737
19,168
25,452
754
7,428
11,424
0
37,962
W
Fenrir
STAYBEAMED
Fenrir
11,561
2,967
490
1,064
11,140
13,629
1,289
2,751
8,125
0
13,643
W
12,973
401
1,657
1,926
11,747
5,143
1,095
2,993
8,562
23,455
0
L
Ares
7,070
425
1,665
2,873
19,722
29,220
168
8,964
10,154
11,769
0
W
Zhong Kui
tw1tch0
Zhong Kui
18,866
1,183
1,600
5,854
16,920
20,143
1,115
6,224
10,504
33,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
50,230
128
Minions Killed
133
0
Camps Cleared
0
1,192,578
Distance Traveled
1,126,481
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,101
700
31
2
0
270,556
0
L
Danzaburou
10,875
837
55
4
0
186,024
0
L
Mercury
9,594
738
14
1
0
255,159
2
L
Tyr
10,353
796
25
2
0
220,855
0
W
Hades
9,764
751
40
3
0
172,782
1
W
Chaac
12,446
957
40
3
0
282,192
5
W
Fenrir
10,834
833
3
0
0
280,040
0
W
Agni
10,763
828
19
1
0
235,386
1
L
Ares
10,307
793
8
1
0
193,887
3
W
Zhong Kui
10,406
800
26
2
0
222,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role